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RPG Viability--Mage Siding with the Templars?


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#1
Darth Mikkon

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I beat DA2 with a female Rogue:bandit: who sided with the Mages:wizard:, romanced Anders and Isabella. Great fun.:wub:
Now, I'm playing again (on NIGHTMARE, and it is a nightmare).  I have three characters lined up.
The first is the more interesting of the RP characters--a female Mage who I want to eventually side with the Templars/Circle:police:.  I've already started my internal war with Anders and shown my loyalty to the Templars (still in first year, just finished DUTY quest.)  I actually getting Fenris to LIKE me (broody biatch).  Anyway, in the end, do you feel that a Mage siding with the Circle is a viable RP option, or is it going to blow up in my face:sick:?  All in the way I play it I guess. She's going to be a spirit healer/Force mage (Jedi/Chantry build).:innocent:
The other two are a male and female fighters, who will also side with the Templars, but that's an easy RP scenario.  I want a hard one.
Thoughts?

#2
AreleX

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I don't really understand any of this RP nonsense, but you certainly can do it, as the game is pretty lax on calling mages...well, mages. Blood mages, too.

Whether or not you'd be okay with that is a different story. Self-hating mage? Sure, why not?

#3
Mr_Raider

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AreleX wrote...

I don't really understand any of this RP nonsense,



Hmmm... You didn't hang out in the old NWN builds forum by any chance did you? Sorc38/Monk1/Pal1 rulez!!!


:happy:

#4
EEmotion

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Bah more fun to play a Mage that wanna kill all other mages.

Now that's something :D

Modifié par EEmotion, 05 juin 2011 - 12:34 .


#5
Apathy1989

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It can make sense being a mage who supports the templars, but its rather hypocritical supporting the circle while keeping yourself out of it.

#6
_Aine_

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Probably could be a tormented mage, believing the life of your sister could have been saved had she been protected in the circle somewhere, or believing that the mages have gone too far and are using blood magic too easily for your comfort and feeling like supporting the templars (not necessarily the circle) is a way to get a base-neutral again for mages so they can build up trust again. (hard to trust mages when every other one is turning into an abomination in Kirkwall).
Or, you can just do it to spite Anders. That works too. =D

#7
LobselVith8

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Considering that Hawke is an apostate and Meredith wants to execute all the mages in Kirkwall to appease the people through the Right of Annulment, I personally never understood why any mage Hawke would take the risk from a RP perspective. Would Hawke really think that Meredith would be satisfied and leave him be when she's condemning an entire population of mages for an act none of them were actually responsible for, but somehow thinks she won't target him when all is said and done?

#8
YeGodz

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Totally viable. Mages are dangerous; Hawke just happens to be the exception that proves the rule. Even Fenris thinks so.

Besides, its not like Hawke's arrangement with Meredith has anything to do with the Circle. For all you know at the time, liquidating it might calm her down.

#9
Furtled

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Could be that your mage sides with the Templars because they decide that if they, as a mage, prove that mages are willing and able to police their own (so you'd probably have to kill Anders), it'll calm the situation and make an Exalted March on Kirkwall less likely?

You could throw in all the blood mages and possessed Templars Hawke's exposed to as something that makes them think Meredith might be right too if you wanted.

That or (if Carver joins the Templars) they do it for the purely selfish reason of not wanting to kill what's left of their family.

#10
thesilverlinedviking

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Apathy1989 wrote...

It can make sense being a mage who supports the templars, but its rather hypocritical supporting the circle while keeping yourself out of it.


I was waiting for "Why aren't you in the circle?" to come up in conversation when I was a mage and supported circle.

#11
AreleX

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Mr_Raider wrote...

AreleX wrote...

I don't really understand any of this RP nonsense,\\



Hmmm... You didn't hang out in the old NWN builds forum by any chance did you? Sorc38/Monk1/Pal1 rulez!!!


:happy:


Oh man, I think I was...11-13? When those games came out, never touched them. I've never been too big on PC Gaming either, besides a few other old RPGs (the SCUMM RPGs were my introduction to gaming when I was like 8-10) and UT '99.

I shudder to think of 12-year-old AreleX running amok in the forums and calling people terrible...which is pretty much all I do now, so nevermind...

#12
RangerSG

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You could decide that Meredith's battiness aside, Orsino really has exacerbated things. You have enough blood mages to prove it.

You might also think that pacifying Meredith here will give you the space needed to oust her later. After all, if there's no Circle anymore, then maybe she'll become dormant for a time.

Or you could just make the decision that as Champion, it's best to keep the fighting in the city to a minimum and that means agreeing with the Rite.

Or you might be a power-hungry Hawke who realized the path to becoming Viceroy comes with Templar blessing (this is mentioned twice, and Hawke would know the lay of the land politically, in Kirkwall). Maybe sacrificing the weak and corrupted Circle Mages is a fair price to pay for your ambition?

There's reasons to justify the choice. I haven't taken them with a mage. But if I was playing a power-hungry weasel, I could do the last in a heartbeat.

#13
Darth Mikkon

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Wow some really great responses! I never did the Sorc38/Monk1/Pal1 but I understand they are well-nigh unstoppable. I shall now then continue on my path with the Mage. Some of what you came up with are some really imaginitive RP scenarios. I was thinking (again, check the name) of something along the lines of Order 66, exterminating all of the competition and becoming more powerful than any other mage...because not many more exist. I totally spared Anders in my first playthrough (romance and all that), and he saved my behind in the final battle, but I'm going to let Fenris have his way with Anders. I like Anders and all, but through Awakenings and my first playthrough I've simply had enough of his schizophrenic self-indulgence. Thanks! More comments appreciated.

#14
IlluminaZer0

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I did the Templar ending with my mage as well. Bonus is that the ending sequence almost makes sense siding with the Templars, whereas I cannot say the same siding with the Mages.

#15
Sidney

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I think a mage understands the dangers of magic (the power, the temptation) better than anyone else and knows the danger of unleashing that potential on the world. Plus if you roll as a good citizen of the Chantry then Meredith's crusade vs Blood Magic is wholly one you can get onboard with. My second playthrough was as just this mage and I'll say it felt awfully coherent to me.

#16
Myusha

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Essentially if you side with the Templars Hawke usually says magic is dangerous, and the precautions taken by the Templars are right. Overall my Hawke ended up supporting them for a few reasons.

For example...my recent mage.

Act 1. What better way to protect oneself then by aiding the Templars at every opportunity? Sure, hide in Gamlen's shack until they find you with "unknown" intents, while I make my Templar-friendly Mage known. Besides I've got Varric with his ability to bribe and coerce otherwise..

[Starts off Diplomatic with some side-humor.]

Act 2 Beginning. My Mage is now nobility, and I'm practically untouchable. I aid the Templars at this point rarely, since I feel invulnerable, although I may assist on occasion.

[Charming Mode activate.]

Act 2 End-Game. With my mother's quest finished, my Mage slowly becomes aware of the horrors occurring around themselves and aids the Templars more vigilantly, slowly devoting themselves.

[Aggressive, Rawr.]

Act 3. At this point, my Mage has either gone paranoid or has lightened up. Paranoid Hawke kills every mage he can. Lightened-Up Hawke still aids the Templars with a hint of humor, but his ultimate goal is simply because he's so powerful, to aid the Templars, that so in return; if he were to become an abomination, they would kill him before he hurt anyone. He wants to even ask the Knight-Commander to step in for their execution. Although unless they're paranoid, the end game decision is entirely up in the air and to my whimsy.

#17
Pedro Costa

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One of my mage's simply sided with the Templars because what Anders did was too brutal. My Hawke was actually being fairly mage-friendly up to the point when the Chantry blew up.
Order had to be restored and although he wasn't too happy with the way mages were treated in the circle, if people's anger wasn't subdued, the rift between normal people and mages would only widen... No matter his fate at the hands of Meredith, he felt siding with the templars was the right if death and prejudice against mages were to be minimal.

Another of my Hawkes on the other hand... she was more than glad to see the symbol of oppression placed on those like her simply because they were born with power gone.

#18
macrocarl

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Played a mage friendly mage and had him get more aggressive against mages after his mom's quest in Act 2. By the end when Anders goes full frontal terrorist my Hawke threw down with Templars. At the end you can imply that law needs to be restored and avenge your mother. What was nice about it was he ended up as hypocritical as everyone else in his group! :D

#19
Ryzaki

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LOL macrocarl.

I played a mage who was sick of idiots with power running around like...well idiots. Does help that most of the mages Hawke meets are bloodmages. Pretty easy to ship em all to the circle then.