Do you want Dragon Age 3 to continue From Dragon Age Origins or Dragon Age 2?
#76
Posté 06 juin 2011 - 04:47
#77
Posté 06 juin 2011 - 05:32
DA2 takes exactly this same weak story, but adds a different dressing to it as a backdrop. Suddenly, the flaws of this type of plot are evident. And it's emphasized by the general structural problems with the plot. But it isn't fundamentally different than DA2.
DA3 needs an entirely different approach; it needs tight narration and 3 clean and consistent arcs. Maybe Jade Empire. It's the best structural job Bioware's ever done.
ETA:
fixed type that made second sentence incoherent
Modifié par In Exile, 06 juin 2011 - 06:17 .
#78
Posté 06 juin 2011 - 06:08
In Exile wrote...
Bleh, the story in DA:O was by far the weakest part of the game. It wasn't a plot (it was coherent, generally no major holes, aside from Loghain knowing who the Warden was and that the Warden survived Ostagar) but the darkspawn were the least interesting possible antagonist and the game was basically static - the whole plot was about raising an army, with isolated filler content.
DA2 takes exactly this same weak story, but adds a different dressing to it as a backdrop. Suddenly, the flaws of this type of plot are evident. And it's emphasized by the general structural problems with the plot. But it isn't fundamentally different than DA2.
DA3 needs an entirely different approach; it needs tight narration and 3 clean and consistent arcs. Maybe Jade Empire. It's the best structural job Bioware's ever done.
There was a plot... else we will have no story...
DA:O is a cliched story, I agree. But DA:O is also an epic, no not the term that everyone likes throwing around when something is 'KEWL', but the actual literary definition. DA:O fulfills the criteria of epic perfectly and people who understand what epics are will truly recognize that in DA:O.
DA2 on the other hand, I don't even know what it is. The plot is all jangled up and you don't really get into it until Act 3 (think it was 2) where the mage/templar conflict begins to surface. They could've just scrapped Act 1 altogether and still had the main story going on.
#79
Posté 06 juin 2011 - 06:16
#80
Posté 06 juin 2011 - 06:25
Anathemic wrote...
There was a plot... else we will have no story...
That was a typo. I meant was. Fixed it.
DA:O is a cliched story, I agree. But DA:O is also an epic, no not the term that everyone likes throwing around when something is 'KEWL', but the actual literary definition. DA:O fulfills the criteria of epic perfectly and people who understand what epics are will truly recognize that in DA:O.
It had an epic scope, but it didn't feel epic. It was, if anything, anti-epic. It was the sort of epic where you spin your wheels the entire time, and all of the challenges you overcome are entirely meaningless. But this is essentially the Tolkien ideal of an epic, which (IMO) most fantasy writers just missing the point.
Look at historical epics - they don't centre on a hero who tries to keep the world exactly the same. DA:O is a triumph of keeping everything exactly the same. It's almost Elizabethan, really
DA2 on the other hand, I don't even know what it is. The plot is all jangled up and you don't really get into it until Act 3 (think it was 2) where the mage/templar conflict begins to surface. They could've just scrapped Act 1 altogether and still had the main story going on.
It's just the Biware standard since, really, ME1. You could scrap everthing between Ostagar and the Final Battle in DA:O and had about the same main story. You could scrap everything betweeen the Citadel and Ilos and have the same main story. That's just how Bioware rolls since KoTOR, where you could scrap everything between Dantoine and the Star Forge.
The only plot that didn't have as much tangential fluff in it was Jade Empire.
#81
Posté 06 juin 2011 - 06:33
In Exile wrote...
Anathemic wrote...
There was a plot... else we will have no story...
That was a typo. I meant was. Fixed it.DA:O is a cliched story, I agree. But DA:O is also an epic, no not the term that everyone likes throwing around when something is 'KEWL', but the actual literary definition. DA:O fulfills the criteria of epic perfectly and people who understand what epics are will truly recognize that in DA:O.
It had an epic scope, but it didn't feel epic. It was, if anything, anti-epic. It was the sort of epic where you spin your wheels the entire time, and all of the challenges you overcome are entirely meaningless. But this is essentially the Tolkien ideal of an epic, which (IMO) most fantasy writers just missing the point.
Look at historical epics - they don't centre on a hero who tries to keep the world exactly the same. DA:O is a triumph of keeping everything exactly the same. It's almost Elizabethan, reallyDA2 on the other hand, I don't even know what it is. The plot is all jangled up and you don't really get into it until Act 3 (think it was 2) where the mage/templar conflict begins to surface. They could've just scrapped Act 1 altogether and still had the main story going on.
It's just the Biware standard since, really, ME1. You could scrap everthing between Ostagar and the Final Battle in DA:O and had about the same main story. You could scrap everything betweeen the Citadel and Ilos and have the same main story. That's just how Bioware rolls since KoTOR, where you could scrap everything between Dantoine and the Star Forge.
The only plot that didn't have as much tangential fluff in it was Jade Empire.
Ahhh I see thank you for editing the typo.
I'm not saying DA:O is an awesome epic, just an epic. What I mean by this is a story in which a hero faces a challenge and the story centers on overcoming that challenge. Think Beowulf or The Odessy.
#82
Posté 06 juin 2011 - 06:35
Anathemic wrote...
Ahhh I see thank you for editing the typo.
I'm not saying DA:O is an awesome epic, just an epic. What I mean by this is a story in which a hero faces a challenge and the story centers on overcoming that challenge. Think Beowulf or The Odessy.
If you widen the definition that much, then even DA2 fits. The plot (as in, the general outline of events) definetly fits an epic. The problem is all execution.
#83
Posté 06 juin 2011 - 06:38
Give me Flemeth & Morrigan.
Give me darkspawn.
Give me political intrigue.
As far as Hawke goes I didn't really connect with the character. I wouldn't mind if he/she wasn't the protagonist of DA3 but that seems unlikely. I'm sure whether it's DLC or an expansion Hawke will encounter some kind of threat which he simply cannot ignore which will shape his motivations in DA3.
Modifié par OnionXI, 06 juin 2011 - 06:39 .
#84
Posté 06 juin 2011 - 06:40
In Exile wrote...
Anathemic wrote...
Ahhh I see thank you for editing the typo.
I'm not saying DA:O is an awesome epic, just an epic. What I mean by this is a story in which a hero faces a challenge and the story centers on overcoming that challenge. Think Beowulf or The Odessy.
If you widen the definition that much, then even DA2 fits. The plot (as in, the general outline of events) definetly fits an epic. The problem is all execution.
Ahh you got me there. Personally I consider DA:O as average/sub-par epic whereas DA2 is not an epic at all. In DA:O you become the hero overcoming the obstacles set before you, all in relation to complete your main objective. In DA2... said epic doesn't start until Act 2/3ish? And even then you still don't have a complete grasp on what's going on.
#85
Posté 06 juin 2011 - 06:47
#86
Posté 06 juin 2011 - 06:48
Anathemic wrote..
Ahh you got me there. Personally I consider DA:O as average/sub-par epic whereas DA2 is not an epic at all. In DA:O you become the hero overcoming the obstacles set before you, all in relation to complete your main objective. In DA2... said epic doesn't start until Act 2/3ish? And even then you still don't have a complete grasp on what's going on.
No, epic (technically) starts from the prologue. Think about it - what awesome thing does Hawke slay just to get to Kirkwall? Varric even remarks on it. Think about what Hawke finds in the deep roads, or what Hawke has to kill to make it out of there. All of that falls under the aegis of epic.
Fantasy is a genre lends itself to epic. TW2 was epic. TW was epic. BG? Epic. BG2? Double epic.
I think you'd be hard pressed to find a fantasy RPG that wasn't an epic.
What DA:O did was empower the player, and DA2 did the opposite. You felt like an awesome hero in DA:O, whereas in DA2 there's really just the Act II endgame.
#87
Posté 06 juin 2011 - 06:49
Zanallen wrote...
DA 2 is hard to classify. It has the rags to riches story that is common in epics, but Hawke doesn't really change anything. He just gets pulled along. But it isn't exactly a tragedy either, nor a comedy. I guess, if I had to label the overall plot, it would be some kind of epic tragedy mix.
Neither does the Warden. Everywhere, it's a keep the status quo victory. The closest you get to real change is Orzammar or the Brecilian Forest.
#88
Posté 06 juin 2011 - 07:00
Modifié par VictorianTrash, 06 juin 2011 - 07:01 .
#89
Posté 06 juin 2011 - 08:24
#90
Posté 06 juin 2011 - 08:56
So perhaps the story is beginning with the Character from origins six months before the ending in DA2. You get your mission as a grey warden and you start with that and then you get the news from kirkwall that mages turned on the templars and the templars are instead of controlling the mages are in fact trying to exterminate them. then by contacting king alistair you learn that Orlais is about to invade Ferelden so you travel there in order to either stop it or at least by some time,
#91
Posté 06 juin 2011 - 02:00
Modifié par Derengard, 06 juin 2011 - 02:03 .
#92
Posté 06 juin 2011 - 02:37
As for DA3, I don't really care now. Considering how poorly DA2 has sold I'm not expecting much from it, assuming it even gets made.
#93
Posté 06 juin 2011 - 03:11
#94
Posté 06 juin 2011 - 03:55
This echos my opinion. And I'm not saying that for another opportunity to bash the game or anything like that. There were some serious structural problems with the narrative of this game that slapped my DA:O playthrough in the face. I really want to just forget the DAII happened at all.Flayling wrote...
Personally I want to see Dragon Age 3 continue where Dragon Age Origins left off. Then just pretend Dragon Age 2 never existed.
#95
Posté 06 juin 2011 - 04:03
#96
Posté 06 juin 2011 - 04:08
As to forgetting past sequels: Hollywood does it all the time and appreciative fans like it when a new story retcons a bad story, or deletes a bad story entirely.
There can be no better way to apologize to the fans then in this manner.
A new protagonist is fine.,..as long as I GET TO CHOOSE MY RACE and there are options other then human.
Modifié par Davasar, 06 juin 2011 - 04:09 .
#97
Posté 06 juin 2011 - 04:20
Anathemic wrote...
In Exile wrote...
Bleh, the story in DA:O was by far the weakest part of the game. It wasn't a plot (it was coherent, generally no major holes, aside from Loghain knowing who the Warden was and that the Warden survived Ostagar) but the darkspawn were the least interesting possible antagonist and the game was basically static - the whole plot was about raising an army, with isolated filler content.
DA2 takes exactly this same weak story, but adds a different dressing to it as a backdrop. Suddenly, the flaws of this type of plot are evident. And it's emphasized by the general structural problems with the plot. But it isn't fundamentally different than DA2.
DA3 needs an entirely different approach; it needs tight narration and 3 clean and consistent arcs. Maybe Jade Empire. It's the best structural job Bioware's ever done.
There was a plot... else we will have no story...
DA:O is a cliched story, I agree. But DA:O is also an epic, no not the term that everyone likes throwing around when something is 'KEWL', but the actual literary definition. DA:O fulfills the criteria of epic perfectly and people who understand what epics are will truly recognize that in DA:O.
DA2 on the other hand, I don't even know what it is. The plot is all jangled up and you don't really get into it until Act 3 (think it was 2) where the mage/templar conflict begins to surface. They could've just scrapped Act 1 altogether and still had the main story going on.
I am curious, what is an Epic by your definition? But I gotta agree with Exile here, Origins never had a great story to begin with and considering that it come from the same company that was responsible for games like Baldur's Gate 2 it was a bit of a let down.
#98
Posté 06 juin 2011 - 04:32
I have no idea which game you're talking about.In Exile wrote...
Bleh, the story in DA:O was by far the weakest part of the game. It wasn't a plot (it was coherent, generally no major holes, aside from Loghain knowing who the Warden was and that the Warden survived Ostagar) but the darkspawn were the least interesting possible antagonist and the game was basically static
#99
Posté 06 juin 2011 - 04:34
#100
Posté 06 juin 2011 - 04:37





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