the_one_54321 wrote...
I have no idea which game you're talking about.
I corrected the typo. DA:O had a plot - but the plot was poor for several reasons. First, it was a fight to keep everything the same. Victory for the Wardens (and Ferelden) is absolutely everything being like it was prior to Ostagar. It had a few plotholes, but not anything particularly significant (it wasn't ME1).
What DA:O did have, though, was an entirely static plot from Ostagar, an essentially unrelated fetch quest as the main plot (get allies!) which was broken down into small vignettes, and an antagonist that essentially had no life at all (the darkspawn, who were effectively beasts, and doubly so for the archdemon).
Loghain was the closest DA:O got to an antagonist, but was missing for most of the game and needed superpowers to be a complication for the Warden to begin with.





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