I.AM.DUNCAN wrote...
Anathemic wrote...
First off rogues do not 'hop and bop' that's not the purpose of the rogue. A rogue is take down with few hits as possible, why? Because it's a freakin' rogue, fragile as hell. 'Hopping and bopping' is contradiction to the aspect of a rogue.
Mages do not melee... with staves. Yeah a staff can be used as a weapon (martial arts whoo) but a mage's staff? That's pushing it. One, it's weighted at the end, so the weighted part is more likely to break off with enough tension. Secondly, as a mage staff, it's likely to be light as you don't see mages on steroids here, again adding to the 'weighted end' problem. And thirdly, this may not apply but I always saw mage staves to be super fragile and hollow in the inside, think wands from Harry Potter, like a core inside or somethin'.
This might just be my inner mage talking, as I love the mage class, but dude, it's a video game. Does it have to be realistic? The answer to that question is no. Staves with blades = awesomesauce.
Spear shooting out storms of fire. Your argument is invalid.
Huh games such as The Witcher, Legend of Zelda, Asassin's Creed, Oblivion, Morrowind, Call of Duty, LA Noire, would like a word with you





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