Mecher3k wrote...
Persephone swings and hits herself again.
That is such a CONVINCING in depth argument, I am left quite......speechless.
Consider a career in politics, you'll be a smash hit!
Mecher3k wrote...
Persephone swings and hits herself again.
adneate wrote...
However as usual we have to pick either group moron or group idiot because the plot is too narrow to take into account the main character having an ounce of ambition and the ability to think outside of the moment.
Modifié par KnightofPhoenix, 06 juin 2011 - 03:36 .
KnightofPhoenix wrote...
Persephone wrote...
As was the "No matter what you do, the world will change and you are tossed into the storm........." feeling I got from the story.
I got the feeling that "no matter what you think Hawke can do, he'll do little and be tossed into a storm of insanity, banality and idiocy which strips the plot of maturity and complexity so much, that it's actually comical".
The storm has no point if you strip it of humanity by making everyone either an idiot or a lunatic (add in legions of demons in the mix). It's just a different form of blight imo, except it's less mysterious and interesting. Had Origins not introduced the issue of mages and templars decently, I would not have cared one bit based on DA2.
That seems to be the constant recourse of people. To claim or imply that those who dislike DA2's story necessarily do so because of the concept. My gripe was with the execution and quality.
Yes, it all goes together. A protagonist you're ambivalent about coupled with a story that's comically exaggerated= disengagement.KnightofPhoenix wrote...
The storm has no point if you strip it of humanity by making everyone either an idiot or a lunatic (add in legions of demons in the mix). It's just a different form of blight imo, except it's less mysterious and interesting. Had Origins not introduced the issue of mages and templars decently, I would not have cared one bit based on DA2.
That seems to be the constant recourse of people. To claim or imply that those who dislike DA2's story necessarily do so because of the concept. My gripe was with the execution and quality.
KnightofPhoenix wrote...
Persephone wrote...
As was the "No matter what you do, the world will change and you are tossed into the storm........." feeling I got from the story.
I got the feeling that "no matter what you think Hawke can do, he'll do little and be tossed into a storm of insanity, banality and idiocy which strips the plot of maturity and complexity so much, that it's actually comical".
The storm has no point if you strip it of humanity by making everyone either an idiot or a lunatic (add in legions of demons in the mix). It's just a different form of blight imo, except it's less mysterious and interesting. Had Origins not introduced the issue of mages and templars decently, I would not have cared one bit based on DA2.
That seems to be the constant recourse of people. To claim or imply that those who dislike DA2's story necessarily do so because of the concept. My gripe was with the execution and quality.
Modifié par Aaleel, 06 juin 2011 - 03:45 .
KnightofPhoenix wrote...
I generally dislike the bipolarity of Bioware games, which seem to think that the world always ends up limited to two options.
But like you say, when both factions are equally idiotic / insane, and when I end up having to kill hordes of demons regardless, then I really see no point to all of this.
Its already been pointed out in this thread that Hawke can explore the possibility of becoming Viscount. Hawke doesn't have to sit there and do nothing. Now if you want to complain about the set up of the game forcing Hawke into the situation where he can't take that any further and is powerless well thats a different issue. Plus its not like Hawke sits on his/her hands and does nothing about the Qunari.adneate wrote...
I don't like Hawke as a character, I can't like someone who has the power to do something and does nothing for no other reason than "The Plot Demands It".
[...]
Anyone with ambition could use the situation to their personal advantage by promoting themselves as the 3rd option and the restorer of order to Kirkwall by turning on the Templars and Mages alike, both of whom have brought war and destruction to the common people through their petty conflict. However as usual we have to pick either group moron or group idiot because the plot is too narrow to take into account the main character having an ounce of ambition and the ability to think outside of the moment.
Persephone wrote...
Until DAII, the plight of the mages never struck me as having much urgency,
esp. since the whole Templars vs. Mages "choice" in DAO was solved for me by presenting me with survivors that include children. The game basically told me the "decent" option long before I got to the bottom of Uldred's plans. Now if there had been an option to side WITH Uldred.......that would have stirred things up, esp. for my Amell girl.
As for many demons and insanity in Kirkwall, the thin veil and past atrocities pretty much explain it. Even though it could have been shown in more detail, not just in codexes or a conversation here & there. Perfect angle to bring in the two antagonists sooner than DAII did, to explore these things from both sides.
Modifié par KnightofPhoenix, 06 juin 2011 - 03:52 .
You're viscount for all of five minutes and accomplish absolutely nothing. Viscount Hawke is even more feckless than the usual.Morroian wrote...
Its already been pointed out in this thread that Hawke can explore the possibility of becoming Viscount. Hawke doesn't have to sit there and do nothing. Now if you want to complain about the set up of the game forcing Hawke into the situation where he can't take that any further and is powerless well thats a different issue. Plus its not like Hawke sits on his/her hands and does nothing about the Qunari.
Aaleel wrote...
KnightofPhoenix wrote...
Persephone wrote...
As was the "No matter what you do, the world will change and you are tossed into the storm........." feeling I got from the story.
I got the feeling that "no matter what you think Hawke can do, he'll do little and be tossed into a storm of insanity, banality and idiocy which strips the plot of maturity and complexity so much, that it's actually comical".
The storm has no point if you strip it of humanity by making everyone either an idiot or a lunatic (add in legions of demons in the mix). It's just a different form of blight imo, except it's less mysterious and interesting. Had Origins not introduced the issue of mages and templars decently, I would not have cared one bit based on DA2.
That seems to be the constant recourse of people. To claim or imply that those who dislike DA2's story necessarily do so because of the concept. My gripe was with the execution and quality.
I agree with this wholeheartedly. At least we got a balanced look at the mage/templar conflict in Origins. But in DA2, every mage was crazy. And even though there were some codex entries that aid the tevinter thinned the veil and mages failed the harrowing at a greater rate. Did every mage have to be crazy. Aside from Bethany is was pretty much crazy mages. Andres was unreasonable, and Merrill was just too dumb to even see what everyone was telling her. Even Flemith warned her for goodness sake.
Then the ending. I still even above all that because of Bethany helped the mages, so to have a scene of.
"Hey Orsino good job, they'll think twice before coming back in here. Wait, what are you doing with that knife."
That's where the last stitch came out and I just didn't care anymore.
Well I was talking about earlier in Act3 where you can approach various parties about becoming Viscount. Plus if Hawke does become Viscount its not like we actually see what happens.Addai67 wrote...
You're viscount for all of five minutes and accomplish absolutely nothing. Viscount Hawke is even more feckless than the usual.Morroian wrote...
Its already been pointed out in this thread that Hawke can explore the possibility of becoming Viscount. Hawke doesn't have to sit there and do nothing. Now if you want to complain about the set up of the game forcing Hawke into the situation where he can't take that any further and is powerless well thats a different issue. Plus its not like Hawke sits on his/her hands and does nothing about the Qunari.
Addai67 wrote...
You're viscount for all of five minutes and accomplish absolutely nothing. Viscount Hawke is even more feckless than the usual.Morroian wrote...
Its already been pointed out in this thread that Hawke can explore the possibility of becoming Viscount. Hawke doesn't have to sit there and do nothing. Now if you want to complain about the set up of the game forcing Hawke into the situation where he can't take that any further and is powerless well thats a different issue. Plus its not like Hawke sits on his/her hands and does nothing about the Qunari.
Morroian wrote...
Its already been pointed out in this thread that Hawke can explore the possibility of becoming Viscount. Hawke doesn't have to sit there and do nothing. Now if you want to complain about the set up of the game forcing Hawke into the situation where he can't take that any further and is powerless well thats a different issue. Plus its not like Hawke sits on his/her hands and does nothing about the Qunari.
Morroian wrote...
Its already been pointed out in this thread that Hawke can explore the possibility of becoming Viscount.
They're both just vehicles for me to move through the game world in. Wouldn't muh care if either of them died, or if there was never another Dragon Age game that had anything to do with them.sympathy4saren wrote...
Do you like Hawke, or do you miss your Warden? If Hawke were to die, would it affect you?
Persephone wrote...
I have already said that IMO DAO offered little insight into the mage/templar conflict. Even as a mage Warden, I saw little of it & had to use my imagination as to why my Amell would be unhappy at the circle.
Every mage in DAII was crazy? Eh, no.
I was unhappy with Orsino's choice as well, even IF it was made out of utter despair. The endings, like the bugged endings in DAO, left much to be desired indeed. (I prefer the Templar ending, esp. now after Patch 1.03)
Tell that to Cicero.adneate wrote...
Talking to a few people is akin to doing nothing for someone of Hawke's social and economic status.
Persephone wrote...
Addai67 wrote...
You're viscount for all of five minutes and accomplish absolutely nothing. Viscount Hawke is even more feckless than the usual.
And how is that different from being king consort/chancellor for 2 seconds in DAO?
KnightofPhoenix wrote...
Siding with Uldred goes beyond mages vs Templars, and goes into demon territory however.
Which btw, I think should be downplayed (especially seeing what happens in DA2). I prefer demons to be agents of temptation. Not "lulz all your base are belong to us!!" kind of evil force that DA2 was supposed to avoid.
I think a story is very weak if it has to resort to an optional obscure codex to explain wtf is going on.
And I do not see the point of this direction, if it was deliberate. Why do they think it's a good idea?
I am more tempted to believe that the writers felt bad about being pressured to constantly bring in more and more violence, and seeing how they were pressured to rush it, brought in the codices as an attempt to explain the debacle.
Modifié par Aaleel, 06 juin 2011 - 04:06 .
KnightofPhoenix wrote...
Persephone wrote...
Addai67 wrote...
You're viscount for all of five minutes and accomplish absolutely nothing. Viscount Hawke is even more feckless than the usual.
And how is that different from being king consort/chancellor for 2 seconds in DAO?
One could argue Awakening, but for the most part, no it's not that important in-game (though several variations exist and some impact relationship with say Alistair, such as him dumping you).
However what Origins did do better, is that it actually had a closer semblance to a rise to power. The Landsmeet was all about establishing connections with nobles, Antivan crows and try to win the support of major players like the Chantry or Anora. All the violence could be avoided save one short duel. Now add to that the variations in choice, and the fact that the Warden is leading an army, and it ends up being a somewhat decent political plot.
Is it great? No, it's very flawed. But it's much more of a rise to power than the non-existant one in DA2.
Aaleel wrote...
I just wish that they would have just made some quest that ended up in the chamber the tevinter had used to thin the veil. Then the facts could have been put into evidence during the events of the game. Then take such facts to Orsino or Meredith.
I remember in Origins if you were a mage, the second you walked up on Warden's Keep you sensed the veil was thin, first step out the tunnel you knew. But in a case 100 times worse no one knows this?
Modifié par Serpieri Nei, 06 juin 2011 - 04:10 .
Persephone wrote...
I would have liked to see demons handled more like the Desire Demon you face when entering the Harimann estate. I do agree that it was a bit much and the thin veil/past horrors base for this should have been explored in the game itself. It would have added a great deal of depth.
To me, it's not a debacle, far from it. It's a very interesting concept that worked on some fronts & failed at others. (Same as DAO, really) Again, I think that given more time, it would have turned out better. I still prefer it over DAO. A lot. Mainly because of Hawke and her companions. But we are on completely opposite ends here. And that's fine. It's what makes discussions interesting IMO. Esp. since you criticize DAII without bashing it but instead bring up excellent points. :happy:
Soul Cool wrote...
Tell that to Cicero.