Huntress wrote...
TheRealJayDee wrote...
Huntress wrote...
Of course I don't just like DA2 because it has voice character, I do like how much combat have been improved, companions moving away from mele is 100% improvement in my eyes, the mage in general have improved and the spells are very good also. I have made more mages and finished the game as a mage more times in DA2, that DAO.
I have 5 mages in DA2, I have 1 human warden mage in DAO and I had to force myself to play it.
I started a few mages in DA2, but I never got past Act 1. The spells are okay, but the little staff fighting choreography got old pretty fast. And I just couldn't get over how there was little to no effect of you being an apostate in this particular setting. I may have been okay with it if I had at least been allowed to roleplay my Hawke was trying to hidehis nature by not wearing a robe and not wielding a staff ALL THE TIME. Except of course in the safety of your home, here it is okay not to do your best to give away what you are - makes sense, your family already knows you're a mage after all.
They really should have made the mage playthrough noticeably different from the others. As it is now the mage is just not an option for me to play, sadly...
Okay, I’m honestly not sure about how to interpret parts of your response, but I’ll try to answer your points.
Huntress wrote...
I didn't notes any difference on mages in DAO, exemple: Morrigan, Wynne and mY warden mage all used same style of fighting. pewpew and got hit by mele, none of them moved away, Did the Elf mage has any different style? I ask because as I said before have only played 1 human mage, so I compare My warden to humans mages in the party.
Tell me what difference did you notes in DAO playing as an elf Mage vs Human mage. Please.
I do not even notes the movements of my mages in DA2, I do notes when they move away from mele attack, without me having to pull them away however.
I never said mages in DA:O had any kind of different ‘fighting style’, based on race or whatever. All mages point their staff in the direction of their adversary and pewpew their magic bullets, you’re totally right about that. The thing is I was a lot happier with this than with the way DA2 handled it. Because I notice the movements of the DA2 mages, and while I have to agree that the DA:O pewpew wasn’t all that exciting I can’t help but feel the funny DA2 dance is just ridiculous. Especially because every mage in your party does it exactly the same way. Okay, for the first few battles it feels more dynamic, but when you see an apostate mage, a possessed circle mage and a blood mage/dalish keeper doing it in perfect synchronicity something just feels odd… (although it looked spectacular!)
Huntress wrote...
Yes it will make great difference if it said you are apostate and using magic in the city templars and guard agro and try to kill you or stop you, but then having a house in say city will make no sense, will it now?
What exactly are you saying here? That it would make a difference if the world in DA2 reacted to apostate Hawke according to its rules as opposed to not reacting at all? Agreed. That it doesn’t really make much sense for Hawke to live in Kirkwall? Oh, so much agreed!
Huntress wrote...
I want to add that not one stoped the warden for having an apostate mage in the party, not even the templars in the circle, and remember the warden was 90% of the game been hunted/ called traitor and yet he/she enter denerim city without any troubles with say apostate and the apostate used magic within the city. If you want to find imperfections lets go to the roots.
I’ve actually written in length about this before, but I’ll try to give a short summary. The Warden was above the normal laws due to, well, his status as a Grey Warden. There is a Blight going on, so anyone who respects and honours his status will not get into fight with him over the strange lady he’s travelling with. Anybody who considers him a traitor or wishes him ill him for whatever reasons will take actions against him anyways – and this happens all the time. The Templars at the circle aren’t as fanatic as their brothers from Kirkwall, and they have pretty big problems of their own. The Warden travels through all of Ferelden, and in most places being apostate or not matters little. Mages are also physically able to put away their obvious staffs and dress in regular clothing.
Yes, the Warden being accompanied by Morrigan would be problem
IF the Warden wasn’t a Warden, but some ordinary guy
IF the whole game was centred around a Denerim ruled by fanatic Templars
IF the (not-)Warden decided to stay in said city for many years
IF there wasn’t some outside threat like a ****ing Blight to keep peoples attention
IF the (not-)Warden would also regularly hang out with at least one other obvious apostate
etc
Modifié par TheRealJayDee, 07 juin 2011 - 03:21 .