painofdungeoneternal wrote...
It's a fix I don't agree with, myself. To my mind, Bear's Endurance and the like should give you bonus hit points. Bull's Strength gives bonus to carrying capacity and to AB/damage; Cat's Grace gives bonuses to armor class and skills and missile/finess AB; etc. Why is +CON nerfed?
Sounds like you don't understand the bug.
No, I understand it all too well. I also understand that when I walk into the Flagon and Qara is laying there dead it's broken.
painofdungeoneternal wrote...
The kaedrin solution has some issues still, but its not a nerf, nor should using the bonus con function give bonus hit points just because you like that bug, if i want that effect i use the "bonus hit points effect" and you get bonus hit points...
...Fortunately this fix - while not working right here - has the correct idea as to how to fix this issue, it just needs to be less aggressive on when it does it so it's not doing so many false positives.
Now, this is where you don't seem to understand. If I have +6 CON, I SHOULD HAVE 3 bonus hit points per level. That's not a "bug I like," that's the way it's supposed to be. As for making items with a "bonus hit points effect," those should be over and above the hit points from CON bonus (bringing in items from outside the game - are players supposed to do that?). Since the old forum is off in the ether somewhere, it's hard to know for sure but I seem to remember Kaedrin saying getting rid of those bonus hit points was his intent - and that's a nerf and it's not "the correct idea." Perhaps I'm just misremembering - but the current situation is so screwy it's impossible to tell what his actual intent is. Unless, of course, he actually intends Qara to lie dead on the Flagon floor...
painofdungeoneternal wrote...
No this is something that has to be fixed or you end up losing content developers, DM's and PW admins. We lost a lot of really talented people over issues like this, and kaedrins extensive work ( and skywings, 0100010, rpgplayer1, tonyk, and a dozen other folks ) are the only reason i have not given up on the game.
Sorry, but I'm not concerned about PWs and exploits. I want the game that I'm actually playing to work. And when new players come to a forum wondering why their game is broken and I have to tell them that it's an item they like and purchased/crafted/used to get an expected bonus that they have to jettison, that's not a good thing either.
painofdungeoneternal wrote...
( vaguely seem to remember him doing an option to control this as well, so it might be something you can turn on and off via a 2da edit in cmi_options )
Oh, good. Since you understand it and I don't, which option do I turn off?
2DA V2.0
Option Value
0 PaladinFullCaster 0
1 SneakAttackSpells 1
2 TouchofHealingUse50PercentCap 1
3 TouchofHealingUseAugmentHealing 1
4 UseAlternateTurnUndeadRules 1
5 PaladinOnlyAlternateTurnUndeadRule 1
6 AmmoStacksToCreate 1
7 TempestStackWithRanger 0
8 ElaborateParry 1
9 UseSacredFistFix 1
10 UseTwoWpnDefense 1
11 HolyWarriorCap 4
12 Stormlord24HrBuffDuration 1
13 ArcaneShapesCanCast 0
14 UnarmedPolymorphFeatFix 0
15 DaringOutlawCap 0
16 DivChampSpellcastingProgression 0
17 EldGlaiveAttackCap 2
18 EldGlaiveAllowEldMastery 0
19 EldGlaiveAllowEssence 1
20 EldGlaiveAllowCrits 1
21 EldGlaiveAllowHasteBoost 0
22 HealingHymnCap 0
23 CrossbowSniper50PercentDexCap 0
24 WintersBlastUsesPiercingCold 0
25 UseSRFix 0
26 UseDmgResFix 0
27 UseEnhancedBGPet 1
28 UseWildshapeTiers 3
29 LoadCMIOptions 1
30 FreeEmberGuard 1
31 PlanetouchedGetMartialWeaponProf 1
32 FangLineExceeds20 0
33 SpellSpecAdds1PerDie 0
34 SonicMightAffectsClapofThunder 1
35 ArcaneShapesUseWildshapeFixes 0
36 UnlimitedWildshapeUses 0
37 FrostMageArmorStacks 0
38 EnableReserveMeta 0
39 GrantSerenasCoin 1
40 RangerFullCaster 0
41 AllowWildshapeHeal 1
42 TreatHellfireBlastSeparate 0
43 AllowEldBlastToStackMaxEmpower 1
44 CapIntuitiveIfNotPureMonk 4
Modifié par I_Raps, 15 juillet 2011 - 03:38 .