Ulicus wrote...
Honestly, I'd prefer it if there were only two classes in Dragon Age: "Warrior" and "Mage" with both able to take rogue abilities. Warriors would get access to "hitting stuff with weapons" rogue trees, Mages would get access to "sneaky magic" rogue trees, and both would be able to learn to pick locks and stealth.
So, If you wanted a pure warrior or pure mage, you'd simply not build your character with rogue skills. If you wanted a rogue, you'd concentrate on those skills and it would come down to whether you wanted to be a rogue with magic, or rogue with weapons.
So, basically, you'd have four sub-classes rolled into "Non-Magic User" and "Magic User"... and (I think) a greater opportunity to build exactly the type of character you want.
I'd be open to that idea, it sounds like fun. Having a lock-picker be unable to learn how to hold a shield up against arrows didn't make sense to me. Plus, mages and non-mages seems to be a much more important distinction than rogue and warrior.
edit: me iz stoopud.
Modifié par Satyricon331, 06 juin 2011 - 06:01 .