Fredvdp wrote...
That's what they said about ME2 but even if they developed both versions at the same time, ME2 on PC felt like a rushed port. Just look at all the things wrong with the PC version:
Rushed port?
What the hell are you talking about?
Texture clipping on the Presidium and Tuchanka
Never happen to me.
That's probably an issue with your PC.
Also PC graphics are superior to both XBox 360 and PS3 version.
Missing skybox in Archangel loyalty mission combined with ghosting effects
I give you that one but that's only graphical glitch that happens all the time on PC.
No menu shortcuts
Just press Esc and click other menu. Very easy and still quick.
No double clicking in menus
I don't remember any game where I can double click but RTS's.
No mouse wheel scrolling in menus
I give you that one too but not really a big loss.
Last-gen low resolution body textures
Turn on AA on max. You can hardly notice that then.
Buttons in 'mission complete' menus that don't do anything and where obviously leftovers of the console version
wut?
Demiurge did a much better job with the ME1 port. It had some big flaws as well, but at least they got gameplay and the user interface right.
We still have hotkeys for powers and even for weapons, real time squad command is better, scanning is better on PC, UI is pretty much same, graphics are better and no texture pop ups in ME2 that Demiurge didn't even attempt to fix in ME1.
Demiurge didn't do much better in UI and in graphics Bioware takes the cake.
Also what about the gameplay? You said nothing about that.