RageGT wrote...
Now, since when reading a Journal, wonderfully written by Dandelion by the way, which is garanteed to entertain and put a smile in our faces, is immersion breaking? He's a bard and the game journal is so in character that I can easily say there has never been a journal like that in any other game!
That is not the point. As well written as it
is, when I'm supposed to be at the core of the action, I don't stop to read. Imagine Geralt trying to seize that ballista, fighting his way to it, attacked by small waves of enemy soldiers, raising a hand and saying, "Stop, guys. Let's suspend hostilities because I have to read explanations on how to swipe the ground with your faces. They are wonderfully written by my dear friend Dandelion, by the way."
Besides, they aren't. Look at the tutorial screens (which are what I was talking about, not the monsters description or the quest phases). If Dandelion wrote them, he should quickly quit being a bard and become an IT support or something. Or maybe it sounds more poetic when sung with a lute?
Ringo12 wrote...
Hmm from someone at Bioware [smilie]http://social.bioware.com/images/forum/emoticons/whistling.png[/smilie]
GeorgZoelle wrote....
While I hate the 'it's killing immersion' line as much as the next designer, because it's really just a translation of 'I don't like it',
And? Because he's "someone at Bioware" I should immediately see the errors of my way and repent? I don't give a rat's tail what this guy thinks that means. Defensive generalization ain't gonna convince me, anyway. My liking DA2 doesn't mean Bioware is my god or something.
Immersion for me is the most important thing in an RPG, but since my suspension of disbelief is incredibly high, it takes a lot to break it. But when it's broken, it's broken, I stop caring for the game, and find myself having a real effort to make to "get into the story".
I already said that what really broke my immersion wasn't the combat thing (I, personally, had no real problem grasping it, but I understand that it annoyed some people), but the sometimes misleading way quests are handled and the
inconsistencies when importing from TW1. Given the amount of rage I've seen in this forum about "I killed Leliana/Zevran/The Architect and they're in my game" I'm surprised most TW2 aficionados ignore them. And we're not even talking about two different chars as in DA2, but about the
very same Geralt of Rivia. And major plot elements that should have big repercussions in TW2. Bad, bad writing. No cookie.
It took me the whole Chapter I, the fight with the kayran and the involvement of Iorveth (and consequences) to get beyond that, be really interested and finally have a good time. That's way beyond "I don't like it.". I kept playing only because (as I said), some aspects of TW2 are so good I thought it was worth the effort. Some people won't have the same patience.
Really, guys, there are a lot of arguments in favor of this game, if you feel like defending it that much. Admitting that some aspects can be considered as flaws by some isn't sinning. TW2 is a very good game, but not a
perfect game. And yes, since we must compare, I find some DA2 aspects to be
better. Oh, the horror, the blasphemy!