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Sunder Talent issue post 1.03


37 réponses à ce sujet

#1
mokponobi

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This may just be me but,

I started a new TH warrior, I picked up the Sunder talent which should give a 10% increase to crit chance.

BUG: I got 0 increase to crit chance and when I use a maker's sigh potion i get a -10% to crit chance which puts me at negative crit chance when naked.

#2
Darth Wraith

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I just checked this on Fenris in my own game, and you're right. He has a -10% to his Critical chance. I don't know if it's Sunder that causes it, but it's there.

Also, I opened a saved game with the savegame editor, and found that Fenris had a -1.0 penalty to his critical chance in the Modifiers column. So if nothing else it should be possible to modify it back to what it's supposed to be.

#3
Luke Barrett

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Try saving and loading and let me know if it still has the incorrect value.

#4
Darth Wraith

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All right, I used the savegame editor to reset Fenris' critical modifier, then loaded the game up. It was back to 10% lower than it was supposed to be. Then I tried using Maker's Breath potion, then saving before re-distributing the attribute- and talent points. I reset the critical chance and loaded the game back up. The critical value was now correct. Then I redistributed the attribute- and talent points (including a point in Sunder), saved and exited. Checked the savegame editor - everything was fine. Saved and reloaded the game, and Fenris had 10% less in critical chance than he should have had.

I should mention that I don't know if it's the Sunder talent per se, but the coincidence of Sunder giving a +10% to critical chance and the -10% penalty appearing with Sunder learned seems awfully convenient. Some more testing might be required.

#5
Darth Wraith

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OK, I have now repeated the above experiment with only one difference, namely not assigning a point to Sunder. After saving and reloading the game Fenris' critical chance remains at what it's supposed to be, both with and without items equipped that give a bonus to critical chance. The conclusion has to be that it's the Sunder talent that's bugged.

#6
mokponobi

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I'm sure its Sunder that caused it, this is a brand new char and the only talents i've picked up are mighty blow, giants reach and sunder since you get 3 before you enter kirkwall. Then I picked up nothing else till after visiting home and heading to the black emporium to respec and remove pummel strike.

I will reload the save to see if that fixes it.

Modifié par mokponobi, 07 juin 2011 - 01:16 .


#7
mokponobi

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Reload didn't fix that game, but starting a new game and going through the process exactly the same, I did NOT get this bug. I will keep watching with this game to see it happens.

So, I can't say what caused it for that game. I tried to follow the exact same process.

#8
mokponobi

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I quit the game to come enter my finding above, I went back and loaded every save after selecting the Sunder talent and I now show a -10% to my critical chance. I got the BUG. Saves before sunder are fine.

Modifié par mokponobi, 07 juin 2011 - 01:25 .


#9
spanko2

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I can confirm Sunder is broken for me too. I checked both Fenris and Carver in my newest run and its bugged for both of them.

#10
Gunso91

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Same here, I started a new save and when I got the the Black Emporium and bought some Maker's Sigh I checked it out. It seems the bug occurs when you load the game after u save while having gotten the Sunder talent although it doesn't seem to stack with each time you load, the reduction thing.

Save 1 - before getting Sunder: 0.0 critical chance
Save 2 - after getting Sunder: 0.0 critical chance
Save 3 - after loading Save 2: -10.0 critical chance
Save 4 - after loading Save 3: -10.0 critical chance

Those were my results, anyway. Fiddling with a savegame editor yielded no results. Tried to give myself 20.0 cc before Sunder so it'd simply lower to its correct value but it went to 0 upon loading & saving again. Trying to raise the value to 10.0 after getting Sunder went down a similar path.

Modifié par Gunso91, 07 juin 2011 - 05:45 .


#11
mesmerizedish

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We'd be able to fix these issues ourselves (on the PC, at least) if BioWare'd release the script source :whistle:

:police:

#12
Nightfalls

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Marvellous! We wait on a patch to fix the Isabela/Sebastian bug and now this! What's the betting there are more bugs yet to be discovered, sigh! Thank goodness for players who actually notice these things, i just play the game and don't take notice of the stats assuming everything is working correctly as it should be.

#13
StMegansteinXII

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Sunder is not applying the +10% to crit chance for me either. I'm about 8 hours in and I just now noticed it when I tried to respec Fenris using maker's sigh and he ended up with -9% crit chance. This play through I rolled a 2H warrior and Sunder is not applying +10 crit chance to my Hawke either.

I loaded my earliest save (year one autosave) and sunder is broken at that point in my game as well. Up until trying to respec Fenris I hadn't used a maker's sigh at all this play through. I think I might re-roll and see if it happens with a new character too.

Update: I did go ahead and re-roll another 2H warrior and when I took sunder at level 4 it did apply the +10% crit chance correctly. I'm going to continue with this character and see what happens.

Update 2: So I kept playing, and after getting into the city, at the very beginning of year one, the +10% crit chance was gone even though I still had sunder. I checked very first thing after meeting Varric. Looks like that's where the trouble starts. Hopefully, if you just don't take sunder until after you get into Kirkwall everything should be ok, at least until Act 2... Not sure yet how when the problem happens with Fenris.

Update 3: Ugh nevermind. At some point crit chance was reset to zero, and the weird thing is that it affected all of my save games, even ones that I'm positive used to have the correct crit chance.

Modifié par StMegansteinXII, 08 juin 2011 - 01:41 .


#14
frustratemyself

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Definitely broken. I just loaded the latest save on my warrior Hawke, she's showing at lvl 9 as having 7% crit chance with Sunder.

I used a maker's sigh (for testing purposes) and her crit chance is -7% when starkers. Also checked a save at lvl 8 with Sunder and she has 17% crit chance.

With this character I didn't choose Sunder until lvl 8. Edit: Started this character brand new after installing 1.03.

This is getting ridiculous.

Modifié par frustratemyself, 08 juin 2011 - 06:09 .


#15
Nightfalls

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Right,  here are my findings.   I respec Fenris at level 16 Act II and did not give him Sunder,  everything is as it should be.  So at level 17 i thought i would give him the Sunder talent and see what  would happen.   He didn't get a minus to crit damage,  however,  he also was NOT given the 10% crit dam as he should have.   I reloaded the save after i gave him the sunder talent twice and he still doesn't have a negative but no 10% either!?  So somewhere along the line it corrected the minus but didn't give him the increase?

Confused? you damn well should be:crying::D

Modifié par Nightfalls, 08 juin 2011 - 11:24 .


#16
R0vena

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Nightfalls wrote...

He didn't get a minus to crit damage,  however,  he also was NOT given the 10% crit dam as he should have.   I reloaded the save after i gave him the sunder talent twice and he still doesn't have a negative but no 10% either!?  So somewhere along the line it corrected the minus but didn't give him the increase?


Have the same problem with Fenris. No negatives but no increase in critical chance after learning Sunder.

#17
Arius23

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I have also received this bug. I currently have -10% critical chance with my two-handed warrior in Act 2. Not sure when the bug began though, but I do have Sunder as a skill.

#18
StMegansteinXII

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I've had luck using the savegame editor. Changing the modifier value doesn't do anything, but if you change the base value of crit chance to 10, you should end up with the correct crit chance in game. I've played for several hours after doing this and so far so good. Since using the editor, I've noticed that some strange negative numbers have shown up in the modifier column when I take a look with the editor, but that doesn't seem to be having an effect in game (at least not that I can tell because the correct value is being listed in the attributes screen).

#19
Gorwath-F

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I have this issue as well. Has any word come out regarding this "feature"?

#20
jds1bio

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Disappointing, my third playthrough is with a two-handed warrior, finally getting around to playing Hawke as a warrior.

#21
kriggus

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I edited the base value for crit chance to 10 like StMegansteinXII suggested. Seems to only work for the interface since the value is shown correct. However, after a few hours of gameplay it’s clear that my warrior rarely lands any critical hits at all, much much less than my total value of >11% chance suggest. Something is clearly broken, sadly...

#22
Anthedon

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I have exactly the same issue, my recently started warrior shows a crit chance of 0% despite the Sunder talent. GFF editor shows a -10 Crit modifier. Guess I'm gonna play Vanguard until this is fixed :unsure:.

Modifié par Anthedon, 20 juin 2011 - 07:15 .


#23
Beefusan

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I saw this just happen too. Read this post first and decided to try it out myself. I saved right before spending my ability points. Before spending any points had 1% crit chance. After spending the point into sunder I had 11% crit chance. I saved and exited the game. Upon loading the save file I was back down to 1% crit chance.

#24
Yun14

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So, where is the fix?
Any chance we'll get rid of this serious bug next time?
I woudn't bother if it was a more or less bad skill but sunder is pretty good... so thats sad ):
I refuse to play with any 2h warriors until this is fixed to be serious.

#25
nightscrawl

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Yun14 wrote...

So, where is the fix?
Any chance we'll get rid of this serious bug next time?
I woudn't bother if it was a more or less bad skill but sunder is pretty good... so thats sad ):
I refuse to play with any 2h warriors until this is fixed to be serious.


It doesn't break the tree though, since it's one of those side branches and not a link to a later skill or something. I read about this issue before playing a new 1.03 game and just never put that point in for Fenris, but he got everything else and did just fine.

I agree that this is a serious issue, but I don't think the 2h spec is broken because of it. That said, I play in normal mode.

Here is a question for you all who have tested it... do you still get the stagger chance, or is it there, but virtually nonexistent because of the crit problem? If there are hardly ever/never any staggers, I can see how this would be extremely horrible in harder modes and being unable to get the benefit of the stagger CCC.