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Mass Effect 3 events and reveals


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#326
PrinceLionheart

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makalathbonagin wrote...

Image IPB
squad appearance pack? robotic dog? somebody please shoot me now!


Does that have a price?

#327
BeefoTheBold

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Clonedzero wrote...

whatever, im not going to argue with people purposely looking for reasons to hate on the game, go back to the DA2 boards or something.


Yes, because I'm listing specific critcism and concerns and backing them up with examples I'm "purposefully looking for reasons to hate on the game". They're the exact same thing.

#328
MJRick

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sesheta255 wrote...

KingGato wrote...

BeefoTheBold wrote...

I wasn't very pleased with the reveal at this year's E3.

They got up, started talking about the "decision impact of previous games" for the core gamers and then....dropped it and went straight into an action-heavy trailer and demonstration.

It felt like checking off a box, "We've gotten feedback that our core fans aren't pleased recently with our games feeling like they aren't having any impact for the decisions they make. We need to address that. Let's say something at E3."

While it's nice that they're hearing this concern, and at least alluding to it at E3, everything that was actually shown was entirely Kinect and Shooter Gameplay driven.

Can we pretty please go back to the time when storyline and character development were what Bioware spent 95% of their time on?


Would you have prefered them to show the results of all of your desicions right then and there, nearly a whole year before the game comes out? The big areas of improvement for ME3 are, apparantly, within the gameplay so they are showing that. Besides, does anyone doubt that the story and charcater development are quality after the first two games? The more of these videos they show that spoil as little of the storyline as possible, the better as far as I am concerned.

After ME2, I'm very much in doubt over the story and character development.  I'd like to go back to the good old days when ME was actually an rpg, lol.

It never was.

#329
XavierHollywood

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damned if you do, damned if you dont. I feel sorry for Bioware sometimes. Here we have one of gaming's top studios doing everything in their power to make the best possible game they are capable of and all their supposed "fans" do is **** and moan about it.

The fans cry too much story was shown in the build up to ME2. Ok, says Bioware, we will focus on the gameplay mechanics more for 3 so as not to spoil anything. Then of course, those very same people start complaining there isnt enough character and story elements shown for ME3. And also, I just cannot comprehend how making the gameplay better then ever equals a negativity to some of these so called fans.

As a fan of video games and a lover of every genre (RPGs being my fav), im proud of the direction Bioware is going in. Proud of the fact that they can see outside the box and offer to fans a new take on what an RPG can be. Keep doing what you are doing Bioware. You are making fantastic strides and deserve to be strongly commended for it. While the haters continue to get their panties in a bunch, the rest of us will marvel at and enjoy what is shaping up to be a monumental conclusion to the ME series.

#330
KingGato

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Frankly I was never one of those who saw the big drop in RPG elements from the first game. You put less points into trees. You aren't flooded with bad versions of weapons. The only thing I thought was actually fun that they dropped were the unique qualities of the late game weapon and armor mods, while simultaneously wishing they had gone further with the new version of armor/weapons upgrading.

I'm not sure how to argue that ME2 had a great story and character development...I suppose you either liked it or you didn't? But it's really hard for me to see how someone could play the same game I did and not really appreciate the storytelling.

#331
archurban

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it's kind of funny that definitive edition for ME 3 has robot dog pet? what does it do? does it go to mission with Shepard for fighting?

release day is March 6th, 2012. I can't wait. I guess that definitive edition will be less than $100? the reason is that EA special edition wasn't really expensive unlikely other game publishers. dead space 2 collector's edition is only $80 which I own. I guess that 70 pages of art book will cover addiiotional $20 on top of $59.99.

#332
Calamity Abounds

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Pride Demon wrote...

MACharlie1 wrote...

Collectors Edition.


Wow! A FENRIS Mech as a pet!
That's everyone's dream, as long as I can put an Urz VI in it! :D



Or maybe Mouse's Shepard VI :bandit:

Also going to bring up some wacky speculation about the pic of the alternate outfits. That guy next to what i want to say is Liara in Samara's getup doesn't look very Shepardish. Could that be Vega? he looks very similar to this certain guy we know who hangs out in clocktowers. But as I said wacky speculation, you may now commence ripping me to shreds

#333
ALex360

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XavierHollywood wrote...

damned if you do, damned if you dont. I feel sorry for Bioware sometimes. Here we have one of gaming's top studios doing everything in their power to make the best possible game they are capable of and all their supposed "fans" do is **** and moan about it.

The fans cry too much story was shown in the build up to ME2. Ok, says Bioware, we will focus on the gameplay mechanics more for 3 so as not to spoil anything. Then of course, those very same people start complaining there isnt enough character and story elements shown for ME3. And also, I just cannot comprehend how making the gameplay better then ever equals a negativity to some of these so called fans.

As a fan of video games and a lover of every genre (RPGs being my fav), im proud of the direction Bioware is going in. Proud of the fact that they can see outside the box and offer to fans a new take on what an RPG can be. Keep doing what you are doing Bioware. You are making fantastic strides and deserve to be strongly commended for it. While the haters continue to get their panties in a bunch, the rest of us will marvel at and enjoy what is shaping up to be a monumental conclusion to the ME series.


I completely agree with you.

#334
Abirn

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Wait so is that mission and squadmember dlc going to available to purchase or do you have to order the special edition for it?

Because that would be a new low bioware if you didn't allow others to purchase it, were not talking about silly costumes or even new weapons. were talking about extra content and squadmembers.

#335
Miami Heat Fan

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Is it just me or does Mordin's voice sound different?

#336
VoidCabbage

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BeefoTheBold wrote...

jmood88 wrote...

BeefoTheBold wrote...

KingGato wrote...

BeefoTheBold wrote...

I wasn't very pleased with the reveal at this year's E3.

They got up, started talking about the "decision impact of previous games" for the core gamers and then....dropped it and went straight into an action-heavy trailer and demonstration.

It felt like checking off a box, "We've gotten feedback that our core fans aren't pleased recently with our games feeling like they aren't having any impact for the decisions they make. We need to address that. Let's say something at E3."

While it's nice that they're hearing this concern, and at least alluding to it at E3, everything that was actually shown was entirely Kinect and Shooter Gameplay driven.

Can we pretty please go back to the time when storyline and character development were what Bioware spent 95% of their time on?


Would you have prefered them to show the results of all of your desicions right then and there, nearly a whole year before the game comes out? The big areas of improvement for ME3 are, apparantly, within the gameplay so they are showing that. Besides, does anyone doubt that the story and charcater development are quality after the first two games? The more of these videos they show that spoil as little of the storyline as possible, the better as far as I am concerned.


Actually, for me that is NOT the big area of improvement. For me, the big area of improvement is around storyline and character development.

ME2's story can be summed up into three pieces.

1. The collectors are (censored for spoiler)
2. You need to rebuild your team
3. Suicide mission

An example of what I mean where I find Bioware's respect for decision making to be pretty questionable is in regards to the Citadel Council. It basically doesn't matter AT ALL if you save them in the first game. You still get completely stonewalled in terms of credibility or any request for support period.

You guys are reacting like I asked them to hand over the entire game script. I asked for SOME showing of some decision impact or character development, not a complete reveal.

You can do the same thing with Mass Effect 1:

1. You're the first human Spectre
2. Find out what Saren is doing
3. Reapers


Actually, you really can't. The "finding out what Saren is doing" thing is A FULL STORY.

It lays out the entire picture of the battle that is to come. It tells you what happened to the Protheans, who the Keepers are, about the very existence of the Reapers, the cycle of clensing, where the Mass Relays came from, what Indocrination is and what caused Saren to turn bad, what the Presidium is, what the Conduit is, how the cycles have played out in the past, etc.

Basically, everything we know about the Mass Effect story with the exception of the Collectors we got out of ME1. ME2 had virtually no advancement of the plot at all. The entire game was to build a team to effectively do one main-plot mission. (Two if you count boarding the Collector vessal...but I already mentioned that.)

So, yes, I'd like to see some indication that there's been a greater focus on storyline and adding back in RPG elements into the third game given that much of the criticism of the second game was that it was basically a good looking shooter title with some dialog trees.


K, I don't know if you got this so I'm just going to clarify. 

You boiled the story down into three basic points... and then complained that it was too shallow... this was your example as to why they need to focus more on story, that you had boiled there story down to three points..

Someone did that with ME1 and you may have missed it or something... but then you went in and explained the depths of the points for ME1 and claimed that this makes it less shallow... better story.

The point is, when you just back up and boil it down to its base elements, any story will look lackluster. It is in the finer details that make the story good.

Your judging the games off two different systems.

I love RPGS, loves books, and stories.. everything I'm a story kinda guy. I loved ME2 (i also loved ME1.. I like ME2 better just because the gameplay was more engaging, I also prefer the characters introduced in 2) The quality of the story is highly subjective. While there are some who prefer ME1... there are far more who prefer ME2 (maybe not on this board)

Modifié par VoidCabbage, 06 juin 2011 - 11:03 .


#337
MissMaster

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We have only seen a little snipped of game footage and people are already whining about it. From what I have seen ME3 looks f'ing boss.

#338
Dr. rotinaj

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Miami Heat Fan wrote...

Is it just me or does Mordin's voice sound different?


It is. I'm pretty sure Mark Meer was the placeholder voice for him until they get  his VA.

#339
Rip504

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I enjoyed the ME3 trailers. The only thing I didn't enjoy was the March 6th release date. Lol,But understand it.
Oblivion and GoW 3 will have to hold me over I guess. Maybe others. When is that new Resident Evil slated to be released?

Mass Effect is truly an amazing series with great background stories,main stories,characters,and immersion. I love the ME games. Best of all time. What games even compare to them? None in my opinion.!.

#340
rabidhanar

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All right, looking at the Uber Edition...

The weapons they show seem oddly familiar...
Like weapons shepard can get in ME2 but just reskins...
No must be my imagination. -.-

So likely character reveal there with the pic besides Liara...Glad that Liara found her Collosus Armor, she might need it. And now Shepard can use his "robo dog whistle" to summon a fernis mech, where did I see that before?

The Collector Collector Edition better prove me wrong or I will be disappoint!

#341
deathlord413

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Bioware has created a great IP and they have put a great deal of effort into making a game that appeals to a large audience that not only plays well but carries a story that is meaningful and has fun characters. All of you people who are complaining should be disgusted with yourselves. Gaming is a young industry that has to deal with a large base that does not want to nor do that have the time to sit in front of a TV for hours on end. Lately I have stopped playing most games all together and reading books, that's right the stuff with words on a page that make you imagine everything. Games are a medium of entertainment that will never appease people the way books can. If you don't like a book oh well there are hundreds of others to choose from. Games aren't like that. If you don't like what developer is doing with a series stop complaining and go make a game yourself. There are plenty of programs that you can download that will do just that. Then you will understand just what it is that the developers have to deal with and you will have a right to express your opinion. Until then please just stop with the "where's my RPG" or "why are they making this an action game" just be happy that Bioware decide to even risk a space opera in an age where the Sci-Fi and Fantasy genre is slowly becoming lame and obsolete.

#342
Terror_K

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You do realise that most of the people who are complaining or showing concern are doing so because at some point they really loved the Mass Effect IP and don't want to see it getting dragged into over-the-top mindless genericism, right? Some of us are just a tad sick of this pathetic, immature "rule of cool" and style over substance approach that the trilogy has seemed to have taken lately, and things like magical omni-tool blades and once-practical Ashley suddenly being Miranda II aren't really helping, not to mention all this focus on "Action! Action! Action!" and shooter/combat elements that they keep going on about being "more intense!" and faster-paced, etc.

#343
Beerfish

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Terror_K wrote...

You do realise that most of the people who are complaining or showing concern are doing so because at some point they really loved the Mass Effect IP and don't want to see it getting dragged into over-the-top mindless genericism, right? Some of us are just a tad sick of this pathetic, immature "rule of cool" and style over substance approach that the trilogy has seemed to have taken lately, and things like magical omni-tool blades and once-practical Ashley suddenly being Miranda II aren't really helping, not to mention all this focus on "Action! Action! Action!" and shooter/combat elements that they keep going on about being "more intense!" and faster-paced, etc.


Glad you have totally made up your mind after 20 seconds of video.  I would say that most people jumping all over stuff like this have made up their mind before hand that they are going to dislike aspects.  I can see the horrid DA2 whinefest threads being rampant.

#344
AVPen

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Thoughts on the Collectors Edition:
- artbook looks pretty substantial, looking forward to having another one to go along my "Art of Mass Effect" artbook

- not sure about the other N7 weapons, but the N7 Pistol looks like a modified Phalanx

- I'm gonna go ahead and assume that the guy next to Liara is James Vega... he doesn't really resemble Kaidan very much (then again, ME3 Kaidan doesn't resemble ME1/2 Kaidan too much either, in my mind). Also, why is Liara wearing an Asari Justicar outfit for her alternative uniform?

- an additional mission and character? Well, here's hoping it means the return of Kasumi and her grey-box 

- having your own FENRIS mech dog? Why thank you very much, Bioware :P

Modifié par AVPen, 07 juin 2011 - 01:21 .


#345
deathlord413

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Terror_K wrote...

You do realise that most of the people who are complaining or showing concern are doing so because at some point they really loved the Mass Effect IP and don't want to see it getting dragged into over-the-top mindless genericism, right? Some of us are just a tad sick of this pathetic, immature "rule of cool" and style over substance approach that the trilogy has seemed to have taken lately, and things like magical omni-tool blades and once-practical Ashley suddenly being Miranda II aren't really helping, not to mention all this focus on "Action! Action! Action!" and shooter/combat elements that they keep going on about being "more intense!" and faster-paced, etc.


I'm complaining about the fact that the companies that make games have to deal with the constraints that are placed on them. The industry is driven by the base who buys the games. Unfortunately we, Bioware community ect., want more out of our games than the companies can give us. We want a truly epic story and great characters. To us gameplay is secondary. We don't want it to be clunky and unplayable but ME1 did well enough that the story really pulled us in. Sadly with the success of CoD and similar titles games that focus on story, or even tactics, fall short in sales and therfore the big companies such as EA don't want to support them as much. The problem is that gamers aren't evloving with the industry in the way that games are. So many are stuck in the Baulders Gate and Never Winter eras. These are great IPs but they just don't hold up like they used to. I going to brag a bit here. I feel that if given the oportunity I could write a fantastic story that would work wonderfully into a fantasy hack-n-slash that could blow ME out of the water. Sadly that isn't my job and I have no connections to game developers or the skill set to get myself into the game industry. So I am content, not pelased, to sit on the sidelines and cross my fingers each time I hear about a game coming out that it may have a story that blows me away.

#346
lyssalu

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Terror_K wrote...

You do realise that most of the people who are complaining or showing concern are doing so because at some point they really loved the Mass Effect IP and don't want to see it getting dragged into over-the-top mindless genericism, right? Some of us are just a tad sick of this pathetic, immature "rule of cool" and style over substance approach that the trilogy has seemed to have taken lately, and things like magical omni-tool blades and once-practical Ashley suddenly being Miranda II aren't really helping, not to mention all this focus on "Action! Action! Action!" and shooter/combat elements that they keep going on about being "more intense!" and faster-paced, etc.


so um

you want slow and clunky ME1 combat?

#347
Terror_K

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Beerfish wrote...

Glad you have totally made up your mind after 20 seconds of video.  I would say that most people jumping all over stuff like this have made up their mind before hand that they are going to dislike aspects.


I haven't "totally made up your mind after 20 seconds of video" at all, even if you avoid the fact that "20 seconds" is a gross understatement considering I've seen about 20 minutes or so of ME3 stuff out of E3. I just hated the pathetic turn ME2 took as far as overally style and tone went and hoped that ME3 would inject a bit of maturity and intelligence back into the IP rather than contining this immatire "rule of cool" approach that ME2 was heading towards, and there's been nothing in there that indicates this at all, and in fact plenty to the contrary. I'm not going to even suggest that I hated or disliked everything I've seen out of E3 thus far, and there's a lot of stuff there that I did like too. But there's also a lot that just tells me that what we're essentially got here is ME2.5 for the most part, and that the dev team are still deciding to go with ME2 more Modern Hollywood action movie approach rather than go back to ME1's more classic sci-fi homage approach.

I can see the horrid DA2 whinefest threads being rampant.


Yeah, but people were right about DA2. Even the devs --including Laidlaw-- had to finally acknowledge it in the end recently on the forums.

deathlord413 wrote...

The problem is that gamers aren't evloving with the industry in the way that games are. So many are stuck in the Baulders Gate and Never Winter eras. These are great IPs but they just don't hold up like they used to.


You're sort of right, but in the wrong way. The gaming industry isn't really evolving because gamers aren't. Gaming has become more mainstream and thus the games the mainstream gamer wants aren't terribly complex. Basically the majority all want these simple action games with a few light RPG elements and a bit of a story driving them, and because of that that's what every game developer is making these days. When you look at most of the games coming out, especially the AAA titles, there really isn't a lot of difference between them at all: they're all these story-driven action titles with a few mild RPG and/or customisation options for flavour. Gaming is becoming generic because --with a few rare exceptions-- almost every studio is trying to pander to the same big audience rather than just making their own games that have originality or freshness to them.

There's a reason one of the best games ever is the original Deus Ex, a game that is over 10 years old now and hasn't been topped: because nothing has come along and really tried to be equal or more than that and gaming pretty much peaked around that time. Gaming is only innovating on a technical and technology scale, but not on an overall gameplay scale. Gameplay is games is getting simpler and simpler as time goes on, and every time there is a small leap here or there, it seems to be simplified and watered down the next time.

Baldur's Gate and NWN are still great IPs and the reason they "don't hold up" today isn't so much because they "don't hold up" and are out of date, but because they are not mainstream gaming's currently flavour. They aren't what the vast majority of gamers want these days, because they see them as needlessly complex and too slow. They are too nerdy, aren't action-packed enough and require too much fiddling that gets in the way of the core gameplay. It's not that they don't have a place, it's that gaming studios and developers these days don't want to give them one. They're too much of a risk when they can just throw out another generic action title like everybody else and make some easy money, that will increase if said action title becomes a particular hit. Game companies are no longer making games to innovate, to be works of art or naturally be what they should: they're engineering them as licences to print money and nothing else. And it's a shame BioWare has now fallen into the same trap.

Modifié par Terror_K, 07 juin 2011 - 02:21 .


#348
underhill1990

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Terror_K wrote...

You do realise that most of the people who are complaining or showing concern are doing so because at some point they really loved the Mass Effect IP and don't want to see it getting dragged into over-the-top mindless genericism, right? Some of us are just a tad sick of this pathetic, immature "rule of cool" and style over substance approach that the trilogy has seemed to have taken lately, and things like magical omni-tool blades and once-practical Ashley suddenly being Miranda II aren't really helping, not to mention all this focus on "Action! Action! Action!" and shooter/combat elements that they keep going on about being "more intense!" and faster-paced, etc.





already? these forums are sad, just sad. 10 min tops of seen footage, and people are already complaining. simple solution: go outside

Modifié par underhill1990, 07 juin 2011 - 01:35 .


#349
patocerda

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XavierHollywood wrote...

damned if you do, damned if you dont. I feel sorry for Bioware sometimes. Here we have one of gaming's top studios doing everything in their power to make the best possible game they are capable of and all their supposed "fans" do is **** and moan about it.

The fans cry too much story was shown in the build up to ME2. Ok, says Bioware, we will focus on the gameplay mechanics more for 3 so as not to spoil anything. Then of course, those very same people start complaining there isnt enough character and story elements shown for ME3. And also, I just cannot comprehend how making the gameplay better then ever equals a negativity to some of these so called fans.

As a fan of video games and a lover of every genre (RPGs being my fav), im proud of the direction Bioware is going in. Proud of the fact that they can see outside the box and offer to fans a new take on what an RPG can be. Keep doing what you are doing Bioware. You are making fantastic strides and deserve to be strongly commended for it. While the haters continue to get their panties in a bunch, the rest of us will marvel at and enjoy what is shaping up to be a monumental conclusion to the ME series.


Quoted for truth guys. Hear, hear!

#350
Warlock Adam

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patocerda wrote...

XavierHollywood wrote...

damned if you do, damned if you dont. I feel sorry for Bioware sometimes. Here we have one of gaming's top studios doing everything in their power to make the best possible game they are capable of and all their supposed "fans" do is **** and moan about it.

The fans cry too much story was shown in the build up to ME2. Ok, says Bioware, we will focus on the gameplay mechanics more for 3 so as not to spoil anything. Then of course, those very same people start complaining there isnt enough character and story elements shown for ME3. And also, I just cannot comprehend how making the gameplay better then ever equals a negativity to some of these so called fans.

As a fan of video games and a lover of every genre (RPGs being my fav), im proud of the direction Bioware is going in. Proud of the fact that they can see outside the box and offer to fans a new take on what an RPG can be. Keep doing what you are doing Bioware. You are making fantastic strides and deserve to be strongly commended for it. While the haters continue to get their panties in a bunch, the rest of us will marvel at and enjoy what is shaping up to be a monumental conclusion to the ME series.


Quoted for truth guys. Hear, hear!


Agreed. Thank god for sense.