hey why not
Looks like Renegade scarring is coming back
#26
Guest_makalathbonagin_*
Posté 09 juin 2011 - 02:05
Guest_makalathbonagin_*
hey why not
#27
Posté 09 juin 2011 - 02:08
#28
Posté 09 juin 2011 - 02:13
Hellbound555 wrote...
mass3 takes place almost a year after arrival.
I thought it was 2 months.
#29
Posté 09 juin 2011 - 02:14
#30
Posté 09 juin 2011 - 02:14
Also, if you've healed your scars in ME2 I highly doubt they'll return in ME3. It would be one horrible inconsistency.
#31
Posté 09 juin 2011 - 02:15
GunMoth wrote...
Hellbound555 wrote...
mass3 takes place almost a year after arrival.
I thought it was 2 months.
I'm pretty sure Jesse Houston said 6-12 months.
#32
Posté 09 juin 2011 - 02:17
AngelicMachinery wrote...
I'm in the minority, but, I'm happy they're coming back.
Now, I just need to make them pink.
Same. Except I need to make them blue or pale grey and force them to stick to my Paragade character.
But yeah, I like the scars.
#33
Posté 09 juin 2011 - 02:19
My 'I'm Commander Shepard and I Don't Give A F--k' canon has the perfect balance for the scars, and I'll happily cop to being shallow enough to want to keep them.
#34
Posté 09 juin 2011 - 02:23
W T F ?
Modifié par Admoniter, 09 juin 2011 - 02:23 .
#35
Posté 09 juin 2011 - 02:27
Admoniter wrote...
I already figured they would be making a return but ffs this isn't Star Wars; pragmatic people are not the goddamn devil. All this after CH basically said that Renegades are not evil and yet the end result of going full renegade is looking more like the t-800 than the end boss of ME2.
W T F ?
According to the game, it's not a darkside thing, you're just putting a lot of stress on your implants/not healing properly.
< joke >It's because you renegades scowl and tear your face up.< / joke >
Modifié par SennenScale, 09 juin 2011 - 02:28 .
#36
Guest_Legion of Grunt_*
Posté 09 juin 2011 - 02:31
Guest_Legion of Grunt_*
...why would they remove scars he had for years but leave the ones that he received from the start of ME2 instead of removing all of them.
#37
Guest_makalathbonagin_*
Posté 09 juin 2011 - 02:35
Guest_makalathbonagin_*
#38
Posté 09 juin 2011 - 02:35
Orkboy wrote...
Jayman1337 wrote...
I have a feeling if you heal your scars in ME2, it wouldn't be possible to get them back in 3, no matter how Renegade you are. That's the way it should be, anyway.
Bloody hope so.
They were a **** idea in Fable and they were a **** idea in ME2.
Yep..We get it.
#39
Posté 09 juin 2011 - 02:48
The explanation while flismy isn't my problem with the scars. My problem with the scars is that it is a stupid feature, that does not belong in an ME game. And it is a darkside thing; think about in KOTOR what happens when you favor the darkside well your character starts to look more corrupted; that kind of **** may fly in SW but not here. Where you have magical implants that reward being blind idealism with the perfect complexion where as the pragmatic person ends up looking like his face went threw a radioactive wood chipper.SennenScale wrote...
According to the game, it's not a darkside thing, you're just putting a lot of stress on your implants/not healing properly.
Nevermind that Casey Hudson has stated that P/R is not your standard good/evil morality system. So why then do renegades get to be the ones looking like they are a creature that has escaped from the depth of hell; riddle me that.
#40
Posté 09 juin 2011 - 02:52
Modifié par Fidget6, 09 juin 2011 - 02:53 .
#41
Posté 09 juin 2011 - 02:53
#42
Posté 09 juin 2011 - 02:57
AngelicMachinery wrote...
I'm actually curious, can people state why they hate the scars without saying "Ugly" or "Star Wars?"
The scars are objectively a bad feature. In ME1 the game established that neither Paragon nor Renegade were "good" or "bad", the entire concept behind them were that they represented two approaches to completeing a mission, and were not equivalent to the morality meters in games like KOTOR and Fable.
Paragons want to look out for everyone, even when it means letting the bad guys get away. They are compassionate.
Renegades do what is necessary for best end result. They are cold and calculating and don't let emotions get in the way of success.
The Renegade scars give renegade shepard's this dark and evil appearance that does not reflect the thinking behind Renegade choices. Renegades are not mad berserkers nor are they malicious killers. They just approach tactical decisions using a different philosophy. The scars are a simplification of that and a backwards step towards they black and white "this choice is hero this side is villian" videogamey-ness that Mass Effect's choice system was a step beyond.
#43
Posté 09 juin 2011 - 03:00
Flashlegend wrote...
I'm completely fine with it as long as they're actually reasonable with the med bay upgrade cost this time. Not every renegade wants to play with those ****ing scars all game long and I sure as hell don't want to spend all of my long service bonus to get rid of them and have to continuously probe planets to get enough for new upgrades.(which was annoying enough in the first playthrough)
I agree. 50,000 platinum just for that = pain in the ass. It takes a long, long time to mine enough platinum to research anything else.
#44
Posté 09 juin 2011 - 03:04
moneycashgeorge wrote...
AngelicMachinery wrote...
I'm actually curious, can people state why they hate the scars without saying "Ugly" or "Star Wars?"
The scars are objectively a bad feature. In ME1 the game established that neither Paragon nor Renegade were "good" or "bad", the entire concept behind them were that they represented two approaches to completeing a mission, and were not equivalent to the morality meters in games like KOTOR and Fable.
Paragons want to look out for everyone, even when it means letting the bad guys get away. They are compassionate.
Renegades do what is necessary for best end result. They are cold and calculating and don't let emotions get in the way of success.
The Renegade scars give renegade shepard's this dark and evil appearance that does not reflect the thinking behind Renegade choices. Renegades are not mad berserkers nor are they malicious killers. They just approach tactical decisions using a different philosophy. The scars are a simplification of that and a backwards step towards they black and white "this choice is hero this side is villian" videogamey-ness that Mass Effect's choice system was a step beyond.
I don't really see the corelation between the scars and being evil. They look more intimidating yes, but, this does go hand in hand with the renegade's methods of handling problems. If Shepard grew devil horns and little bat wings when she was evil I'd have to agree with you.
#45
Posté 09 juin 2011 - 03:04
moneycashgeorge wrote...
The scars are objectively a bad feature.
You might wanna look up the definition of that word.
#46
Guest_Legion of Grunt_*
Posté 09 juin 2011 - 01:29
Guest_Legion of Grunt_*
without looking like someone slashed up your face with a glowstick
#47
Posté 09 juin 2011 - 01:37
#48
Posté 09 juin 2011 - 01:38
#49
Posté 09 juin 2011 - 01:41
Jebel Krong wrote...
i would like to keep the eyes but
lose the scarring, in fact i'd prefer that to silly things like changing
gun colours and squad armour pieces...
Also this. Please let us keep the eye implants.
Modifié par Lizardviking, 09 juin 2011 - 01:42 .
#50
Posté 09 juin 2011 - 01:53





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