Confused-Shepard wrote...
I loved the Omni Blade. Very stylish. Also, notice how Kasumi's Shadow Strike has her punching the enemy in the back with her Omni Tool activated. She's been using the blade all along. Adepts get to play as Protoss Templars with their psionic blades while Engineers go all Bioshock and just burn you to death.
But I don't want psionic blades of energy... That sort of concept belongs on Starcraft with zealots. Why must I deal with that instead of punching enemies into walls with the fury of Jack, and doing that face slam thing Morinth and Samara do? It doesn't make sense to me. I couldn't care less about the omni-blade issue regarding its holographic thing. But the lack of unique biotic melee annoys me. I'm going to take a large leap and assume that all of the melee blade weaponry share the same animation, a lazy trait from the developers perhaps. Instead of properly implementing some sort of unique capabilities exclusive for certain classes, ones that actually are entirely fitting.
Personally, I find the ability to punch with biotic energy much more palatable than simply "OH HAI STAB", because it leaves the option open to send your enemies corpses flying into walls. And that strangely grotesque and satisfying crunch noise when Samara or Morinth palm their enemies in the face while they're grounded.