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The Omni-blade discussion thread. - Edited OP


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#376
Estelindis

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It looks a little goofy, but on the whole I like it. My canon Shep is an infiltrator, so it'll suit her down to the ground (particularly the parts we've been shown where Shep can sneak around in cover and pull an unsuspecting enemy over from behind to finish them off with the omni-blade).

That said, I hope that non-tech classes will have different options for melee. In ME1, only tech characters could use decyption and electonics (well, Liara got electronics too, but that made sense considering she's a scientist). At character creation, only techies are shown with omni-tools. (I reckon everyone has one, but I think that only tech characters specialise in them.) In ME2, Shep does all the decryption and unlocking, regardless of class. I must admit, I felt than non-tech Sheps were encroaching on my Shep's territory. Mind you, I've read somewhere that the Shep in the demo is a soldier, so I guess it's omni-blades for all.

Modifié par Estelindis, 07 juin 2011 - 01:10 .


#377
Someone With Mass

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P3G4SU5 wrote...
Unrelated: Apparently the word 'wrist-watch' (without the hyphen) is a rude word which the Bioware site feels it needs to censor. =]


Yeah, because if you put the T and Wat together, you'll get a pretty rude word. ;)

#378
Teredan

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I think it fits for the ME verse. I'm personally neutral about the looks of it, but I totally pro for it from a gameplay perspective hope it feels smooth to use it.

#379
atraxia

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I always associated omni tools with Engineers or Infiltrators for some reason, so it felt a bit odd to see it on a soldier (?) shep. But nevertheless, i can't wait to try this out. I'm so glad infiltrators have a melee attack now; now it can work tandem with cloaking. XD I've always found it rather annoying that infiltrators couldn't do a CQC attack like Kasumi's shadowstrike.

#380
Iakus

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CannotCompute wrote...

Nohvarr wrote...

Saiphas85 wrote...

To all, here from Weekes' twitter an answer to the omni-blade.

http://twitter.com/#%21/patsquinade

"@The_MaDSaM diamond monoblade created from canonically present omni-tool fabrication tech, charged with ME or plasma field?"


Quoted since people missed it earlier.


'Twill also be splained (I assume in-game/via codex), according to Christina Norman.

twitter.com/#!/truffle/status/77942623230361601


If there's a good in-lore explanation, I'll accept it.

But I really think the color scheme should be changed.  The blade simply looks like a hologram.  Which is lame.  I for one would never have thought "diamond monoblade".  I just think "that holographic interface looks spiky"

Modifié par iakus, 07 juin 2011 - 01:42 .


#381
rogermacarios

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*Reads all of the OP complains in the whole thread*

*Looks at his signature*

***FACE PALM***

#382
Team Value

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Like it or not, those of you who are saying the lore doesn't support an omni-blade are being obstinate. Omni-blades can easily be explained as mass effect fields with a holographic appearance so you can see where they are (this would be essential for a melee weapon). Also, a mass effect field used as a blade could potentially be extremely lethal depending on how thin it is (they could theoretically be a single molecule thick) and whether they are stopped by other mass effect fields or not.

And as to the whole "don't bring a knife to a gun fight" argument, the Mass Effect universe is quite different than ours. We don't have kinetic barriers; the Mass Effect universe does. Trying to charge a gun-wielding enemy and engage them in melee combat would be suicidal with our technology, but could be done with some measure of success in Mass Effect (krogan do it all the time even).

Modifié par Team Value, 07 juin 2011 - 02:55 .


#383
Nelatherion

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Freaking Awesome. That is all.

#384
Guest_Fiddles_stix_*

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If it's a f*ck you button it could be useful but if it takes repeated swings, why wouldn't they just keep the gun.

#385
Guest_Aotearas_*

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rogermacarios wrote...

*Reads all of the OP complains in the whole thread*

*Looks at his signature*

***FACE PALM***


Have you by any chance considered that'd left there because of its irony?

Just once whilst you where writing a completely useless post and spamming the topic?

No!?

Yeah, I didn't think so aswell.

Bye

#386
Shad0wOGRE

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You aren't cutting/stabbing people with light you are cutting/stabbing people with a kinetic barrier's edge. The holographic display is so you know where it is.

#387
julian08

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Hmm, not sure about the Omni-Blade. I always wanted some kind of melee weapon, mostly because it would look cool. But why can't we just get a simple blade made of metal? It doesn't always have to be all laser-sword high-tech like. A big sharp knife is just as badass.

#388
Phaedon

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Neofelis, I have to say that your signature does contradict you, but not for that reason.

Drones hurt people, right? Why? Because they have physical components. Hell, in order to be visible, they'd need something to be projected from, and that's clearly not the omni-tool, since they can go way too far from you, and in angles, where light projected from your own omni-tool wouldn't work.

Omni-tools must have components for those reasons (from ME1, there are much more from ME2):
a. Projection
b. Transmission of Information
c. Flashlights

Therefore, we have three facts:
a. Omni-tools have some physical components
b. Drones have some physical components
c. Therefore, the physical components of the drones are produced from the physical components from the omni-tools.

I would have to go with this proposed model:
Image IPB
It's irrelevant, but it's still cool, and I thought that you'd find it interesting.

Anyway, in the case that the omni-blade works just like the drones, then that's it, problem solved.

If it doesn't work in that way, then it would have to be a transparent material with mini-robots (just like the drones) projecting the haptic interface, and well, I don't see how that's an issue either.

I sincerely hope that this helps. ;)

#389
Guest_Aotearas_*

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CommanderNuetral wrote...

You aren't cutting/stabbing people with light you are cutting/stabbing people with a kinetic barrier's edge. The holographic display is so you know where it is.


Which is illogical! Have you tried to emulate stabbing yourself with such a weapon? Those are almost acrobatics you'd need to do to cut yourself.

In that regard, why should you warn an enemy of said weapon? Even if it is a monodiamond blade, the lighting makes no sense.

It's all the lighting. Everything else can easily be overseen, just get rid of that stupid lighting. Change it into a blurry blue-white that looks like light breaking through the monodiamond blade and we are all set to love that thing.

But right now, it just looks like some stupid light-saber/knife/katar.

It's only the looks people are resisting, not the concept (something few people don't seem to notice and act as if we were hating melee combat all of a sudden).


edit://
If signatures would ever have been containing truth or the wearers standpoint, then it might contradict my opinion. But signatures don't. I could just as easily change my signature to "Don't like the looks of the tech-blade", but what would happen? Nothing. If people really think signatures have any worth, then you are badly mistaken. Maybe I should write just that and state the truth.

I think I'll do that.

Modifié par Neofelis Nebulosa, 07 juin 2011 - 05:04 .


#390
Ahglock

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Fiddles_stix wrote...

If it's a f*ck you button it could be useful but if it takes repeated swings, why wouldn't they just keep the gun.


If it's a f*ck you button why use guns?  I know people want their IWIN button and to remove all challenge from the game but insta kills are just bad game play.  But hey I guess as long as it looks cool all is well.  

There should never be a point in the game outside of stealth kills where a person would choose to stab someone when they could have shot them instead.   

#391
Shad0wOGRE

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Neofelis Nebulosa wrote...

CommanderNuetral wrote...

You aren't cutting/stabbing people with light you are cutting/stabbing people with a kinetic barrier's edge. The holographic display is so you know where it is.


Which is illogical! Have you tried to emulate stabbing yourself with such a weapon? Those are almost acrobatics you'd need to do to cut yourself.

In that regard, why should you warn an enemy of said weapon? Even if it is a monodiamond blade, the lighting makes no sense.

It's all the lighting. Everything else can easily be overseen, just get rid of that stupid lighting. Change it into a blurry blue-white that looks like light breaking through the monodiamond blade and we are all set to love that thing.

But right now, it just looks like some stupid light-saber/knife/katar.

It's only the looks people are resisting, not the concept (something few people don't seem to notice and act as if we were hating melee combat all of a sudden).


It's not about stabbing yourself it's about stabbing and slashing others.

The rest of your post was opinion about what looks better and not worth arguing over.

#392
Someone With Mass

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Because Shepard is so much in need of stealth when Reapers are landing just above him and Cerberus shock troops are advancing in on him.

#393
Guest_Aotearas_*

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CommanderNuetral wrote...

It's not about stabbing yourself it's about stabbing and slashing others.

The rest of your post was opinion about what looks better and not worth arguing over.


Have you understood my post?

That is a wrist blade, you know where it is. You don't need a flashy indicator. Especially not if it warns your enemy.

And it appears looks is just about worth enough arguing about, because they do.
In fact, I tend to assume logic is something not worth arguing about, but people do nontheless.


Addendum:
Got new signature, just those that like to draw conclusion from them. Advise, don't waist time reading.

#394
Someone With Mass

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The light didn't warn that Cerberus guy Shepard dragged over cover and stabbed in the gut. Because he used it in a situation where he was sure he could use it unchallenged.

#395
Phaedon

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Neofelis Nebulosa wrote...

CommanderNuetral wrote...

It's not about stabbing yourself it's about stabbing and slashing others.

The rest of your post was opinion about what looks better and not worth arguing over.


Have you understood my post?

That is a wrist blade, you know where it is. You don't need a flashy indicator. Especially not if it warns your enemy.

And it appears looks is just about worth enough arguing about, because they do.
In fact, I tend to assume logic is something not worth arguing about, but people do nontheless.


Addendum:
Got new signature, just those that like to draw conclusion from them. Advise, don't waist time reading.

Oh, the debate is now as to if there should be a hologram with it? Well, it works like the drones, I s'pose, you don't want to accidentally fall onto one of your own side's drones.

#396
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Someone With Mass wrote...

The light didn't warn that Cerberus guy Shepard dragged over cover and stabbed in the gut. Because he used it in a situation where he was sure he could use it unchallenged.



Just because it works, doesn't mean it's good. The key-word is optimization!
I am not talking about sneaking in the dark and then lighting up the flashligh-like warning. I am talking about "Damn, that guy has a knife"-like warning. No warning at all is the optimum.

#397
Ghost Warrior

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I gotta admit that I was really like WTF the first time I saw it,but now I'm cool with it,as long as we get some proper explanation in Codex.

#398
Someone With Mass

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Neofelis Nebulosa wrote...
Just because it works, doesn't mean it's good. The key-word is optimization!
I am not talking about sneaking in the dark and then lighting up the flashligh-like warning. I am talking about "Damn, that guy has a knife"-like warning. No warning at all is the optimum.


You do know that when they realize that it's a blade, it's too late, right?

It takes less than a second to get that thing ready.

#399
Phaedon

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Ghost Warrior wrote...

I gotta admit that I was really like WTF the first time I saw it,but now I'm cool with it,as long as we get some proper explanation in Codex.

What do you think of mine?

#400
Guest_Aotearas_*

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Someone With Mass wrote...

Neofelis Nebulosa wrote...
Just because it works, doesn't mean it's good. The key-word is optimization!
I am not talking about sneaking in the dark and then lighting up the flashligh-like warning. I am talking about "Damn, that guy has a knife"-like warning. No warning at all is the optimum.


You do know that when they realize that it's a blade, it's too late, right?

It takes less than a second to get that thing ready.



Simple question:
What would you be more wary off?

Someone appearing to punch you?
Or someone appearing to attack you with a big glowy thing?

That is what optimization is on about. To reduce the chance of random failures one does not expect from a simple "It works" design.


Why the glowing? It serves no purpose, whilst no glowing would enhance the immersion. Is it so hard to see my point?