Not bad at all. A little more technical terms to fool me:P,and we're cool.Phaedon wrote...
What do you think of mine?Ghost Warrior wrote...
I gotta admit that I was really like WTF the first time I saw it,but now I'm cool with it,as long as we get some proper explanation in Codex.
The Omni-blade discussion thread. - Edited OP
#401
Posté 07 juin 2011 - 05:33
#402
Posté 07 juin 2011 - 05:33
#403
Posté 07 juin 2011 - 05:34
#404
Posté 07 juin 2011 - 05:37
Ah no wait it looks awesome!
#405
Guest_Aotearas_*
Posté 07 juin 2011 - 05:38
Guest_Aotearas_*
Phaedon wrote...
Well, a clean SOG knife is always glowy, but they seem to prefer keeping it clean.
If I recall correctly, on stealth based missions, knifes are used that have a blackened surface to minimize light reflection and the likes.
Though a normal, well polished knife has the utility to blind opponents at times (without stabbing their eyes I mean), an "invisible" or see-through material maes this point rather mute. And even if not, why add extra lighting?
#406
Posté 07 juin 2011 - 05:39
* : Mass Effect 4/Spin Off needs Samuel L. Jackson as the main character !
#407
Posté 07 juin 2011 - 05:40
Very interesting, if there is indeed some sort of stealth mission in ME3, then you would be right that the light should be turned off.Neofelis Nebulosa wrote...
Phaedon wrote...
Well, a clean SOG knife is always glowy, but they seem to prefer keeping it clean.
If I recall correctly, on stealth based missions, knifes are used that have a blackened surface to minimize light reflection and the likes.
Though a normal, well polished knife has the utility to blind opponents at times (without stabbing their eyes I mean), an "invisible" or see-through material maes this point rather mute. And even if not, why add extra lighting?
#408
Posté 07 juin 2011 - 05:41
#409
Posté 07 juin 2011 - 05:46
- Someone from marketing decided that we needed more Ezio in our Shepard
- Every Mary Sue needs a katana these days, I guess, and this is ours
- Yet, stabbing people in the face = good times
#410
Posté 07 juin 2011 - 05:47
#411
Guest_Aotearas_*
Posté 07 juin 2011 - 05:50
Guest_Aotearas_*
Nerevar-as wrote...
Is it confirmed each class will have a different melee?
Yes, each class will have a unique heavy melee attack!
#412
Posté 07 juin 2011 - 05:50
Yes.Nerevar-as wrote...
Is it confirmed each class will have a different melee?
You know where to for confirmed stuff.
Modifié par Phaedon, 07 juin 2011 - 05:50 .
#413
Posté 07 juin 2011 - 05:51
Nerevar-as wrote...
Is it confirmed each class will have a different melee?
All I've heard so far is the Omni-Blade thing and a stupid Biotic user version (Warp Blade thing) that negates the entire point of Biotic abilities.
#414
Posté 07 juin 2011 - 05:51
#415
Posté 07 juin 2011 - 05:52
Modifié par cronosfire, 07 juin 2011 - 05:54 .
#416
Posté 07 juin 2011 - 05:54
#417
Guest_Aotearas_*
Posté 07 juin 2011 - 05:54
Guest_Aotearas_*
Wulfram wrote...
Couldn't Soldier Shep just have a bayonet?
As far as concepts where going, bayonets where applicable extensions for rifles in ME3. Don't know for sure, but it seems they have forsaken that for their special melee attacks.
I still hope we get bayonets!
#418
Posté 07 juin 2011 - 05:54
#419
Posté 07 juin 2011 - 05:57
King Gigglez wrote...
While the omni-blade looks really awesome, it also doesn't make sense... A hologram to the face would do no damage at all... I can't wait to see the other variants of sword attacks!
Phaedon wrote...
Neofelis, I have to say that your signature does contradict you, but not for that reason.
Drones hurt people, right? Why? Because they have physical components. Hell, in order to be visible, they'd need something to be projected from, and that's clearly not the omni-tool, since they can go way too far from you, and in angles, where light projected from your own omni-tool wouldn't work.
Omni-tools must have components for those reasons (from ME1, there are much more from ME2):
a. Projection
b. Transmission of Information
c. Flashlights
Therefore, we have three facts:
a. Omni-tools have some physical components
b. Drones have some physical components
c. Therefore, the physical components of the drones are produced from the physical components from the omni-tools.
I would have to go with this proposed model:
It's irrelevant, but it's still cool, and I thought that you'd find it interesting.
Anyway, in the case that the omni-blade works just like the drones, then that's it, problem solved.
If it doesn't work in that way, then it would have to be a transparent material with mini-robots (just like the drones) projecting the haptic interface, and well, I don't see how that's an issue either.
I sincerely hope that this helps.
Modifié par Phaedon, 08 juin 2011 - 10:01 .
#420
Posté 07 juin 2011 - 05:59
Modifié par Phaedon, 07 juin 2011 - 06:00 .
#421
Posté 07 juin 2011 - 06:04
Dave666 wrote...
Nerevar-as wrote...
Is it confirmed each class will have a different melee?
All I've heard so far is the Omni-Blade thing and a stupid Biotic user version (Warp Blade thing) that negates the entire point of Biotic abilities.
How does biotics having the ability to make a warp blade... negate the point of biotic abilities?
#422
Posté 07 juin 2011 - 06:04
Neofelis Nebulosa wrote...
Why the glowing? It serves no purpose, whilst no glowing would enhance the immersion. Is it so hard to see my point?
No, but I simply choose to not care if it "breaks immersion" (which I don't think it does because is such a small detail, and considering that everything else in Mass Effect glows.)
#423
Posté 07 juin 2011 - 06:10
VoidCabbage wrote...
Dave666 wrote...
Nerevar-as wrote...
Is it confirmed each class will have a different melee?
All I've heard so far is the Omni-Blade thing and a stupid Biotic user version (Warp Blade thing) that negates the entire point of Biotic abilities.
How does biotics having the ability to make a warp blade... negate the point of biotic abilities?
If a Biotic has such fine control of their Neurons (small electrical currents in the brain) that they can create such a small, localized and stable Mass Effect Field as a 'Warp Blade' then why bother lifting and throwing enemies? Might as well just create one of these 'Warp Blades' directly inside of an enemies head.
#424
Posté 07 juin 2011 - 06:14
#425
Posté 07 juin 2011 - 06:26
Dave666 wrote...
Nerevar-as wrote...
Is it confirmed each class will have a different melee?
All I've heard so far is the Omni-Blade thing and a stupid Biotic user version (Warp Blade thing) that negates the entire point of Biotic abilities.
1. I suspect each unique version will be the sam everison reflavored. Bitoic knife instead of tech blade, flame lash is just a fire version etc.
2. Do you actually expect them to biotics to be internally consistent when the rule of cool is on the line!





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