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The Omni-blade discussion thread. - Edited OP


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#476
Parah_Salin

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Valmarn wrote...

The very idea of a hologram being used as a blade is just ridiculous. The Omni-Tool throwing balls of fire that magically home in on the targets was bad enough, but this is going too far.


So I suppose you won't buy ME3 then?


Seriously, it's sci-fi. Theres a fi in there for a reason.

#477
mereck7980

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Mako Zalos wrote...

Honestly I like it, yes I'd rather it be an actual blade but it's okay.


Yeah me too.  It may be ripping off a Predator movie, but a real blade would have been cool.

#478
mereck7980

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Ghost Warrior wrote...

Dave666 wrote...

iakus wrote...

Lizardviking wrote...

Anyone else more concerened over the idea of a "biotic" blade?


Personally I'd rather see biotic punches  or other blows than a blade.


Same here, it would make much more sense as I said a few posts up. :)

+1


+ 2

Although I bet someone is going to try and make their Femshep look like Pyslocke from the X-Men just for the hell of it. 

#479
Sharrack

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clopin wrote...

The very idea of a hologram being used as a floating set of armor is absolutely retarded.

Oh wait.


Even there i think it is to make a invisible forcefield visible, perhabs because it is "harder" than the usual shield, which let's slow moving objects through, and even stops attempts to touch (and it hurts rather hard if you try to touch something but deem it farther away as it really is). Even if not it's better then saying "well he has another layer of shielding but you can't see it" :D

What i find strange is that it is rather seldom that someone thinking about the holograms this way but most start ranting about "hard light" although the use of holograms as tool to show something and invisible forcefields are know in the mass effect universe.

Modifié par Sharrack, 07 juin 2011 - 11:44 .


#480
Iakus

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Valmarn wrote...

The very idea of a hologram being used as a blade is just ridiculous. The Omni-Tool throwing balls of fire that magically home in on the targets was bad enough, but this is going too far.


It's looking like it's a monomolecular blade.  It looks like a hologram, though, which is unfortunate.

#481
MrFob

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The only thing I don't get is, if it is a diamond monoblade with tech upgrades, generated by the micro-fabrication system of the omni tool and not just an ME field, why can't we see it? It should have a solid form, right?

#482
Ace of Dawn

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I really have no issue with it, and in some way way, it makes sense. It's been pretty much established that everyone has an omni-tool, and for a soldier to make his omni-tool into a weapon seems like the soldier thing to do. Make everything a weapon. On top of that, with barriers and shields, a combat knife may have varied success in combat, where as this has the element of surprise (sorta). Also, "hard light" isn't too farfetched, and in the end, all the omni-blade may be is an indicator and doesn't actually "cut". It represents its area of damage, and the omni-tool creates the effect. If anything, it has more usage versatility over an actual combat knife or "knuckle plate" (see Republic Commando) since it would never dull or even break.

The only thing that bugs me is that it goes into a pseudo-cinematic cutscene each time. If it just kept the over-the-shoulder view every now and then to not break immersion, I'd be great.

#483
Sharrack

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It's thin, probably transparent to some degree and near a strong light source. At least thats my take on it.

#484
Iakus

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MrFob wrote...

The only thing I don't get is, if it is a diamond monoblade with tech upgrades, generated by the micro-fabrication system of the omni tool and not just an ME field, why can't we see it? It should have a solid form, right?


Exactly.  It should have a metallic sheen, but not be glowing orange.

#485
Halo Quea

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Shepard may even adopt it as his "murder knife" LOL!

There's really nothing wrong with it actually, the same principle behind the attack drones could very easily be applied to the Omni-blade. Honestly I can't complain about this because knocking people out with my elbow was already old.

#486
Sharrack

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found a nice pic

Image IPB

With the color being strong near the omni tool but weak towards the head and sharp at the edges it could really be diverted light but: where is it attached to?

Modifié par Sharrack, 08 juin 2011 - 12:11 .


#487
mereck7980

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I wonder if the infiltrator will get a "backstab" bonus if they melee someone with the omniblade while cloaked?

#488
julian08

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Team Value wrote...
*snip*

And as to the whole "don't bring a knife to a gun fight" argument, the Mass Effect universe is quite different than ours. We don't have kinetic barriers; the Mass Effect universe does. Trying to charge a gun-wielding enemy and engage them in melee combat would be suicidal with our technology, but could be done with some measure of success in Mass Effect (krogan do it all the time even).


You know, your comment reminded me that the ME universe with soldiers having personal kinetic barriers is quite similar to Dune. And now I have the mental image of Fremen riding on Thresher Maws and running around stabbing Collectors in the face with crysknifes. . .

I guess all I'm trying to say is: Can we get a crysknife? :o

#489
MrFob

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Sharrack wrote...

found a nice pic

With the color being strong near the omni tool but weak towards the head and sharp at the edges it could really be diverted light but: where is it attached to?



Well, it might not be, it might just be held in an ME field.

#490
Sharrack

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MrFob wrote...

Well, it might not be, it might just be held in an ME field.


Thanks, no idea how i could foget those.

#491
Les_Carver

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The blade is fine, I like it.
I'd also encourage BioWare to give each class they're very own melee weapon, like the stuff they were saying about the engineer like a month ago (that he can hit enemies with his omnitool and light them up).

#492
Jonathan Shepard

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Team Value wrote...

Like it or not, those of you who are saying the lore doesn't support an omni-blade are being obstinate. Omni-blades can easily be explained as mass effect fields with a holographic appearance so you can see where they are (this would be essential for a melee weapon). Also, a mass effect field used as a blade could potentially be extremely lethal depending on how thin it is (they could theoretically be a single molecule thick) and whether they are stopped by other mass effect fields or not.

And as to the whole "don't bring a knife to a gun fight" argument, the Mass Effect universe is quite different than ours. We don't have kinetic barriers; the Mass Effect universe does. Trying to charge a gun-wielding enemy and engage them in melee combat would be suicidal with our technology, but could be done with some measure of success in Mass Effect (krogan do it all the time even).


I've been thinking about it, and this seems to be the best damn explanation around. Thumbs up to you, good sir. If I had a cookie, I'd give it to you!

#493
Varen Spectre

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I like this idea completely and I do believe Casey Hudson, that once you try it, you will want to use it again and again. 

I also love how it is incorporated into omni tool. It makes it look very Mass Effect - like and relatively original. Of course, reality - wise, a knife made from more solid and stable material would be better, but for what it is - a new device that gives us new way to play Mass Effect with high wow / cool factor - it is excellent. 

Besides, it reminds me Optimus Prime's blade which I love. :P

Image IPB
 

#494
Fusiox

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Team Value wrote...

Like it or not, those of you who are saying the lore doesn't support an omni-blade are being obstinate. Omni-blades can easily be explained as mass effect fields with a holographic appearance so you can see where they are (this would be essential for a melee weapon). Also, a mass effect field used as a blade could potentially be extremely lethal depending on how thin it is (they could theoretically be a single molecule thick) and whether they are stopped by other mass effect fields or not.

And as to the whole "don't bring a knife to a gun fight" argument, the Mass Effect universe is quite different than ours. We don't have kinetic barriers; the Mass Effect universe does. Trying to charge a gun-wielding enemy and engage them in melee combat would be suicidal with our technology, but could be done with some measure of success in Mass Effect (krogan do it all the time even).


I love the omni-blade idea, and I appreciate your very convincing explanation. I just don't understand the physics behind it. Wasn't the omni-tool a hologram that "simulated" solidity due to vibration modules in the user's gloves or omni-tool-specific implants?

As for the whole "knife-to-a-gunfight" argument, this whole "close vs. far" warfare has always been an issue with military doctrine. Let's do a quick recap:

At the dawn of time, when armor really wasn't of much worth, bows and arrows saved the day (that's how Genghis Khan dominated nearly the whole of Europe and Asia).
Then armor was able to deflect arrows, and thus the easiest and cheapest way to dispatch a foe was to butcher and tenderize them with a nice big sword (or hammer, to be quite honest). Warfare favored the bold, and in-your-face-with-a-big-old-knife.
Then the crossbow and bodkin-tip was created, which had the stopping power to punch a whole clean through even the most expensive armors, making a mess of the heavily-clad knights of yore. Warfare began to lean back to ranged combat; a peasant with an hour's worth of crossbow training could easily murder a footman with 30 kilos of steel plating and decades of combat experience. Suddenly, swords weren't looking very efficient anymore.
And then, advances with gunpowder made the crossbow obsolete, with the introduction of the cannon and musket. But these weapons took a long time to load and fire--an experienced longbowmen was still just as effective, if not more so, than a musketeer--so the bayonet was the preferred form of assault, able to instill fear within those forced to reload with a lengthy amount of time and causing havoc in close quarters. Metal armor was all but abandoned at this time, since any good musket could easily punch through most heavy armors you could find; the bayonet proved invaluable when the occasion came up.
And, once more, when advances in firearms made the rifle much easier to load and fire (with rifle-bores and bullets containing self-contained propellants, rather than having to light packets of gunpowder), using melee weapons was all but suicidal except for the rare circumstance. So combat ranged once again to farther reaches.

And now, with the introduction of heavy ablative armors and kinetic fields within the ME universe, bullets could be easily deflected, making melee weapons with the capability to ignore these shields a valuable asset.

Ok, I'm done here.

Modifié par Fusiox, 08 juin 2011 - 01:17 .


#495
Ahglock

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Varen Spectre wrote...

I like this idea completely and I do believe Casey Hudson, that once you try it, you will want to use it again and again. 

I also love how it is incorporated into omni tool. It makes it look very Mass Effect - like and relatively original. Of course, reality - wise, a knife made from more solid and stable material would be better, but for what it is - a new device that gives us new way to play Mass Effect with high wow / cool factor - it is excellent. 




When something is OP people do generally use it over and over again.  Nothing has shown this to be a slow easily avoided wind up attack, so OSOK just because you are in melee is just brokenly powerful.  As for its looks, again for me if this was the engineer I'd be fine, but the soldier should have something more mundane.  A simple wrist blade hidden in his forearm guard owuld work just as well as this.  A flashy omni-tool created device does not scream solider to me.  

#496
Ahglock

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Fusiox wrote...

And now, with the introduction of heavy ablative armors and kinetic fields within the ME universe, bullets could be easily deflected, making melee weapons with the capability to ignore these shields a valuable asset.

Ok, I'm done here.


The problem is in the lore shields etc only help against incidental fire, they melt almost instantly against any real hits.  Close range you'd obliterate someone with a gun according to the lore. This isn't like Dune where shields make you invulnerable and you penetrate with a knife.  It is more like body armor of today, it helps but if someone opens up on you, you are still dead.  

#497
MadLaughter

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I like the omni-blade. I hope that each class gets a unique weapon.

#498
Ahglock

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MadLaughter wrote...

I like the omni-blade. I hope that each class gets a unique weapon.


Given the biotic blade, I kind of have a sinking feeling the "unique" weapon will be mostly  a reskin on the omni blade so they don't have to have different animaitons or anything.  

#499
ReiSilver

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I just hope they have something in the codex to explain how it WORKS. We've got holograms that project light and have been used as a visual interface/interactive surface, but you can't stab someone with a hologram. We've got kinetic barriers that stop -high speed- objects from entering, which is why the shields block bullets but not punches and don't interfere when you want to sit down etc.
Just some info on the new technology right in the codex, explain how it works/when it was invented (presumably recently).
But then I'm one of the people who was ticked off about the Lazarus project 'We put SCIENCE in you and somehow bought you back from meat and tubes with perfect brain function and memory hurp derp'

#500
marshalleck

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ReiSilver wrote...

I just hope they have something in the codex to explain how it WORKS. We've got holograms that project light and have been used as a visual interface/interactive surface, but you can't stab someone with a hologram. We've got kinetic barriers that stop -high speed- objects from entering, which is why the shields block bullets but not punches and don't interfere when you want to sit down etc.
Just some info on the new technology right in the codex, explain how it works/when it was invented (presumably recently).
But then I'm one of the people who was ticked off about the Lazarus project 'We put SCIENCE in you and somehow bought you back from meat and tubes with perfect brain function and memory hurp derp'


It's not going to happen. The writer who brought ME's codex to life quit Bioware some time during ME2's development. It seems like he was the sole person there who had some interest in keeping the universe at least somewhat grounded in speculative fiction. With his departure, Mass Effect has gone hardcore comic book/Star Wars rip.

Modifié par marshalleck, 08 juin 2011 - 01:52 .