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The Omni-blade discussion thread. - Edited OP


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#626
Valmarn

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Kadzin wrote...

Really don't understand why people are upset or quetioning the omniblade's existance.
Anyone who played LotSB DLC saw the Shadow Brokers kinetic shield, which happened to be completely orange and repelled both physical and energy attacks.
So why can't an omnitool generate a similar kinetic barrier, except in a form of a blade?



Because the Shadow Broker's kinetic shield takes its bulbous form from the Shadow Broker's body, more or less; his kinetic barrier surrounds him. The kinetic barrier represented by the Omni-Blade is not surrounding anything.

Even if the Omni-Blade did have something to surround to serve as a frame, kinetic barriers don't form sharp edges; not only that, but if it did have something to get its shape from, there would be no need for the kinetic barrier.

Either way you look at it, the Omni-Blade is a farse, and one more instance of BioWare not adhering to the lore established in Mass Effect 1.

Modifié par Valmarn, 08 juin 2011 - 01:22 .


#627
Valmarn

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Someone With Mass wrote...

Kadzin wrote...

Really don't understand why people are upset or quetioning the omniblade's existance.
Anyone who played LotSB DLC saw the Shadow Brokers kinetic shield, which happened to be completely orange and repelled both physical and energy attacks.
So why can't an omnitool generate a similar kinetic barrier, except in a form of a blade?


I guess people are butthurt over it, because it "breaks the lore".

Which is funny, because there are tons of other things in ME2 that are also breaking this oh, so holy lore, but no-one seems to have a problem with that.



You assume too much.

Plenty of people take issue with some of the ridiculous things in Mass Effect 2.

#628
FluffyScarf

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He's talking about the orange shield that SB wields on his forearm. Not that electrical white barrier. If that orange shield can form hard, solid, thin edges, then so can the blade. Not against lore since it was never clearly established what tools can and can't do. Frankly the 'lore' was poorly explained in ME1 anyway. Unless you're one of those people putting 1 on a pedestal that it doesn't deserve.

Modifié par FluffyScarf, 08 juin 2011 - 01:26 .


#629
Beerfish

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Very simple in a swords and sorcery game 'A wizard did it.' In a sci fi game 'It's new technology.'

I can see people not liking the look of the blade or the melee fighting style but these thesis's on how it is not possible, breaks lore etc etc has no leg to stand on at all. The developers can easily explain it anyway they wish and it will be valid enough.

I've never been an ME melee player at all so I would be surprised if I used it all that often but in some cases a melee boost would be nice.

#630
Ieldra

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Valmarn wrote...

Kadzin wrote...

Really don't understand why people are upset or quetioning the omniblade's existance.
Anyone who played LotSB DLC saw the Shadow Brokers kinetic shield, which happened to be completely orange and repelled both physical and energy attacks.
So why can't an omnitool generate a similar kinetic barrier, except in a form of a blade?


Because the Shadow Broker's kinetic shield takes its bulbous form from the Shadow Broker's body, more or less; his kinetic barrier surrounds him. The kinetic barrier represented by the Omni-Blade is not surrounding anything.

Even if the Omni-Blade did have something to surround to serve as a frame, kinetic barriers don't form sharp edges; not only that, but if it did have something to get its shape from, there would be no need for the kinetic barrier.

Either way you look at it, the Omni-Blade is a farse, and one more instance of BioWare not adhering to the lore established in Mass Effect 1.

This is simply wrong.

If you can make a projectable interface like the omnitool interface, which has an irregular shape, then you can also make a sharp edge with it. "It's against established lore" is nothing else but plainly, 100% wrong by any logic whatsoever. 

You could say that kinetic barriers should be spherical if they existed at all in a reasonably hard SF setting. I would agree with that. But the fact is that in ME they aren't and never have been restricted to a certain shape. This may not be a hard SF concept, but it *is* established lore.

#631
Someone With Mass

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Could be plasma enveloped in a mass effect field, or material from the micro-fabricator that are shaped into a blade.

It's not physically impossible, and it's certainly not breaking any lore. It's called suspension of disbelief.

I know for a fact that mass effect fields won't make it possible for a human being to pass through solid matter, yet Charge is doing it all the time. You know why that is?

Because it's a gameplay mechanic.

Modifié par Someone With Mass, 08 juin 2011 - 01:40 .


#632
Kadzin

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Valmarn wrote...

Kadzin wrote...

Really don't understand why people are upset or quetioning the omniblade's existance.
Anyone who played LotSB DLC saw the Shadow Brokers kinetic shield, which happened to be completely orange and repelled both physical and energy attacks.
So why can't an omnitool generate a similar kinetic barrier, except in a form of a blade?



Because the Shadow Broker's kinetic shield takes its bulbous form from the Shadow Broker's body, more or less; his kinetic barrier surrounds him. The kinetic barrier represented by the Omni-Blade is not surrounding anything.

Even if the Omni-Blade did have something to surround to serve as a frame, kinetic barriers don't form sharp edges; not only that, but if it did have something to get its shape from, there would be no need for the kinetic barrier.

Either way you look at it, the Omni-Blade is a farse, and one more instance of BioWare not adhering to the lore established in Mass Effect 1.

Not the white kinetic barrier, the actual shield that he pulls out. It's attached to his omnitool and is pretty solid, he could smack Shepard around with it easily.

images1.wikia.nocookie.net/__cb20100908120133/masseffect/images/thumb/f/fe/Shadow_Broker_Combat.png/592px-Shadow_Broker_Combat.png

Modifié par Kadzin, 08 juin 2011 - 01:29 .


#633
FluffyScarf

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It's even more hilarious when some take ME1 lore as gospel. Which is great if designers want to limit themselves to stagnant designs to comply with the poorly set up pseudo-scientific mumbo jumbo in ME1.

#634
Massadonious1

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I would wager that it doesn't so much "break the lore" as it is "adding elements from other games that clearly aren't as intellectually superior as RPG's are."

#635
CMP023

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Someone With Mass wrote...

I think the omni-blade is a lot better than fifteen elbows to the face.


This was my exact same thought when I first saw the Omni-blade. At first I thought it would be cooler only certain classes got it (Maybe it will be like that... who knows), but the I remembered how silly it looked  elbowing an enemy like 20 times for him to die in the middle of the battle. Melee in ME2 was ALMOST useless.

Modifié par CMP023, 08 juin 2011 - 01:44 .


#636
ODST 5723

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I like this addition and it makes sense for the Omni-Blade to come from the Omni-Tool.

It just goes hand-in-hand with Tech Armor. If they can make an energy-based armor to deflect incoming fire they should easily be able to focus and shape that same energy into a blade. It still fits the sci-fi theme of the series as well, since it wouldn't make as much sense to carry around a blade or to create one out of omni-gel on the fly and break it back down again.

It also provides an effective, efficient melee option in a world of armor, kinetic shielding and biotic barriers. A viable CQC option was one of the most glaring shooter dynamics that was left unaddressed and now we have it. Even seasoned shooters don't necessarily handle it well, and in many cases (CoD) in a totally unrealistic way..

It will be interesting to see and feel how this plays and adds to the overall experience.

#637
Guest_Tigerblood and MilkShakes_*

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i dont understand why they even added it.were in the future with high tech weapons(expect the fact ammo clips have been added.totally lame) anyhow our tech and biotics are our melee.we dont need a gimmick melee weapon's

#638
Fyk0

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Tigerblood and MilkShakes wrote...

i dont understand why they even added it.were in the future with high tech weapons(expect the fact ammo clips have been added.totally lame) anyhow our tech and biotics are our melee.we dont need a gimmick melee weapon's

Because it passes barriers and armors unlike bullets? Omni-blade can oneshot, at least in the gameplay video so I would say it's very useful.

And if you feel you don't need it then don't use it, simple. But oh I love it

#639
OriginalDiSarray

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As long as it isn't a one hit kill i don't mind. Although if this melee bruiser class thats rumored is true i guess OHK would work with that.

The take downs look like some thing out of an anime. Great line of action in the animation. Good work.

#640
magelet

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Stabbings? Why not!
Hopefully it will be funtimes with melee weapons in ME3.

#641
dreman9999

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FluffyScarf wrote...

It's even more hilarious when some take ME1 lore as gospel. Which is great if designers want to limit themselves to stagnant designs to comply with the poorly set up pseudo-scientific mumbo jumbo in ME1.

Some of these gospel sings for get huge details form ME1 that support ME2.

"ME1 has no sheild that stop biotic attacks!"
 *Show person Geth barrier from ME1.*
 

To add to this, no one remebered the hard light  tech from Pinnical station? No one thinks that the teck can't be used as a weapon?

#642
Link Ashland 614

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I wanted to ask: This Onmi-blade will be available to all classes? 'Cause I have this awesome idea in my head: Attack with a Biotic Charge and stab the hell out of the target :)

#643
E-Type XR

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In my opinion, the fact it says the Omni-Tool has a "micro-fabricator" makes the omni-blade perfectly sensible. The omni-tool fabricates the blade out of omni-gel, making it an actual solid thing. When it is done, it turns it back into omni-gel.

#644
Someone With Mass

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Link Ashland 614 wrote...

I wanted to ask: This Onmi-blade will be available to all classes? 'Cause I have this awesome idea in my head: Attack with a Biotic Charge and stab the hell out of the target :)


Other classes like Vanguard will have their own unique version of the attack.

#645
Beerfish

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Tigerblood and MilkShakes wrote...

i dont understand why they even added it.were in the future with high tech weapons(expect the fact ammo clips have been added.totally lame) anyhow our tech and biotics are our melee.we dont need a gimmick melee weapon's


Bayonets for rifles, a perfectly logcial thing for close up fighting when the superior rifle is not at it's best.  If anything having a melee weapon at hand for quick use is an established tactic.

#646
Guest_PurebredCorn_*

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Beerfish wrote...

Tigerblood and MilkShakes wrote...

i dont understand why they even added it.were in the future with high tech weapons(expect the fact ammo clips have been added.totally lame) anyhow our tech and biotics are our melee.we dont need a gimmick melee weapon's


Bayonets for rifles, a perfectly logcial thing for close up fighting when the superior rifle is not at it's best.  If anything having a melee weapon at hand for quick use is an established tactic.


Yes. It adds another dimension to combat and makes stealth melee attacks an option. It will be fun!

Modifié par PurebredCorn, 08 juin 2011 - 04:22 .


#647
Thompson family

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Re: The blade in general. OP.

I'm all for it. I thought it was dumb to have a soldier Shepard with no better melee weapon than his/her fists. This glaring lack was most pronounced in the boss fight in Lair of the Shadow Broker.

#648
ImmortalWarrior

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Someone With Mass wrote...

Could be plasma enveloped in a mass effect field, or material from the micro-fabricator that are shaped into a blade.

It's not physically impossible, and it's certainly not breaking any lore. It's called suspension of disbelief.

I know for a fact that mass effect fields won't make it possible for a human being to pass through solid matter, yet Charge is doing it all the time. You know why that is?

Because it's a gameplay mechanic.


Indeed, I don't know if this was discussed yet but this morning I was thinking about it and I came up with a viable codex entry explaining the Omni Blade.  I'll summarize lol

A new miliitary development in omni tool technology
A weapon grade mass effect genergator is built into the omni tool
It projects two triangular mass effect fields that come together at a point.  
There is a 5nm layer of air trapped between the crossing fields.
The mass effect field increases the mass of the trapped layer of air by 1000 times its natural mass.
This effectively gives weight and capacity to contain inertia into the blade. 
The increase in mass compresses the 5nm air layer to 1nm, effectively making a blade of trapped heavy air.
A holographic image is projected over the affected area to display the location of the blade to the user.

Just like that, it is justified within the confines of the science of the lore.

#649
ImmortalWarrior

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OriginalDiSarray wrote...

As long as it isn't a one hit kill i don't mind. Although if this melee bruiser class thats rumored is true i guess OHK would work with that.

The take downs look like some thing out of an anime. Great line of action in the animation. Good work.


In the Kinect demo, he uses the blade on the Cerberus trooper, and it only took about 50% of his hp.  The trooper was left standing with 25% hp left.  So it isn't a one shot one kill

But if it is a stealth grab like the one they showed, pulling the trooper over the wall and stabbing his face.  Then yeah, sure, allow those to be one shots for certain unshielded enemies.

#650
Nohvarr

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The Omni-blade was a good addition as was allowing Shepard to beat Cerberus troopers like they were Batarian step-children. This addition makes me hope for more stealth sections as seen in 'The Arrival' DLC, cause now I have a viable way to kill silently kill people.

Also, to the person complaining about setting people on fire with the omni-tool. If it can make a small drones, and weapons mods, then firing a wrist rocket designed to cover the target in flamable material and then ignite it is well within the realm of possibility.