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The Omni-blade discussion thread. - Edited OP


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#676
EsterCloat

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ImmortalWarrior wrote...

less techie ways? We already are carving grains of tungsten off an ammo block in real time and accelerating it to 39 times the speed of sound every time we fire a gun. I did the calculations, using a standard metric grain as 50mg (I'll have to find the post somewhere). We have computer systems in combat suits that determine the velocity of oncoming objects in real time and adjust the intensity of mass effect field generators so they act as kinetic barriers.

We've been using knives as weapons since man first discovered he could smash one rock against another and break it into a sharp edge. We've been using gunpowder for weapons for over 800 years. Using a knife for what equates to the military's best soldier class (N7) when he/she already has the best technology money can buy goes against the trend of the game.

Joe blow from the boonies uses a knife, Shepard uses the best technology money can buy.

All those things you mentioned are necessary to deal with what the enemy has and are improvements upon past iterations of the technology. The enemy has shown a susceptibility to blades in the face. Omni-blade seems to do the same damage a knife to the face would do. A "normal", probably made from space metal or whatever, knife would suffice.

You know, I came into this thread okay with the omni-blade. Now it just kind of seems stupid to me.:unsure: I should go.

#677
In Exile

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Dave666 wrote...

Shields are designed to stop fast moving projectiles, according to the lore a simple punch would pass through a Shield as if it wasn't there, same for a knife or 'omni blade'.


A knife still has to be used with enough force to cut armour. Right now, attacking a tank with a knife = fail. You need a weapon that can easily cut through armour with human-level force.

#678
JamieCOTC

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Captain Crash wrote...

P3G4SU5 wrote...

Someone With Mass wrote...

Link Ashland 614 wrote...

I wanted to ask: This Onmi-blade will be available to all classes? 'Cause I have this awesome idea in my head: Attack with a Biotic Charge and stab the hell out of the target :)


Other classes like Vanguard will have their own unique version of the attack.

Has this already been confirmed? I'm curious because I'm pretty sure I see the soldier class using the omni-blade here:




Yes, Jesse confirmed that each class has their own version in the Gamespot vid.  He got quite excited when he mentioned the Vanguard.  Seems they have something special :happy: B)


That makes me happy. :)

#679
Stardusk78

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Vanguard will probably be a battle axe or a war hammer...

#680
GnusmasTHX

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Hope you guys know that the Omni-tool was always able to fabricate solid objects.

In fact, if you recall, you could repair Tank-grade armor using your omni-tool and omni-gel with literally (for both us and Shepard) a press of a button.

You could also create floating spheres that zapped people, which are in fact physical, otherwise I'd be able to run through them.

It is not outside the lore of ME for the Omni-tool to be able to fabricate an armor piercing solid blade, with very little to no "cost".

And yes, I too want some neck-snapping and curb stomping for all classes, but neck snapping would fit the Infiltrators undetected sync-kill best.

Modifié par GnusmasTHX, 08 juin 2011 - 09:10 .


#681
Kabanya101

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If the Vanguard gets a longsword and cleaves people's heads off, I will consider switching my soldier to that class.

#682
Stardusk78

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nremies1 wrote...

Bayonets? Nope. They're issued and thrown under your bunk like your Promask and the rest of your MOPP gear. The only edged stuff routinely carried anymore is a multi-tool for cutting rope, zip ties, etc., and maybe a pair of shears for cutting dressings. The only soldiers who carry combat knives anymore are the bored ones who had a few dollars to throw away on something shiny.

And if you run out of ammo in a firefight you deserve to get killed because your options were a) break contact and rearm before you were actually dry, or B) have your teammates shoot the guy coming at you.

CQC encounters only happen if you're doing it wrong.


No way...CQC is the bomb!

#683
Stardusk78

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Kabanya101 wrote...

If the Vanguard gets a longsword and cleaves people's heads off, I will consider switching my soldier to that class.


Mark my words, hammer or axe!

#684
anmiro

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Im very excited about the game and I love that each class will have a unique melee attack, but ugh; the omni-blades are so lame. Are there no sharp pieces of medal in the future? I just hope not all classes use that thing.

#685
Hardolin

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After watching the trailer the only thing that realy stood out to me was...
"My God, the last thing ME3 needed was a 'HALO' sword."

Ha! Have at you!
I'll cut ya with my sharpened holographic interface sword!

#686
Sidewinder_617

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took me two days to work this out. let me know what you think.

Well, the high lords of DV have listened (or planned it from day one); melee in ME3 got upgraded and refined.
With over-cover pulls, different blades for each class and possible skilltree enhancments,
melee is no longer a last ditch, heavily executed option. Thanks, DV team!

Now, let's talk how can we dial that in, make melee work creatively if needed.
each class has diffrent blade he or she will use and different tactical implications
(Speed, Strength, Damage type) and as such may be used in creative ways;
Like, now that melee for the soldier works in splinter cell: conviction M&E style,
it wont work as an AOE attack anymore (as far as we know), and with husks aplenty
now that earth is reaper-central, we'll probably need it.
(possible solution: tap MELEE for AOE, hold for execution-style)

With modding back, I can't help but wonder if blades may have customization options as well,
Such as Stun (for large enemies who wouldn't be killed by a single blow) or "poison" (Damage over time)
effects. An incindiery blade was already mentioned as the engineer's melee attack (as of this post, anyway)
so melee may be excluded from modding, but since this is the last time mass effect is being tuned then this might
not be the best choice (in my opinion, at least); some players, me included, like the role-playing aspect of
picking the best tools for our prespective and strategy. melee will play a larger part in combat this time,
and should be as deep and tunable as the other instruments of combat (weapons, powers).

Anyhow, melee is shaping up to be a valuble tool in ME3, but it still needs to be honed, just like all the tools
we're going to use.

Modifié par Sidewinder_617, 08 juin 2011 - 09:42 .


#687
goofyomnivore

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Well we just learned the Omni-Blade isn't required to use. It is only use-able by holding the melee button down.. so if you're more into pistol whips and elbow face smashing.. just don't hold the button down.. if the Omni Blade bothers you that much

Modifié par strive, 08 juin 2011 - 09:36 .


#688
Sapphira

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**** **** moan thats all you people do 24/7. its a fuycking sci fi game you retarded ****s so what if its SUPER HIGH TECH KNIFE IN THE ****ING FUTURE O NOES

#689
P3G4SU5

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Dave666 wrote...

crackseed wrote...

More importantly could a standard knife even penetrate a kinetic barrier? Kinetic barriers stop bullets and some pretty big impacts till they fail - will a knife even puncture that versus a kinetically charged [or maybe mass effect charged? huhu] Omni-blade punching through it?


Shields are designed to stop fast moving projectiles, according to the lore a simple punch would pass through a Shield as if it wasn't there, same for a knife or 'omni blade'.

^See Shadow Broker fight for demonstration.

#690
Bocks

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Omni blades are interesting and totally viable in the ME universe. I'd just assume they are made "sharp" by some form of extremely thin kinetic barriers that are propped up when the blade is activated. It's useful, effective and easy to carry around, especially for a soldier.

#691
Hardolin

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Sapphira wrote...

**** **** moan thats all you people do 24/7. its a fuycking sci fi game you retarded ****s so what if its SUPER HIGH TECH KNIFE IN THE ****ING FUTURE O NOES



You don't seem to get it.

There's nothing wrong with melee weapons.
There's nothing wrong with 'futuristic' melee weapons.
What's wrong is the way it is applied in this case.
It's pretty much just a copy of HALO's energy blade, which is cheap.
It uses the omni device, and the same graphics as the tools holographic interface, also cheap.
While the omni tool is supposed to be able to modify/produce physical objects the implimentation in this respect does not bear that out. It's just an extension of the holographics, it would be like cutting your steak with a steak knife being displayed on your monitor.

#692
Massadonious1

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Hardolin wrote...
 It's just an extension of the holographics, it would be like cutting your steak with a steak knife being displayed on your monitor.


If that's the case, then we should of been able to shoot through the Shadow Broker's shield.

#693
Sapphira

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Hardolin wrote...

Sapphira wrote...

**** **** moan thats all you people do 24/7. its a fuycking sci fi game you retarded ****s so what if its SUPER HIGH TECH KNIFE IN THE ****ING FUTURE O NOES



You don't seem to get it.

There's nothing wrong with melee weapons.
There's nothing wrong with 'futuristic' melee weapons.
What's wrong is the way it is applied in this case.
It's pretty much just a copy of HALO's energy blade, which is cheap.
It uses the omni device, and the same graphics as the tools holographic interface, also cheap.
While the omni tool is supposed to be able to modify/produce physical objects the implimentation in this respect does not bear that out. It's just an extension of the holographics, it would be like cutting your steak with a steak knife being displayed on your monitor.


so then using a sniper rifle is like a halo sniper amirite? what do you want a giant buster sword??? if it was just a little metal blade would you people stop crying ? most likely not.

you don't seem to get it.

If you dont like anything in the ****ing game then why not make your own damn sci fi game and gtfo

#694
Sidewinder_617

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you'd think we sorted the whole melee-is-pointless thing by now.

#695
Someone With Mass

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People are still complaining about the blade?

You can hit people more effective with it. That's it. That's the purpose. Nothing more.

#696
MadLaughter

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The omni blade looks cool, I just hope each class gets a unique take on it. Color, weapon, something. Maybe just effects. Stealth blade for Infiltrator, something.

#697
I-am-Biwinning

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In case anyone was curious...

This is an omni-blade
Image IPB

This is a lightsaber
Image IPB

I have some concerns about the idea, but I think that likening it to lightsabers and halo swords doesn't really get us anywhere. The only thing that worries me, is that the special melee attack might not be unique enough to each class. Soldier gets an omni-blade, and adept gets a psionic blade. I hope every class has a more creative melee than just variations of the same thing. As far as lore goes, as long as it works well in game, a half-decent codex entry will be enough for me.

#698
Sapphira

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I-am-Biwinning wrote...

In case anyone was curious...

This is an omni-blade
Image IPB

This is a lightsaber
Image IPB

I have some concerns about the idea, but I think that likening it to lightsabers and halo swords doesn't really get us anywhere. The only thing that worries me, is that the special melee attack might not be unique enough to each class. Soldier gets an omni-blade, and adept gets a psionic blade. I hope every class has a more creative melee than just variations of the same thing. As far as lore goes, as long as it works well in game, a half-decent codex entry will be enough for me.


^^^^^

THIS

just because its holographic looking doesnt mean its a HALO BLADE, they dont share the same characterstics beyond being see-fricking-through. Shepard doesnt dash a couple feet to attack the enemy, its not auto-seeking you idiots. The natural design doesnt even look like it.

I guess you guys need pictures like the guy i quoted to understand.. or maybe you still cant comprehend and just like complaining. wahh wah wah

#699
Comrade Bork

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I hope that's it's just fluff and not a major part of gameplay. If it reaches the point where the omni-blade is a more viable choice than your primary weapon, or they have you using it excessively as an combat requirement, then I'll be irked. To me, using melee weapons of any kind in an atmosphere such as this is just ridiculous. I know I'll try to minimize my usage of it.

#700
JayhartRIC

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iakus wrote...

CannotCompute wrote...

Nohvarr wrote...

Saiphas85 wrote...

To all, here from Weekes' twitter an answer to the omni-blade.

http://twitter.com/#%21/patsquinade

"@The_MaDSaM diamond monoblade created from canonically present omni-tool fabrication tech, charged with ME or plasma field?"


Quoted since people missed it earlier.


'Twill also be splained (I assume in-game/via codex), according to Christina Norman.

twitter.com/#!/truffle/status/77942623230361601


If there's a good in-lore explanation, I'll accept it.

But I really think the color scheme should be changed.  The blade simply looks like a hologram.  Which is lame.  I for one would never have thought "diamond monoblade".  I just think "that holographic interface looks spiky"


Just so the next person doesn't post, "How do you stab someone with a hologram?"  The omnitool fabricates a diamond blade one molecule wide.  The glowy part is a visual representation.  I presume the reason for that is so you don't accidentally stab an ally or scrape it against a wall or something.