The Omni-blade discussion thread. - Edited OP
#701
Posté 08 juin 2011 - 11:07
about how to make it better and not restarting that year-long string of
"no-it-cant-be-in-ME-because-its-not-right" narrowsightedness
#702
Posté 08 juin 2011 - 11:15
Make it look like a solid object, not a hologram.
#703
Posté 08 juin 2011 - 11:18
Hardolin wrote...
After watching the trailer the only thing that realy stood out to me was...
"My God, the last thing ME3 needed was a 'HALO' sword."
Ha! Have at you!
I'll cut ya with my sharpened holographic interface sword!
That's kinda what I was thinking. The only difference is, in multiplayer, you don't have to run around the battlefield to find it before the other players do, since it stays with you.
#704
Posté 08 juin 2011 - 11:20
iakus wrote...
How to make it better? Quite easy.
Make it look like a solid object, not a hologram.
I disagree. It looks a lot more interesting and uniquely Mass Effect in style as part of the Omni-Tool.
#705
Posté 08 juin 2011 - 11:23
#706
Posté 08 juin 2011 - 11:23
iakus wrote...
How to make it better? Quite easy.
Make it look like a solid object, not a hologram.
i really hate having to explaining this,
but like the omni-tool itself the blade is formed by the minifacturing system creating
and shaping the blade for use, and then disassambling it
when not in use. and the reason it's the same case with weapons
is that weapons are elaborate machanisms you can't replicate out of thin air
(the reapers probably can, and in 30 years so could the rest of the galaxy, but not in ME3)
#707
Posté 08 juin 2011 - 11:25
Sidewinder_617 wrote...
seriously does someone has something to add about the omni-blade
about how to make it better and not restarting that year-long string of
"no-it-cant-be-in-ME-because-its-not-right" narrowsightedness
Unless you have something to add about the Omni-Blade about how it is even possible, while adhering to Mass Effect lore, it is not narrow-mindedness, in the slightest.
Modifié par Valmarn, 08 juin 2011 - 11:27 .
#708
Posté 08 juin 2011 - 11:27
Whats with the attack on Halo? The Energy sword is made of plasma and most people don't have a problem with it. For a while I couldn't figure out how the omni-blade would work but the Kinetic barrier knife theory looks great. Also its called an Omi-tool by definition its the "all tool' and can do whatever it wants.Hardolin wrote...
Sapphira wrote...
**** **** moan thats all you people do 24/7. its a fuycking sci fi game you retarded ****s so what if its SUPER HIGH TECH KNIFE IN THE ****ING FUTURE O NOES
You don't seem to get it.
There's nothing wrong with melee weapons.
There's nothing wrong with 'futuristic' melee weapons.
What's wrong is the way it is applied in this case.
It's pretty much just a copy of HALO's energy blade, which is cheap.
It uses the omni device, and the same graphics as the tools holographic interface, also cheap.
While the omni tool is supposed to be able to modify/produce physical objects the implimentation in this respect does not bear that out. It's just an extension of the holographics, it would be like cutting your steak with a steak knife being displayed on your monitor.
#709
Posté 08 juin 2011 - 11:30
ThisSparten110 wrote...
Whats with the attack on Halo? The Energy sword is made of plasma and most people don't have a problem with it. For a while I couldn't figure out how the omni-blade would work but the Kinetic barrier knife theory looks great. Also its called an Omi-tool by definition its the "all tool' and can do whatever it wants.Hardolin wrote...
Sapphira wrote...
**** **** moan thats all you people do 24/7. its a fuycking sci fi game you retarded ****s so what if its SUPER HIGH TECH KNIFE IN THE ****ING FUTURE O NOES
You don't seem to get it.
There's nothing wrong with melee weapons.
There's nothing wrong with 'futuristic' melee weapons.
What's wrong is the way it is applied in this case.
It's pretty much just a copy of HALO's energy blade, which is cheap.
It uses the omni device, and the same graphics as the tools holographic interface, also cheap.
While the omni tool is supposed to be able to modify/produce physical objects the implimentation in this respect does not bear that out. It's just an extension of the holographics, it would be like cutting your steak with a steak knife being displayed on your monitor.
#710
Posté 08 juin 2011 - 11:31
Sidewinder_617 wrote...
iakus wrote...
How to make it better? Quite easy.
Make it look like a solid object, not a hologram.
i really hate having to explaining this,
but like the omni-tool itself the blade is formed by the minifacturing system creating
and shaping the blade for use, and then disassambling it
when not in use. and the reason it's the same case with weapons
is that weapons are elaborate machanisms you can't replicate out of thin air
(the reapers probably can, and in 30 years so could the rest of the galaxy, but not in ME3)
I'm confused: are you giving a rebuttal to Iakus' post, or are you adding to it?
Modifié par Valmarn, 08 juin 2011 - 11:35 .
#711
Posté 08 juin 2011 - 11:38
Valmarn wrote...
Sidewinder_617 wrote...
seriously does someone has something to add about the omni-blade
about how to make it better and not restarting that year-long string of
"no-it-cant-be-in-ME-because-its-not-right" narrowsightedness
Unless you have something to add about the Omni-Blade about how it is even possible, while adhering to Mass Effect lore, it is not narrow-mindedness, in the slightest.
And, no, vocalizing with your hindquarters will not suffice.
i didn't say "mindedness", even thought it fits, i said sight. because in the end of the day,
it's down to do you buy into the scifi setting, or not.
omni-blades form exactly the same way omni-tools do (they're not holograms);
the minifacturing fabricator of the actual unit (it's shown in the upgrades thumbnail in ME2)
forms it on command from rapid-assembly materials (industrial plastics, ceramics and light alloys)
for use, then disassemble it. just like the shadow broker's shield which formed from his omni-tool,
suggesting it was expirimental and acquired by him- then converted into the omni-blade and handed to
shepard by his succsecor.
and i don't need to speak with my hindquartes while you're doing that part just fine:whistle:.
#712
Posté 08 juin 2011 - 11:39
Sapphira wrote...
**** **** moan thats all you people do 24/7. its a fuycking sci fi game you retarded ****s so what if its SUPER HIGH TECH KNIFE IN THE ****ING FUTURE O NOES
As childishly as your post is composed, you're not making a very good case against the anti-Omni-Blade people.
#713
Posté 08 juin 2011 - 11:40
Anyway, I hope the vanguard's melee attack has something to do with biotics. I chose vanguard because I wanted soldier + biotics (not a character resembling an NWN monk or something). That's how I play it.
#714
Posté 08 juin 2011 - 11:42
Valmarn wrote...
Sidewinder_617 wrote...
iakus wrote...
How to make it better? Quite easy.
Make it look like a solid object, not a hologram.
i really hate having to explaining this,
but like the omni-tool itself the blade is formed by the minifacturing system creating
and shaping the blade for use, and then disassambling it
when not in use. and the reason it's the same case with weapons
is that weapons are elaborate machanisms you can't replicate out of thin air
(the reapers probably can, and in 30 years so could the rest of the galaxy, but not in ME3)
I'm confused: are you giving a rebuttal to Iakus' post, or are you adding to it?
rebuttling. holograms don't interact as solid objects such as blades.
therefore, omni-blades,as their name suggests, are not holograms.
the rest of the explanation i already gave,
#715
Posté 08 juin 2011 - 11:43
Banzboy wrote...
I'm okay for instant melee kills but the omnitool is a hologram. How is it supposed to cut people? I want to see the codex entry on that.
Valmarn wrote...
Unless you have something to add about the Omni-Blade about how it is even possible, while adhering to Mass Effect lore, it is not narrow-mindedness, in the slightest.
As I've posted many times before, it could be several things. Non-Newtonian fluid suspended in a mass effect field or omni-gel minifactured into a solid (but translucent, like Combat Drones) blade are the two most likely lore explanations. A potential third option would be "hard light" technology, which is a little iffy in that I don't think there's a precedent for it in the ME universe.
#716
Posté 08 juin 2011 - 11:45
Neverwinter_Knight77 wrote...
I highly doubt that the vanguard would get a medieval weapon, as some people have suggested. I know you're probably joking, but...
Anyway, I hope the vanguard's melee attack has something to do with biotics. I chose vanguard because I wanted soldier + biotics (not a character resembling an NWN monk or something). That's how I play it.
it's some kind of a biotic manifistation similar to the way (biotic) barriers work;
the adept/vanguard actually forms a blade (or a similar effect) using his powers.
#717
Posté 08 juin 2011 - 11:48
Sidewinder_617 wrote...
Neverwinter_Knight77 wrote...
I highly doubt that the vanguard would get a medieval weapon, as some people have suggested. I know you're probably joking, but...
Anyway, I hope the vanguard's melee attack has something to do with biotics. I chose vanguard because I wanted soldier + biotics (not a character resembling an NWN monk or something). That's how I play it.
it's some kind of a biotic manifistation similar to the way (biotic) barriers work;
the adept/vanguard actually forms a blade (or a similar effect) using his powers.
I thought the only melee attacks that were talked about so far were the soldier's and the adept's.
#718
Posté 08 juin 2011 - 11:56
The manufactured blade being held in a mass effect field could explain why it looks as though it's not connected to Shepard's arm. I agree that hard light technology doesn't really fit in the ME universe.Schneidend wrote...
Banzboy wrote...
I'm okay for instant melee kills but the omnitool is a hologram. How is it supposed to cut people? I want to see the codex entry on that.Valmarn wrote...
Unless you have something to add about the Omni-Blade about how it is even possible, while adhering to Mass Effect lore, it is not narrow-mindedness, in the slightest.
As I've posted many times before, it could be several things. Non-Newtonian fluid suspended in a mass effect field or omni-gel minifactured into a solid (but translucent, like Combat Drones) blade are the two most likely lore explanations. A potential third option would be "hard light" technology, which is a little iffy in that I don't think there's a precedent for it in the ME universe.
Modifié par P3G4SU5, 08 juin 2011 - 11:58 .
#719
Posté 08 juin 2011 - 11:56
Sidewinder_617 wrote...
Valmarn wrote...
Sidewinder_617 wrote...
seriously does someone has something to add about the omni-blade
about how to make it better and not restarting that year-long string of
"no-it-cant-be-in-ME-because-its-not-right" narrowsightedness
Unless you have something to add about the Omni-Blade about how it is even possible, while adhering to Mass Effect lore, it is not narrow-mindedness, in the slightest.
And, no, vocalizing with your hindquarters will not suffice.
i didn't say "mindedness", even thought it fits, i said sight. because in the end of the day,
it's down to do you buy into the scifi setting, or not.
omni-blades form exactly the same way omni-tools do (they're not holograms);
the minifacturing fabricator of the actual unit (it's shown in the upgrades thumbnail in ME2)
forms it on command from rapid-assembly materials (industrial plastics, ceramics and light alloys)
for use, then disassemble it. just like the shadow broker's shield which formed from his omni-tool,
suggesting it was expirimental and acquired by him- then converted into the omni-blade and handed to
shepard by his succsecor.
and i don't need to speak with my hindquartes while you're doing that part just fine:whistle:.
So, the Omni-Tool is formed by...the Omni-Tool?
Not the greatest comeback, regarding the hindquarters. Quite frankly, I'm not sure you even understand what it means for someone to talk out of the arse.
BTW, don't get butthurt just because I said "mindedness," instead of "sightness." You don't see me taking issue with you saying "speak" instead of "vocalizing."
#720
Posté 09 juin 2011 - 12:04
Sidewinder_617 wrote...
Valmarn wrote...
Sidewinder_617 wrote...
iakus wrote...
How to make it better? Quite easy.
Make it look like a solid object, not a hologram.
i really hate having to explaining this,
but like the omni-tool itself the blade is formed by the minifacturing system creating
and shaping the blade for use, and then disassambling it
when not in use. and the reason it's the same case with weapons
is that weapons are elaborate machanisms you can't replicate out of thin air
(the reapers probably can, and in 30 years so could the rest of the galaxy, but not in ME3)
I'm confused: are you giving a rebuttal to Iakus' post, or are you adding to it?
rebuttling. holograms don't interact as solid objects such as blades.
therefore, omni-blades,as their name suggests, are not holograms.
the rest of the explanation i already gave,
Then you're an idiot. His post does not contradict the concept that you outlined in your so-called rebuttal.
What he's saying is if the Omni-Blade is, in fact, an actual blade that is made via the minifacturing function of the Omni-Tool then make it look seperate from the Omni-Tool.
#721
Posté 09 juin 2011 - 12:06
in the codex, so trying to disproving what you admit you can't get your head around
is kinda like saying "Plank's law cannot work because I can't comprehend it";
it's too bad for you, but it doesn't make it far-fetched.
#722
Posté 09 juin 2011 - 12:07
P3G4SU5 wrote...
The manufactured blade being held in a mass effect field could explain why it looks as though it's not connected to Shepard's arm. I agree that hard light technology doesn't really fit in the ME universe.
That would be just fine, except Mass Effect fields have to have something to form around. Of course, even with something to form around, they don't form sharp edges.
#723
Posté 09 juin 2011 - 12:11
Valmarn wrote...
Sidewinder_617 wrote...
Valmarn wrote...
Sidewinder_617 wrote...
iakus wrote...
How to make it better? Quite easy.
Make it look like a solid object, not a hologram.
i really hate having to explaining this,
but like the omni-tool itself the blade is formed by the minifacturing system creating
and shaping the blade for use, and then disassambling it
when not in use. and the reason it's the same case with weapons
is that weapons are elaborate machanisms you can't replicate out of thin air
(the reapers probably can, and in 30 years so could the rest of the galaxy, but not in ME3)
I'm confused: are you giving a rebuttal to Iakus' post, or are you adding to it?
rebuttling. holograms don't interact as solid objects such as blades.
therefore, omni-blades,as their name suggests, are not holograms.
the rest of the explanation i already gave,
Then you're an idiot. His post does not contradict the concept that you outlined in your so-called rebuttal.
What he's saying is if the Omni-Blade is, in fact, an actual blade that is made via the minifacturing function of the Omni-Tool then make it look seperate from the Omni-Tool.
you just used my data to make your case while calling me an idiot.
make up your mind. then keep it to yourself.
but just for the guys actually listening, the omni-blade is based on the same extension as the omni-shield.
ring any bells?
#724
Posté 09 juin 2011 - 12:12
Sidewinder_617 wrote...
Well, the high lords of DV have listened (or planned it from day one); melee in ME3 got upgraded and refined.
With over-cover pulls, different blades for each class and possible skilltree enhancments,
melee is no longer a last ditch, heavily executed option. Thanks, DV team! [etc.]
This is my line of thought exactly. Bioware knows that ME2 combat largely consists of finding a spot for each squadmate, including Shep, with good cover and hunkering down. After all, they do monitor gameplay through Cerberus Network.
Designing better AI enemies is very hard, and I haven't seen an AI yet that I couldn't figure out and find the patterns. Better AI is the stick to getting your squad out of position. The new Omni-blade is the carrot. You now have a good reason to sneak up on your enemies for a close-in attack.
#725
Posté 09 juin 2011 - 12:15
Valmarn wrote...
P3G4SU5 wrote...
The manufactured blade being held in a mass effect field could explain why it looks as though it's not connected to Shepard's arm. I agree that hard light technology doesn't really fit in the ME universe.
That would be just fine, except Mass Effect fields have to have something to form around. Of course, even with something to form around, they don't form sharp edges.
who needs sharp edges with the brute force of super-dense particles slamming at 700 newtons?
(an educated guess based on in-game reference)





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