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The Omni-blade discussion thread. - Edited OP


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#751
Freddie Arizona

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I like the idea that the same peripheral used to play "Alliance Corsair" and "Galaxy of Fantasy" can also be used to stab people in the face. It's like beating someone to death with an iPad.

#752
Schneidend

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Dave666 wrote...

Good point!  I momentarily forgot about good 'ol Newton.  Hmmm...ggive me a minute to think this one through, theres an answer staring me in the face but I'm missing it.


Yep. Newton is the deadliest sonuva**** everywhere. Space is just his favored stomping grounds. Only way I could see it working would be if BioticShep's omni-tool put up its own dampening mass effect field to compensate, but I doubt an omni-tool can put out that kind of power.

*Edit* As for the Diamond, that depends entirely on its composition.  Silaris Armour used on Ships has impurities that give it a yellow ish cast.


Double-checked, and the Silaris armor is only woven with diamond. The principle material component are carbon nanotubes. I find it more likely that the nitrogen impurities are in the nanotubes, and not the diamond filament.

#753
Sidewinder_617

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Freddie Arizona wrote...

I like the idea that the same peripheral used to play "Alliance Corsair" and "Galaxy of Fantasy" can also be used to stab people in the face. It's like beating someone to death with an iPad.



??????

lmao

where did you hear that?

#754
Dave666

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Sidewinder_617 wrote...

Dave666 wrote...

Schneidend wrote...

iakus wrote...

I'm well aware that the blade is is not, in fact a hologram.  Based on information we have, it's a diamond monomolecular blade.  Very cool.  I approve.

But in-game, it looks like a hologram.  Not cool.  It gives the impression that it's not really there.

Make it look more substantial and all is well.


Think about what you're saying. Have you seen a diamond? A monomolecular blade made of diamond would be translucent, if not entirely transparent.

Dave666 wrote...
Ah, so we're back to the silly 'Warp Blade' again are we? lmao

I've honestly given up on that one.  

From a Lore perspective it makes way more sense for a Biotic to simply enhance their punches with Mass Lowering Fields (on the swing) and then switch to a Mass Raising Field (just before it hits), basically turning a punch into the equivalent of being hit by a truck.


Power-wise, that sounds fantastic. Logically, less so. Shepard's arm will be absorbing just as much of that impact as his enemies' bodies.


Good point!  I momentarily forgot about good 'ol Newton.  Hmmm...ggive me a minute to think this one through, theres an answer staring me in the face but I'm missing it.

*Edit* As for the Diamond, that depends entirely on its composition.  Silaris Armour used on Ships has impurities that give it a yellow ish cast.


maybe if shepard was an augmented, re-animated and enhanced human, that would work...:whistle:


Still not enough.  I'm trying to think of a way of transfering or negating the Kinetic energy that would result from such a blow. (The old: objects react with equal and opposite force thing). Sure Shep could take considerably more than the average Human, but not that much.

#755
ChuckNorris18

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I thought it was pretty cool. Can't wait to see how they further incorporate it into the game.

#756
Dave666

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Schneidend wrote...

Dave666 wrote...

Good point!  I momentarily forgot about good 'ol Newton.  Hmmm...ggive me a minute to think this one through, theres an answer staring me in the face but I'm missing it.


Yep. Newton is the deadliest sonuva**** everywhere. Space is just his favored stomping grounds. Only way I could see it working would be if BioticShep's omni-tool put up its own dampening mass effect field to compensate, but I doubt an omni-tool can put out that kind of power.


A Biotic Shep wouldn't need an Omni-tool to create a mass effect field (and couldn't anyway since they lack eezo cores), they're Biotics and could create the field themselves.

*Edit* As for the Diamond, that depends entirely on its composition.  Silaris Armour used on Ships has impurities that give it a yellow ish cast.


Double-checked, and the Silaris armor is only woven with diamond. The principle material component are carbon nanotubes. I find it more likely that the nitrogen impurities are in the nanotubes, and not the diamond filament.


Fair enough, I stand corrected on that one, its been a while.  But there are such things as Pink Diamonds etc, where impurities can add coulour to a Diamond.

Modifié par Dave666, 09 juin 2011 - 01:07 .


#757
Sidewinder_617

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Dave666 wrote...

Sidewinder_617 wrote...

Dave666 wrote...

Schneidend wrote...

iakus wrote...

I'm well aware that the blade is is not, in fact a hologram.  Based on information we have, it's a diamond monomolecular blade.  Very cool.  I approve.

But in-game, it looks like a hologram.  Not cool.  It gives the impression that it's not really there.

Make it look more substantial and all is well.


Think about what you're saying. Have you seen a diamond? A monomolecular blade made of diamond would be translucent, if not entirely transparent.

Dave666 wrote...
Ah, so we're back to the silly 'Warp Blade' again are we? lmao

I've honestly given up on that one.  

From a Lore perspective it makes way more sense for a Biotic to simply enhance their punches with Mass Lowering Fields (on the swing) and then switch to a Mass Raising Field (just before it hits), basically turning a punch into the equivalent of being hit by a truck.


Power-wise, that sounds fantastic. Logically, less so. Shepard's arm will be absorbing just as much of that impact as his enemies' bodies.


Good point!  I momentarily forgot about good 'ol Newton.  Hmmm...ggive me a minute to think this one through, theres an answer staring me in the face but I'm missing it.

*Edit* As for the Diamond, that depends entirely on its composition.  Silaris Armour used on Ships has impurities that give it a yellow ish cast.


maybe if shepard was an augmented, re-animated and enhanced human, that would work...:whistle:


Still not enough.  I'm trying to think of a way of transfering or negating the Kinetic energy that would result from such a blow. (The old: objects react with equal and opposite force thing). Sure Shep could take considerably more than the average Human, but not that much.


that's newton's 3rd law, or action-reaction law. and shepard's target doesn't move anymore then him.
the rest of the force is absorbed by the suit, and if shepard's skeleton wasn't augmented,
the kinetic force transferred to it would have shattered it like that trooper's chest.

Modifié par Sidewinder_617, 09 juin 2011 - 01:06 .


#758
Iakus

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Dave666 wrote...

Fair enough, I stand corrected on that one, its been a while.  But there are such things as Pink Diamonds etc, where impurities can add coulour to a Diamond.


A lot of things can cause color impurities in diamonds, giving them all sorts of colors.

Who's to say the omniblade has to be pure diamond?  THe edge does, of course, but the rest?

#759
Sidewinder_617

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just noticed something. the omni-tool is mounted on shepard's right hand,
while the omni-blade is mounted on his left hand. it is an independent system.

also, it deploys like it's on a rotary mount, so there might be permanent solid components to it.
look for it in the demo, see what you make of it with this in mind.

#760
Dave666

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iakus wrote...

Dave666 wrote...

Fair enough, I stand corrected on that one, its been a while.  But there are such things as Pink Diamonds etc, where impurities can add coulour to a Diamond.


A lot of things can cause color impurities in diamonds, giving them all sorts of colors.

Who's to say the omniblade has to be pure diamond?  THe edge does, of course, but the rest?



Very true, I was just trying to give a plausible reasion why we would be able to see the blade without the need for a holographic skin on top of it, 'cause I agree it looks a bit silly.  Especially on something like an Infiltrator.

#761
Dave666

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Sidewinder_617 wrote...

just noticed something. the omni-tool is mounted on shepard's right hand,
while the omni-blade is mounted on his left hand. it is an independent system.

also, it deploys like it's on a rotary mount, so there might be permanent solid components to it.
look for it in the demo, see what you make of it with this in mind.


Yeah, I saw it too.  Granted I'm on a crappy wireless thing that makes dial-up look fast sometimes.

*Edit* Doh! Just figured it out.  I knew it was simple.  We just need to tone the damage down a smidge, which means less force released back into Shepard.  Still gonna hit harder than an angry Krogan mind.

Modifié par Dave666, 09 juin 2011 - 01:26 .


#762
Notanything

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Dave666 wrote...

Sidewinder_617 wrote...

just noticed something. the omni-tool is mounted on shepard's right hand,
while the omni-blade is mounted on his left hand. it is an independent system.

also, it deploys like it's on a rotary mount, so there might be permanent solid components to it.
look for it in the demo, see what you make of it with this in mind.


Yeah, I saw it too.  Granted I'm on a crappy wireless thing that makes dial-up look fast sometimes.

*Edit* Doh! Just figured it out.  I knew it was simple.  We just need to tone the damage down a smidge, which means less force released back into Shepard.  Still gonna hit harder than an angry Krogan mind.



Now all we need to figure out is how the biotic blade is going to act.  Whether it will be an exact replica of the other blades, or whether it will somehow be different.  EIther way, I still won't like it.

Modifié par Notanything, 09 juin 2011 - 01:39 .


#763
Sidewinder_617

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Dave666 wrote...

Sidewinder_617 wrote...

just noticed something. the omni-tool is mounted on shepard's right hand,
while the omni-blade is mounted on his left hand. it is an independent system.

also, it deploys like it's on a rotary mount, so there might be permanent solid components to it.
look for it in the demo, see what you make of it with this in mind.


Yeah, I saw it too.  Granted I'm on a crappy wireless thing that makes dial-up look fast sometimes.

*Edit* Doh! Just figured it out.  I knew it was simple.  We just need to tone the damage down a smidge, which means less force released back into Shepard.  Still gonna hit harder than an angry Krogan mind.


the reaction has different effects on different objects;
you can hit a brick wall at 20mph with your head,
and it will kill you:pinched:, but it won't cause much, if any, damage to the wall
(built to withstand damage, like armor). so like i said before, shepard may no have robot steadiness,
but he could have robot sturdiness, not easily breaked. and his armor can absorb most of the force at the joints.

#764
ramnozack

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i would be highly disappointed if other class's heavy melee was just a recolor of soliders heavy attack

#765
Sidewinder_617

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ramnozack wrote...

i would be highly disappointed if other class's heavy melee was just a recolor of soliders heavy attack


that won't be the case. as far as we know for now.

#766
crimzontearz

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I have 2 questions

1: WHY does it make a sound??
2: was it confirmed that the omni blade is a class specific melee attack or where class specific melee attacks retracted

#767
Guest_Trust_*

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I'm wondering how the codex entry will explain it.

I hope the explanation isn't dumb as with thermal clips.

Modifié par AwesomeEffect2, 09 juin 2011 - 02:25 .


#768
crimzontearz

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AwesomeEffect2 wrote...

I'm wondering how the codex entry will explain it.

I hope the explanation isn't dumb as with thermal clips.


"yeah, studies said that the addition of those blades improved chances of victory by 10%....enjoy  the new cool weapon" end codex entry

#769
GunMoth

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Sidewinder_617 wrote...

just noticed something. the omni-tool is mounted on shepard's right hand,
while the omni-blade is mounted on his left hand. it is an independent system.

also, it deploys like it's on a rotary mount, so there might be permanent solid components to it.
look for it in the demo, see what you make of it with this in mind.


In this  
they state that its a part of your omni tool. 

#770
Freddie Arizona

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Sidewinder_617 wrote...

just noticed something. the omni-tool is mounted on shepard's right hand,
while the omni-blade is mounted on his left hand. it is an independent system.


Possibly, but I think it's more likely that the omni-tool can manifest itself on either hand, depending on the situation. It is a hologram, after all.

#771
grumpymooselion

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When playing an Engineer, I think of an Omni-Blade as an interesting idea. Just like I'd think of a biotic punch to the face would be interesting as a Vanguard or a Biotic whatever as an Adept's melee ability or a boot knife as a Soldier.

#772
Dave666

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Notanything wrote...

Dave666 wrote...

Sidewinder_617 wrote...

just noticed something. the omni-tool is mounted on shepard's right hand,
while the omni-blade is mounted on his left hand. it is an independent system.

also, it deploys like it's on a rotary mount, so there might be permanent solid components to it.
look for it in the demo, see what you make of it with this in mind.


Yeah, I saw it too.  Granted I'm on a crappy wireless thing that makes dial-up look fast sometimes.

*Edit* Doh! Just figured it out.  I knew it was simple.  We just need to tone the damage down a smidge, which means less force released back into Shepard.  Still gonna hit harder than an angry Krogan mind.



Now all we need to figure out is how the biotic blade is going to act.  Whether it will be an exact replica of the other blades, or whether it will somehow be different.  EIther way, I still won't like it.


Thats what I was trying to figure out.  An alternative to the stupid 'Warp Blade'.

The idea I had earlier about using Biotics to increase the damage of a punch.

#773
onelifecrisis

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Sidewinder_617 wrote...

Dave666 wrote...

Sidewinder_617 wrote...

Dave666 wrote...

Schneidend wrote...

iakus wrote...

I'm well aware that the blade is is not, in fact a hologram.  Based on information we have, it's a diamond monomolecular blade.  Very cool.  I approve.

But in-game, it looks like a hologram.  Not cool.  It gives the impression that it's not really there.

Make it look more substantial and all is well.


Think about what you're saying. Have you seen a diamond? A monomolecular blade made of diamond would be translucent, if not entirely transparent.

Dave666 wrote...
Ah, so we're back to the silly 'Warp Blade' again are we? lmao

I've honestly given up on that one.  

From a Lore perspective it makes way more sense for a Biotic to simply enhance their punches with Mass Lowering Fields (on the swing) and then switch to a Mass Raising Field (just before it hits), basically turning a punch into the equivalent of being hit by a truck.


Power-wise, that sounds fantastic. Logically, less so. Shepard's arm will be absorbing just as much of that impact as his enemies' bodies.


Good point!  I momentarily forgot about good 'ol Newton.  Hmmm...ggive me a minute to think this one through, theres an answer staring me in the face but I'm missing it.

*Edit* As for the Diamond, that depends entirely on its composition.  Silaris Armour used on Ships has impurities that give it a yellow ish cast.


maybe if shepard was an augmented, re-animated and enhanced human, that would work...:whistle:


Still not enough.  I'm trying to think of a way of transfering or negating the Kinetic energy that would result from such a blow. (The old: objects react with equal and opposite force thing). Sure Shep could take considerably more than the average Human, but not that much.


that's newton's 3rd law, or action-reaction law. and shepard's target doesn't move anymore then him.
the rest of the force is absorbed by the suit, and if shepard's skeleton wasn't augmented,
the kinetic force transferred to it would have shattered it like that trooper's chest.


In response to this entire conversation and others like it:

This is a game where pregnant women who are exposed to magic space dust give birth to space wizards. Seriously, you're waaaay overthinking this.

#774
I AM KROGAAANNN

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I strongly recommend that Bioware add Omni-blade customization.

Just think of all the possibilities!! You could modify your omni-blade to shock the targets it impales, to make it longer, to generate intense heat (more damage), and to fit your favorite color!

Please look into this Bioware.

#775
Dave666

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onelifecrisis wrote...

This is a game where pregnant women who are exposed to magic space dust give birth to space wizards. Seriously, you're waaaay overthinking this.


Fine, lets call it Space Magic and it can do anything at all.  Lets have Shepard using Space Magic to fly around in space in his undies punching Reapers to death for fun before using Space Magic to Magically turn all of the Reapers into fluffy bunnies.  Then Shepard can use Space Magic and teleport home, so he can put his feet up while using Space Magic to magically create a beer in his hand.