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The Omni-blade discussion thread. - Edited OP


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#951
Guest_Aotearas_*

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I haven't seen any other HM designs, so I can't judge, but I can tell you that I do not relish the thought of a biotic blade. If at all, it should be a biotic enstrenghtened punch like the one Jack used to attack those YMIRs.

The Engineer should just fry the enemy with short-circuiting his suits electronics and the Vanguard might just do a Fenris by enveloping his arm with a Warpfield. It is hard to come up with good ideas, which is why I don't know why we should get such a heavy melee attack at all.

I think our current elbow along with weapon-stock smash and bayonet when equipped would be more than enough. All that HM attacks is just shiny stuff no one really needs in my opinion.

#952
tobynator89

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I think the whole double falcon punch is just a continuation of the mass effect torpedo concept. add mass, speed lowers, kinetic energy of object is maintained, biotic barriers and shields are bypassed with no decrease in damage to actual object.

#953
Kavain

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Neofelis Nebulosa wrote...

I haven't seen any other HM designs, so I can't judge, but I can tell you that I do not relish the thought of a biotic blade. If at all, it should be a biotic enstrenghtened punch like the one Jack used to attack those YMIRs.


Haven't seen the other attacks neither. Gotta say I like your idea about Jack's charge which she used to crush those heavy mechs!

Still, I'm fine with the omni blade. Looking forward to using it. Hope you'll get a melee attack which you're going to like too!

#954
Someone With Mass

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Image IPB

I think that's the Sentinel's heavy melee.

Image IPB

That's the regular melee.

#955
Kavain

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Someone With Mass wrote...

Image IPB

I think that's the Sentinel's heavy melee.

Image IPB

That's the regular melee.


Thanks for that, Mass. Looks like the one above is being 'fisted'. *g* Never liked the Sentinel. :>

And the lower one looks like they went back to ME1 no elbow anymore.

#956
Guest_Captain Brad_*

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I think the blade is great!

Modifié par Captain Brad, 11 juillet 2011 - 02:42 .


#957
Rahmiel

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Something I just noticed.. in the second screen of Mass' posts, the Mattock does not appear to be folded up. Heh.. probably just an oversight.. but anyway..

I don't like the omni blade personally. I won't be using it. I love the pistol whipping though. That's hilarious. I don't personally want melee weapons, but considering in the books they have stunners and blades, it makes sense for them to appear in the game. So if we were to get a blade, I would have hoped for an actual physical knife. Stashed somewhere though. Naturally, as only ME could do.

I don't know why people are so against the elbow. It wasn't "that" great, truthfully, but if you read the books, there are descriptions of people using a boot, or the butt end of a rifle to viciously bash in a skull or severe a spinal cord through repeated bashing. Which is pretty much the elbow from ME2.

I think the only melee attack I'd like to see back, was the charge. Difficult to pull off, but there was nothing better than bowling over your opponent in the first game.

I just wish BW didn't attach the omni blade to ME3's marketing. Sucks to see it come up with BW and EA inside it, and then see Shepard at the end pull it out while also holding an assault rifle.

#958
Arppis

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Haha, what a omni fist? :D

#959
jbg927

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Omni blade is much more appealing than the above omni falcon punch! That looks ridiculous!

#960
Twizz089

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What makes you belive that the fist are the Sentinel's melee?

#961
Someone With Mass

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Twizz089 wrote...

What makes you belive that the fist are the Sentinel's melee?


The Engineer is using a flame blade, and I don't think a pair of giant fists fits the Infiltrator at all.

#962
morrie23

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I quite like the idea of the omni-blade, melee never really clicked for me in either of the past two games, so any improvements in this department are most welcome. However, those fist things look a bit silly to me, not sure if I'm a fan.

#963
naledgeborn

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I don't like the Sentinel's melee. They're supposed to be smart like the Engineer. That looks like the Thing pounding on people after saying "it's clobbering time".

#964
Nashiktal

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Neofelis Nebulosa wrote...

Short question:
If the omni-tool light is just the UI as you people emphasized so much, how comes that a physical blade extends from said UI?.


If I had to guess? Gameplay reasons. 

#965
Guest_Aotearas_*

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Nashiktal wrote...

Neofelis Nebulosa wrote...

Short question:
If the omni-tool light is just the UI as you people emphasized so much, how comes that a physical blade extends from said UI?.


If I had to guess? Gameplay reasons. 


Cunning ...

#966
Giantdeathrobot

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 I am not certain (and didn't read 40 pages), but wasn't the light around the blade what is keeping it in suspension or somesuch? The omni-rool can't just materialize the blade from thin air, it needs to suspend it in a field in order to be, well, monomolecular. Again, I am by no means certain, it just was my pet explanation.

Still, I would have prefered a plain ol' balde under the shoulder ala Deux Ex: Human Revolution. ME's technology is certainly advanced enough to allow it.

#967
Enigmatick

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Said it once say it again, the sentinel's melee should combine biotic and tech powers not "thing-fists".

Also Shepard has 3-hit combo lol he's gonna be the xbox exclusive character for StreetFighter X Tekken.

#968
Bigdoser

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I don't know why people have such a problem with the omni blade >_> people complain about anything these days.

#969
Pulletlamer

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I though the Tech armor, the Omni-tool and Combat drones all were from the same technology as the the omni-blade in the ME universe. And they can actually hurt/protect or act as physical objects.
So it's perfectly beleivable that technology exists.

Tech armor looks something holographic and it actually protects from bullets and physical attacks. So that means that in the ME universe there's supposed to be technology that can actually hurt or protect despite not being actually "physical".

The fact that it looks "holographic" is a pointless argument for saying that it shouldn't be able to hurt. After all, Star Wars has plenty of lightsabers aka "holographic blades"...

If you didn't like the blade, fine. It's your problem. Just don't say it looks stupid because it's not physical. After all it's science fiction. Hell even there's aliens in the game that speak english.

Modifié par Pulletlamer, 16 juillet 2011 - 03:21 .


#970
Someone With Mass

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Pulletlamer wrote...

Tech armor looks something holographic and it actually protects from bullets and physical attacks. So that means that in the ME universe there's supposed to be technology that can actually hurt or protect despite not being actually "physical".


Then again, kinetic barriers aren't supposed to block physical attacks like punches and such at all, if you're seeing it from a Codex perspective. Only high velocity projectiles.

Think of it as a portable anti-RPG system, but on a smaller scale.

#971
vehzeel

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The omni-blade looks very good. I approve of the weapon.

#972
MassStorm

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I just imagine Omni-blade+Biotic Charge combo. Awesome!

#973
Rahmiel

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Pulletlamer wrote...
The fact that it looks "holographic" is a pointless argument for saying that it shouldn't be able to hurt. After all, Star Wars has plenty of lightsabers aka "holographic blades"...


I disagree with you here.  Star Wars may have lightsabers, but Mass Effect is not Star Wars.  So you can't say since one has it, the other must.  The biggest problem I think people have with the omni tool becoming "physical" is that they figure it's just a holographic interface where haptic adaptive interfaces must be used.

masseffect.wikia.com/wiki/Codex/Technology

You can read or have the omni tool description read to you on this page, and further down in the secondary codex entries is the haptic adaptive interface entry.

If you didn't like the blade, fine. It's your problem. Just don't say it looks stupid because it's not physical. After all it's science fiction. Hell even there's aliens in the game that speak english.


Why can't people say it looks stupid?  I don't understand that.  But whatever.. also, the aliens are not speaking english.  It's all translated on the fly, or the common trading language.  At least, that's the impression I got from the book.

#974
Pulletlamer

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Someone With Mass wrote...

Then again, kinetic barriers aren't supposed to block physical attacks like punches and such at all, if you're seeing it from a Codex perspective. Only high velocity projectiles.

Think of it as a portable anti-RPG system, but on a smaller scale.


Well I don't know if it can protect against physical attacks or specifically bullets. My point was that technology like that exists or is supposed to exist in the Mass Effect universe.

For example, you can spawn combat drones from your ommni tool, and they can hurt enemies, can be shooted.. and act as if they were physical.

Modifié par Pulletlamer, 16 juillet 2011 - 03:41 .


#975
Nashiktal

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The drone does have physical parts, we know that much. I always figured the part we were shooting was protected by kinetic barriers.

Sentinel armor always annoyed me though. I still figure it's only boosting the kinetic barriers (remember the mission to save the colony from radiation? The armor is a similar color the the barriers in that mission), but I never got the orange glow outside of aesthetic reasons.

It drives me batty.