I think a clean way to do change "Smite Good" is to create a complete smite script for the feat "Smite Good". Next, disable the original Smite good feat for Clerics and Blackguards and have them gain the new version. I figure this may be the easiest way to allow the stacking of classes (Anti-Paladin and Blackguard) and possibly stack "Smite Infidel" with it.
From the get go, I'm not sure how to go about coding smite to only be eligible for melee and only on the first attack in a round.
Unfortunately, the smites are hardcoded.
I have a basic background in coding, but very rusty. I am ready to roll up my sleeves and work at it, with guidance.
Can't wait for Hellfire's horse pack so I can include a proper summoned mount
(Anti-paladins are different from Blackguards)





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