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Corrupted / Damaged save games :(


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#226
Sidney

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Legendairy314 wrote...

Great...I didn't know this was a glitch and just thought I would be using my own ingenuity to grab some coin. I only made 40 gold however, am I doomed?


I used it and had no issues but my wife's one dead game did occur not too long after she used this loophole.

#227
Wicked 702

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lavafrog22 wrote...

Had this problem the other day. No DLC, no cheats. Mine resulted from overloading camp vendor Bodahn Feddic. My first two playthroughs I sold my junk to different vendors and never had a problem. This time I sold everything to Bodahn and the problem appeared.

It appears to me that my problem relates to the total number of slots being used in the vendors inventory. I worked it back to where everything is fine until I sell him one more item.

As an poorly explained example: I sold him a health poultice which he already had some of in his own inventory. This item I sold goes under his "Junk" tab and takes up another inventory slot. If I save and reload now I get a corrupt save. If I leave the area and come back to check his inventory, that health poultice I sold is now shown under his "Buy Back" and "Useable Items" tabs. Exit his inventory and enter again and it is no longer under the "Buy Back". It remains under "Useable Items" and it hasn't been merged with the existing health poultices he already had in his inventory. Thus it still takes up an extra slot and if I save and reload I get a corrupt save. If I leave the area and come back a second time to check his inventory, however, that health poultice I sold has now been merged with the pre-existing ones. The extra slot is no longer used and if I save and reload I have no problems.

I reloaded my one-away-from-being-corrupt save several times to count the total number of inventory slots being taken up for Bodahn. The number changed around some due to armor switching from Tier 6 to Tier 7 (no idea why it does this). The range I came up with was from 366 to 372 slots being used.

Just out of curiosity for those who have done the crystal glitch, do identical crystals stack in one slot or does each crystal take up its own slot in the inventory? If each takes its own I can see where there might be a problem.

Anyway, maybe someone out there can try to recreate this glitch and prove I'm not as slow as Sandal.


WOW! Excellent post. Thank you very much for the information. I'll have to check for you tonight (as I did a little bit of this myself but not so much that I overloaded anything) and see what comes up. My first impression is to say that they do not stack so that would certainly lend evidence to what you've got.

Bioware: Here's some great data pretty much spelled out. I hope you can fix this one because it's truly not fair to the non-glitchers to have to constantly be worrying about how much each vendor is carrying.

#228
Sidney

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Wicked 702 wrote...

Bioware: Here's some great data pretty much spelled out. I hope you can fix this one because it's truly not fair to the non-glitchers to have to constantly be worrying about how much each vendor is carrying.


I've never hit this bug and never worried about it. There's a specific behavior that causes it but I'm not sure how short of people not selling and buying at each location. It seems like there are people who just load down Bohdan for reasons that escape me.

#229
Wicked 702

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Sidney wrote...

Wicked 702 wrote...

Bioware: Here's some great data pretty much spelled out. I hope you can fix this one because it's truly not fair to the non-glitchers to have to constantly be worrying about how much each vendor is carrying.


I've never hit this bug and never worried about it. There's a specific behavior that causes it but I'm not sure how short of people not selling and buying at each location. It seems like there are people who just load down Bohdan for reasons that escape me.


There are numerous resources online that indicate that if you sell lower level items to Bohdan, they will level up with you as you level. (Not all things mind you, anything special that locks in its level on spawn won't work.) It's sort of like the chest in the DLC. If you leave lower tier stuff in there it'll auto upgrade to higher tier stuff as the game goes on. These "resources" I mentioned suggest selling ALL your stuff to Bohdan to keep it all in a central location in case you need something back and so that the items level up. People that follow that advice will run into this problem as the game contains many more items than he can safetly hold....apparently.

#230
Sidney

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Wicked 702 wrote...

There are numerous resources online that indicate that if you sell lower level items to Bohdan, they will level up with you as you level. (Not all things mind you, anything special that locks in its level on spawn won't work.) It's sort of like the chest in the DLC. If you leave lower tier stuff in there it'll auto upgrade to higher tier stuff as the game goes on. These "resources" I mentioned suggest selling ALL your stuff to Bohdan to keep it all in a central location in case you need something back and so that the items level up. People that follow that advice will run into this problem as the game contains many more items than he can safetly hold....apparently.


Bad advice since there's not much stuff you want/need to level with you. The best armor remains the best armor so there's no edge to selling to Bohdan the bulk of your stuff.

#231
Wicked 702

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Sidney wrote...

Wicked 702 wrote...

There are numerous resources online that indicate that if you sell lower level items to Bohdan, they will level up with you as you level. (Not all things mind you, anything special that locks in its level on spawn won't work.) It's sort of like the chest in the DLC. If you leave lower tier stuff in there it'll auto upgrade to higher tier stuff as the game goes on. These "resources" I mentioned suggest selling ALL your stuff to Bohdan to keep it all in a central location in case you need something back and so that the items level up. People that follow that advice will run into this problem as the game contains many more items than he can safetly hold....apparently.


Bad advice since there's not much stuff you want/need to level with you. The best armor remains the best armor so there's no edge to selling to Bohdan the bulk of your stuff.


Perhaps...

The chest in the DLC will apparently take a weak crow dragger and level it up to a dragonbone one that has three rune slots so I'd say it has some worth.

#232
lavafrog22

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I tried to overload the tranquil merchant in Wonders of Thedas on a different playthrough but couldn't ever get the save to corrupt. I got it up to around 455 slots being used in his inventory and it loaded no problem. I'm guess I'll try to overload Bodahn on this different playthrough to see if the problem might be merchant specific or if other factors are involved.

#233
13Dannyboy13

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I'm a bit paranoid after losing about 200+ hrs from multiple characters, so what I've been doing is just keeping track of the money I'd get for selling items and just using the item dupe glitch to get that amount of gold. It seems that vendors being overloaded is a possible cause of the glitch, so I hardly sell them anything, it sucks to have to do it this way but since there is no patch for it (still....) there's not much choice.

I've lost a lot of faith in Bioware since EA bought it, I mean they're already releasing an expansion soon, which is good don't get me wrong, but fix the bugs that are causing people to lose their saves I mean wtf it's been months and they haven't fixed the save corruption issue or the dex bug. I'm seriously considering trading this in instead of spending more money on it to lose all my saves again, seems money means more than customers these days which is really sad. I hope ME2 isn't bug ridden as well (crosses fingers)

#234
Esteban 85 killer

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I have a question, might be stupid.  I finished the game on one save file no issues whatsoever.  I started a 2nd game, saved a couple times only about 10 hours didn't like how the character was going so I started a 3rd game.  About 25 hours into the 3rd character while playing bam!  A bunch of bars, vertically going across the screen.  I thought maybe I just needed to re-start, so I did and they didn't go away.  So for fun, I tried to load that 2nd one, BAM, happened instantly on that one too...So the question is, is this the same type of glitch everyone is seeing???? I tried to play with the bars, but it is totally annoying, and if I need to I can try to post a screen shot...THIS SUCKS!!

#235
AgelyssStrang3r

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...all save files corrupted on all characters.  so i deleted all my saves, started a new game and duncan's name appeared as "bhnp-100 duncan" or something like that? aha, back to Main Menu. tried loading the autosave. it was corrupted. deleted it. tried starting another new game. "damaged save file" when trying to start a new game??? finally deleted my profile and all items from the hard drive and recovered my profile. everything's working fine now...

Modifié par AgelyssStrang3r, 22 janvier 2010 - 05:38 .


#236
lavafrog22

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No luck trying to overload Bodahn on my different playthrough. I guess the inventory slots thingy from my other game was only the final link to producing my corrupt save. What happened before that to make it so the inventory could be overloaded I have no idea (and I'm sick of coming up with and testing ideas). Hopefully Bioware will have it fixed soon because some of you people are losing way too many game hours. I was lucky and only lost about 6.

#237
Esteban 85 killer

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Esteban 85 killer wrote...

I have a question, might be stupid.  I finished the game on one save file no issues whatsoever.  I started a 2nd game, saved a couple times only about 10 hours didn't like how the character was going so I started a 3rd game.  About 25 hours into the 3rd character while playing bam!  A bunch of bars, vertically going across the screen.  I thought maybe I just needed to re-start, so I did and they didn't go away.  So for fun, I tried to load that 2nd one, BAM, happened instantly on that one too...So the question is, is this the same type of glitch everyone is seeing???? I tried to play with the bars, but it is totally annoying, and if I need to I can try to post a screen shot...THIS SUCKS!!



OK SERIOUS ISSUE NOW!!!!  Ok, so I tried to play it again today.  Started a save file that didn't have the bars going across it..and of course after about 3 min they popped back on.  I started an entirely NEW character and BOOM the lines appeared during charater creation.  So I said screw it, lets play TIGER WOODS...GUESS WHAT NOW>>>> I got the red circle!!!! WTF is going on with this game??? Any chance this game screwed up my xbox entirely?????

#238
And Juan

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Esteban 85 killer wrote...

OK SERIOUS ISSUE NOW!!!!  Ok, so I tried to play it again today.  Started a save file that didn't have the bars going across it..and of course after about 3 min they popped back on.  I started an entirely NEW character and BOOM the lines appeared during charater creation.  So I said screw it, lets play TIGER WOODS...GUESS WHAT NOW>>>> I got the red circle!!!! WTF is going on with this game??? Any chance this game screwed up my xbox entirely?????


No.  The game would not have caused your console to Red Ring.  I think you can safely blame Microsoft and their shoddy hardware for that one.  Fortunately, the repair/replacement is relatively pain-free.  The turnaround time from you shipping out your console to getting it back is about 2 weeks.

#239
RighteousVehemence

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This save corruption just happened to me and I lost four hours of play time. I was very pissed but I feel lucky I haven't lost more. I read every previous post, and wow there are a lot of them, and a lot of you have lost staggering amounts of playtime, I'm sorry for your loss. I think it is the amount of inventory in any given in game storage, whether it be merchant or dlc storage area. I discovered a crystal exploit on my own where if I enter the tavern in Redcliffe and talk to Bella she will give me crystals. I then leave the building and reenter and she gives me more crystals. Repeat as necessary. But, this seems to add dramatically to the inventory problem. I don't help either because I keep older equipment in the Warden's keep chest in hopes of the items being upgraded to usefulness instead of selling them. Since I have a save that is four hours previous Grrrrrr... I will load that and systematically attempt to alleviate the inventory situation and use a money glitch I have read about in previous posts to make up for the items I will have to destroy instead of selling. Shame on Bioware for outsourcing their game. Really though you have to wonder how much these games are even tested nowadays. I've been having trouble with ammo and health regenerating class mods not working in Borderlands so I stopped playing that in the hopes that the game would be "patched". Now I find myself in a similar situation with this game. Good luck to all of you and I'll try to reply back on my success or failure.

#240
13Dannyboy13

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A bit off topic but if you want to upgrade weapons or armor and you have the gold for it, the smith at wardens keep will upgrade them. Sell the items to him then exit the shop screen then talk to him and you will see the weapons/armor upgraded and with slots for runes(and more expensive). Sometimes you have to leave the shop screen a few times to get all dragonbone items but it can save you from having to keep some gear in the chest. Oh and make sure you give him the Ageless Greatsword, it stays silverite but gets 2 rune slots!

#241
AgelyssStrang3r

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oh btw, i had maybe 50 hours altogether, lol.

#242
Sir dude of kent

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13Dannyboy13 wrote...

I'm a bit paranoid after losing about 200+ hrs from multiple characters, so what I've been doing is just keeping track of the money I'd get for selling items and just using the item dupe glitch to get that amount of gold. It seems that vendors being overloaded is a possible cause of the glitch, so I hardly sell them anything, it sucks to have to do it this way but since there is no patch for it (still....) there's not much choice.
I've lost a lot of faith in Bioware since EA bought it, I mean they're already releasing an expansion soon, which is good don't get me wrong, but fix the bugs that are causing people to lose their saves I mean wtf it's been months and they haven't fixed the save corruption issue or the dex bug. I'm seriously considering trading this in instead of spending more money on it to lose all my saves again, seems money means more than customers these days which is really sad. I hope ME2 isn't bug ridden as well (crosses fingers)


after all this would you "want to buy it?" ....

#243
man__wtf

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damit.. ive played about 35+ hours and corrupt.. i play another 30+ hours and corrupt AGAIN!!! AHHHHH!!! ive used all the glitches except the tome ones, but i havent updated the game yet. is it possible that thats all i need to do? during the korcari wilds i always talk to duncan a bunch of times and level up(glitch).. and then shales crystals.. mayb over 1000 gold not all at once though.. i have never been close to overloading bodhan either. should i throw this game away now?

#244
lavafrog22

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I think i've got it this time. I was able to recreate the corrupt save from overloading Bodahn (Camp) and then from overloading the Tranquil (Wonders of Thedas) on a different playthrough than my other corrupted game. Once again, no dlc, no cheats.

It comes down to the total "capacity" number (I like to think of it as "weight") of the objects in the vendors inventory. Basically add up all the weighted items in the inventory. From looking at the inventory you come up with the following:

- under "Weapons" tab: each individual item, except arrows and bolts, has a weight of 1. Say 5 crossbows are in one slot, total weight = 5. For arrows and bolts, no matter how many of each, the weight = 1 for each slot used. 74 fire arrows = 1(if all in same slot).

- under "Armor" tab: each individual item has a weight of 1.

- under "Accessories" tab: each individual item has a weight of 1.

- under "Useable Items" tab: individual items do NOT count towards the total, only each slot counts as 1. Just like arrows and bolts.

- under "Crafting" tab: individual items do NOT count towards the total, only each slot counts as 1.

- under "Other" tab: Runes - each individual rune counts as 1. Gifts - each individual gift counts as 1. Gems - each gem does NOT count, only the slot as 1. Each Silk Carpet, Silver Chalice, Engraved Silver Bowl, and Fancy Vase count as 1. Each Private Document, Blank Vellum, Werewolf Pelt, Drake Scale, and Wolf Pelt do NOT count, only the slot does as 1. (I don't know about other objects under this tab as I didn't use them).

- under "Junk" tab: follows the same rule as if it were under it's normal tab.

You basically see all this when you purchase something from a vendor. The first item you purchase will always create a new slot in your inventory and increase your characters "capacity" number by 1. If you purchase one more of the same item, your capacity number will go up by 1 if the item has weight, or it will stay the same if the item has no weight.



Anyway, after that confusing mess, when you add up all the correct items and slots you'll come up with the current capacity number or weight of the vendors inventory. You want this number to be 548 or below. I've found that both Bodahn and the Tranquil at Wonders of Thedas have maximum capacity numbers of 548.(I'd say all vendors are probably the same but not sure since I haven't checked). Go over this by just one and your next save will be corrupt.



One thing you have to watch for is how a vendors inventory handles items you just sold him. As an example, say a vendors inventory capacity number is currently 400. Say you go and sell him 75 different individual items, many of which he already has in his inventory and many of which have no weight like poultices, balms, and crafting stuff. Each different item will now take up its own slot under the "Junk" tab of the vendor. Each slot has a weight of 1 so his new current capacity number is 475. You then leave the area and go around killing stuff for the next couple of hours. You decide to go back and sell your new loot to the same vendor. You sell him 75 more different individual items. These new items each take up an individual slot under "Junk". Since this is your very next visit to the same vendor, the previous 75 items you sold will now be under the vendors "Buy Back" tab(which I don't think means squat towards the total capacity number) and under whatever tab you sold them from. If you look you'll notice that each of the previous 75 will still be in its own separate slot.(Say you sold a health poultice and the vendor already had 8 health poultices in his inventory. The one you sold will be shown in its own separate slot right below the vendors 8). The previous 75 and the current 75 items all have their own separate slots, therefore , the current capacity number would be 550. If you save now or anytime before leaving the area and returning, your save will be corrupt. However, if you leave the area and then return, the first batch of 75 items you sold will now be merged with the vendors stock which lowers the capacity number for the items that were weightless.(the 1 health poultice has merged with his 8, making 9 in one slot). A save now will be fine as long as enough items merged so the capacity number went to 548 or below. (I apologize for being terrible at explaining things.)

Not sure if this is the cause of a lot of the problems because overloading a vendor this much takes some work. I'm curious to know how many crystals people are selling from the glitch. Anyway, if anyone is able to overload a different vendor, let us hear the results. Hope this helps somebody.




#245
lavafrog22

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Summary: (# slots for arrows and bolts under "Weapons") + (# of rest of items under "Weapons") + (# items under "Armor") + (# items under "Accessories") + (# slots under "Useable Items") + (# slots under "Crafting") + (# runes under "Other") + (# gifts under "Other") + (# slots for gems under "Other") + (# silk carpet, silver chalice, engraved silver bowl, and fancy vase under "Other") + (# slots for private documents, blank vellum, werewolf pelt, drake scale, and wolf pelt under "Other") + (appropriate # of slots or items depending on what type of item under "Junk") = 548 or less, GOOD SAVE!.......= 549 or more, CORRUPT SAVE!

#246
lavafrog22

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Overloaded Varathorn, the Dalish Camp merchant. Same result.....corrupt save if his capacity number gets over 548.

#247
Brawler44

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Well, I appreciate your efforts to pinpoint the bug. But I think as a customer I (and you too) should get a product which has no errors in it. EA and BioWare are the ones responsible and they should work 24/7 to fix this annoying bug that prevents me and who knows how many others from playing DAO without a fear of save game files being corrupted.



I've just had enough of this. I'll go back to the vendor that I bought DAO from and I'll demand my money back and I'll also demand my money back from the add-on I bought from Xbox Live. I'll even contact the Finnish consumer agency if I have to. There are several other games I can play without wasting 10-200 hours of my life for nothing.

#248
whitefox909

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To lavafrog22: Your dedication and patience should earn you a place in Bioware QA, should you possess the stoic self-loathing required to weather the hate storms (have you SEEN the return to ostagar forums?). I believe I overloaded my storage chest at the soldier's peak dlc, though I honestly lack the patience or bravery to go back and test it. I did go back and clear it below 548 and have been running problem free for ten hours or so. Thanks for all your help; I shall sing your praises from Dragon's Peak and other such role playey silliness.



Still, I wonder how some have lost all saves to corruption, even before they overloaded anything?



Anyone lose all their saves that doesn't think they overloaded a vendor (perhaps from early in the game, before or without using any glitches/exploits)?

#249
levyjl1988

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Got my first data corruption. I'm afraid to load up my other character saves as it may do the same to the others. Bioware I just lost respect for you as a development team. You are simply not addressing fan issues and technical problems. Well at least I just have three more achievements to go then F*** this game. Not sure if I'm gonna pick up Awakening, who knows when there will be yet a glitchful event. I wonder if I upload my corrupted save to Awakening. I'm pretty sure something f***** up will arise.



At least I can rely on NaughtyDog, Infinity Ward, and other developers. They make great games and address technical issues.

#250
roleypoley86

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any news from ea or bio?