antique_nova wrote...
Mastertortilla27 wrote...
antique_nova wrote...
xLiKx wrote...
BeanieBat wrote...
Not if he has more than one account on the store or other people to get them too... which I'm pretty sure he does, as he had multiple Tali lithos up after the final '1 per customer' release...
i guess Bioware cna make it harder by limiting it to one per household instead of customer. reselling lithos as soon as he gets order confirmation is kinda sickening.
They would have to limit to one per IP address.
They could do that, but then you have the problem of people just logging in with several different computers, which would only make them able to purchase more lithos faster.
No, because everyone in the same household uses the same internet, unless you all use different USB sticks with internet capabilities from different companies i think.
Lots of problems with IP based solutions, the big two are this;
Older ISPs (like AOL) route multiple users through a single public IP; in AOLs old days, an entire city could be jammed through a single IP and then passed around AOLs internal IPs (much like your own home network). Some still use this approach in markets that arent being upgraded as fast as others
The second is the easy one; I can force change my IP at home any time I want, as many times as I want. It's braindead simple and almost every ISP lets you do it and will tell you how to do it (If you arent savvy enough to just google it)
IPs just don't work, shipping/billing address is about their best limiter, and of course, even that has loop holes (could send to friends, family, etc).