TopcatPlayer wrote...
No word on actual RPing elements like hacking and looting. I literally face palmed.
I literally facepalmed.
Modifié par Upsettingshorts, 06 juin 2011 - 11:14 .
TopcatPlayer wrote...
No word on actual RPing elements like hacking and looting. I literally face palmed.
Modifié par Upsettingshorts, 06 juin 2011 - 11:14 .
Ricinator wrote...
sympathy4saren wrote...
Clonedzero wrote...
i really dont understand. people are screaming about them not showing indepth dialogue in a 2 minute trailer at a press conference? really?
do you people not understand what this was?
No, we see pretty clearly this is a shooter.
yes they have indeed put RP and STORY to a back seat... considering they are making the final game a starting point for new people?? ****** off Bioware
Chris Priestly wrote...
Have people seen the newer Interview with Casey on Gametrialers? While still likely not enough RPG for you, it is pretty cool.
Keep it on continual play to see part 2. {smilie}
{smilie}
Guest_PurebredCorn_*
LolUpsettingshorts wrote...
TopcatPlayer wrote...
No word on actual RPing elements like hacking and looting. I literally face palmed.
I literally facepalmed.
Modifié par Someone With Mass, 06 juin 2011 - 11:18 .
What, so not wanting people who picked up your game and are new to the series get a bit acquainted with everything is a bad thing? I understand if the game starts out with a long wall of scrolling text, but so far there's no sign of that.Ricinator wrote...
considering they are making the final game a starting point for new people?? ****** off Bioware
crackseed wrote...
sympathy4saren wrote...
Phaedon wrote...
If you were keeping up with ME3 you would actually learn that they are improving RPG elements.
Pretty sure everyone knows about that. Pretty sure everyone knows this is a shooter, though.
I saw this path, and I tried to divert it.
My apologies for getting a bit more into this, but you're so full of poop your eyes are brown.
All you have done in every thread I have seen is parrot other people and spit the same line "ME is a shooter now" - you haven't contributed anything important, thought provoking or even resembling strong evidence to support it. You simply believe ME is a shooter now for some reason and pretend that you have been crusading to fix it.
Take some note of what people like Beef or Polite are doing - that's how you debate and make your points known, even if you disagree - not base one liners like you're bringing to the table.
Upsettingshorts wrote...
TopcatPlayer wrote...
No word on actual RPing elements like hacking and looting. I literally face palmed.
I literally facepalmed.
alx119 wrote...
It's just an E3 presentation... they can't show you the whole game with just a couple of demos man. RPG takes time in a game, and time is precisely what you must economize in a press conference as big as this one.
Modifié par Ixalmaris, 06 juin 2011 - 11:20 .
TopcatPlayer wrote...
Chris Priestly wrote...
Have people seen the newer Interview with Casey on Gametrialers? While still likely not enough RPG for you, it is pretty cool.
Keep it on continual play to see part 2.
oh.... no. The guy descibes RPing as basically same powers just more variety. No word on actual RPing elements like hacking and looting. I literally face palmed. I was hoping they'd have something to rival the stat system in ME1, i want more variety than even that had to offer (which was a lot).
Your new to the forums. Thats not how these guys work.Commander Shep4rd wrote...
Plays like a shooter,Looks like a shooter,IS a shooter, a shooter/rpg hybrid.
It plays like a shooter because THATS how the combat works
the ´´RPG ´´ is in stats, customization, interactive dialogue with character building, leveling, skill trees etc.
All they are showing is the improved combat,in later trailers we´ll probably learn more about it,or better yet BE PATIENT AND WAIT FOR THE GAME TO COME OUT AND PLAY IT, then you can complain freely about eanything you want.
Mr.BlazenGlazen wrote...
Your new to the forums. Thats not how these guys work.Commander Shep4rd wrote...
Plays like a shooter,Looks like a shooter,IS a shooter, a shooter/rpg hybrid.
It plays like a shooter because THATS how the combat works
the ´´RPG ´´ is in stats, customization, interactive dialogue with character building, leveling, skill trees etc.
All they are showing is the improved combat,in later trailers we´ll probably learn more about it,or better yet BE PATIENT AND WAIT FOR THE GAME TO COME OUT AND PLAY IT, then you can complain freely about eanything you want.
Commander Shep4rd wrote...
Plays like a shooter,Looks like a shooter,IS a shooter, a shooter/rpg hybrid.
It plays like a shooter because THATS how the combat works
the ´´RPG ´´ is in stats, customization, interactive dialogue with character building, leveling, skill trees etc.
All they are showing is the improved combat,in later trailers we´ll probably learn more about it,or better yet BE PATIENT AND WAIT FOR THE GAME TO COME OUT AND PLAY IT, then you can complain freely about eanything you want.
jakal66 wrote...
We need to see some footage of these so called enhance RPG elements we've heard so much about...period.That will end this debate and start another one.
Modifié par solmyr-fr, 06 juin 2011 - 11:26 .
Ixalmaris wrote...
"Harder hitting weapons"
"Blend of Action and Cinematics"
"Holographic blade"
In the whole 5 minute stream he says only one sentence about the RPG elements that "You can choose the version of the power that you want"
But you already had that in ME1 and 2 for the high level power. Is that your "enhanced RPG elements"?
BeefoTheBold wrote...
Yes, you unsuccessfully tried to do the same sort of thing that I did.
I say unsuccessfully because everything we know about the ME universe we learned in ME1.
1. Where's the Mass Relays come from? What was their purpose? Who created them?
2. What happened to the Protheans?
3. What's the Conduit?
4. What is Indoctrination?
5. What's the Krogan War?
6. Where's the Citadel Council come from?
7. How did humanity find their way onto the galactic stage?
8. Why'd Saren turn bad?
9. Who are the Quarians, Turians, Batarians, Rachni, etc.
10. What caused the Rachni War?
11. What's the purpose of the Presidium?
12. What is the purpose of the Keepers?
13. The Reapers even exist.
14. The Galactic Clensing cycle.
etc. ALL of these things and more we learned in the FIRST game. We learn nothing new except who the Collectors are in the second game. The plot doesn't advance at all. Everything that we love about the Mass Effect storyline with the exception of the Collectors came about as a result of game #1.
Therefore, it's very accurate to say that the story of game #2 was a little weak. It didn't advance the plot significantly. We didn't find out much about the origins of the Reapers or why they hate organics so much. We didn't find out much about how to fight them.
Basically the entire game was spent assembling a team for that suicide mission.
Not saying that the game didn't have some big time strong points. The graphical improvement for example, and a couple of the destinations were cool. The game improved BIG TIME on the side missions.
But the story was weak.
Upsettingshorts wrote...
TopcatPlayer wrote...
No word on actual RPing elements like hacking and looting. I literally face palmed.
I literally facepalmed.