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So, where is the roleplaying?


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#401
Darthbill52

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Jarrett Lee wrote...

We're just winding up the marketing machine into gear - E3 being the first big coming out for the larger community. Plenty of months to go and we intend to do deeper dives into the kinds of info and content you guys (the core fans) want to hear more about.


Thats what i figured, we now have it from the horses mouth, this is just the tease with more info coming.  See no need to panic 

#402
Anihilus

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We'll hear more soon. I particularly want to hear about the sys reqs and the drm (if any). Can't wait for the game :P

#403
ramnozack

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Chris Priestly wrote...

I'm sorry, you are asking "where is the roleplaying" in the (roughly) 3 minutes of in-game video you have seen so far?

Seriously?




:devil:


People will whine no matter what on this forum. How are they supposed to show off a game's whole rpg system in 3 MINUTES get real people. Just wait for E3 to actually start before whining and saying it will suck.

#404
RyuGuitarFreak

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x-Legion-x wrote...

RPG elements -

EXP per kill

Alot Of Loot

Big skill trees

High Level Caps

I see none of these in the demo

why does everyone want to make shooter games, I still think
ME1 will always have the best RPG elements

So, that's what you think are core RPG elements? Are you a WOW player? ME1 best RPG elements?

Kids these days...

Damn you haters, RPGs are and always will be about interacting your character with a story. Game systems are means to support the interaction with a story, not the other way. Have you guys never played pen and paper RPG? Did you play to level up characters and get lots of loot and gold, etc? Then you're doing it wrong.

And guess what? Mass Effect does the player interaction with a story in a level never seen before to 3 separate video games taking the illusion of choice to a new level becoming a standard on the genre.

Image IPB

If you want loot, exp, skill tress, high level caps, millions of quests, not a roleplaying game, wait a little, Diablo 3 is coming.

Peace.

:lol:

#405
theelementslayer

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Darthbill52 wrote...

Jarrett Lee wrote...

We're just winding up the marketing machine into gear - E3 being the first big coming out for the larger community. Plenty of months to go and we intend to do deeper dives into the kinds of info and content you guys (the core fans) want to hear more about.


Thats what i figured, we now have it from the horses mouth, this is just the tease with more info coming.  See no need to panic 




But thats what these forums do best. Honestly I was impressed with alot of it. The visuals were much better, the sound was much better, ooo I loved that mattocks punching sound. I wish I could have seen more of the krogran female but ah well she looked totally hot. :wub:

As for the Role playing events, casey said they were working on them, so did Christina, so has now Lee. Youd think they be working on them and not streamlining them wouldnt you. In the ME2s marketing they said they had streamlined them and they did. Now they say they are working on them and you guys think they are streamlining them again. 

Bottom line, dont panic and enjoy ME for what it is so far, it looks amazing to me.

#406
addiction21

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Murmillos wrote...

addiction21 wrote...

Bad choice of words there.

It will now be turned around as people state they are your core group of fans and you must do what they want you to do, how they want you to do them, and in their timeframe.


Really? Just because we been wanting to ask something as simple has "throw us a RPG bone" this time around some how now means he needs to be our servant?


Good job at missing the point. Do you try or are you just a natural?

#407
Occulo

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JayhartRIC wrote...
You can play a middle of the road Shep in ME2.  I've done it multiple times.  Play your Shepard the way you want to play them and stop worrying about 2 standoffs at the end of the game.  I enjoyed my playthroughs much more when I say what I wanted instead of worrying about my alignment.  

The first time I played ME2, I did play naturally. And it was fun. Until I found out that Miranda hated me because I wasn't pretentious enough (Mordin, you are Hitler) and/or wimpy enough (it's fine Jack, you can threaten my life while I offer to transport you away from an exploding prison in space) in situations wholly unrelated to her contempt of Jack.


Sidney wrote...

I think the ability to fail in the game is a huge missing element in games overall so any glimmer of that makes me feel good.

I can accept failing because of choices I made that were related to the failure. I spared the rachni in ME1, for example. If I get killed by a rachni husk in ME3 I don't mind. Because it makes sense. Failing to bring reason to Jack and Miranda because I didn't tell the Admiralty Board "TALI'S FATHER DID IT" doesn't make sense.


Sidney wrote...

I've said this before, look at it as credibility.  If a Ghandi threatens you so you buy the threat? No, why not? He's a good guy. What if the local drug cartel thugs does? Yeah, I'm think he's got credibility based on his history.

I can concede to that. The thing is, Shepards with good paragon or renegade credibility get special, powerful choices (perfectly reasonable) while Shepards with mixed credibilities don't get any neutral clinchers because they weren't one-sided the majority of the game.


Whatever666343431431654324 wrote...

Not to mention, some of the neutral response are much more rewarding that the paragon/renegade responses. Sure you can charm/threaten a suspect into talking but you get the true renegade Shepard by not selecting the magic red text and beating him unconcious.

Many of the neutral choices I preferred, and I did choose them. And then the game punishes me for choosing the middle road by making Miranda hate me for not being holier-than-thou or douchey enough.


I hope I didn't step on anyone's toes with all that. I respect the opinions put forth here, and if I don't change any minds I don't change any minds.

Anyway I can't wait to see what changes are lines up for Mass Effect 3.

#408
sp0ck 06

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RyuGuitarFreak wrote...

x-Legion-x wrote...

RPG elements -

EXP per kill

Alot Of Loot

Big skill trees

High Level Caps

I see none of these in the demo

why does everyone want to make shooter games, I still think
ME1 will always have the best RPG elements

So, that's what you think are core RPG elements? Are you a WOW player? ME1 best RPG elements?

Kids these days...

Damn you haters, RPGs are and always will be about interacting your character with a story. Game systems are means to support the interaction with a story, not the other way. Have you guys never played pen and paper RPG? Did you play to level up characters and get lots of loot and gold, etc? Then you're doing it wrong.

And guess what? Mass Effect does the player interaction with a story in a level never seen before to 3 separate video games taking the illusion of choice to a new level becoming a standard on the genre.

Image IPB

If you want loot, exp, skill tress, high level caps, millions of quests, not a roleplaying game, wait a little, Diablo 3 is coming.

Peace.

:lol:


/signed by god signed

#409
Eldareus

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What exactly were the great RPG elements of Mass effect 1 that everyone is yammering about. Pointless amount of weapons, armors, mods,and bullets that overflowed in a inventory scroll window. More skill points to invest in that really didn't make matter where you could 1 or 2 shot most opponents halfway towards the end of the game anyways. The conversation wheel was the same, NPC interactions seemed about the same. The paragon/renegade decisions were about the same. Only real advantage may have been the Virmire choice of who survives, if Wrex lives or dies and if you save or fry the council.

What I do know is the game play in ME 2 was vastly improved upon and I really didn't miss the not having an inventory of pointless junk, or getting frustrated trying to traverse a mountain range in my Mako just to explore some space debris that add more pointless junk to my inventory. I didn't miss the recycled building interiors or caves or how simplistic and repetitive the combat was. Overall the storyline was better in ME 1 and boasts bigger map areas, but ME 2 was the more enjoyable game, in my opinion.

At the end of the day Mass effect 3 is going to have a excellent storyline with fantastic game play and I am so looking forward to the day when I fire this game up on my PC.

#410
RyuGuitarFreak

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theelementslayer wrote...

Darthbill52 wrote...

Jarrett Lee wrote...

We're just winding up the marketing machine into gear - E3 being the first big coming out for the larger community. Plenty of months to go and we intend to do deeper dives into the kinds of info and content you guys (the core fans) want to hear more about.


Thats what i figured, we now have it from the horses mouth, this is just the tease with more info coming.  See no need to panic 




But thats what these forums do best. Honestly I was impressed with alot of it. The visuals were much better, the sound was much better, ooo I loved that mattocks punching sound. I wish I could have seen more of the krogran female but ah well she looked totally hot. :wub:

As for the Role playing events, casey said they were working on them, so did Christina, so has now Lee. Youd think they be working on them and not streamlining them wouldnt you. In the ME2s marketing they said they had streamlined them and they did. Now they say they are working on them and you guys think they are streamlining them again. 

Bottom line, dont panic and enjoy ME for what it is so far, it looks amazing to me.

That's the problem here. Instead of talking about what was shown they about complain what wasn't there like it won't be in the game there in the end.
It was the very first footage we've seen with almost and year of development ahead and they want everything already. LOL
There were plenty of things discussed within the Game Informer we haven't seen there. So much panic, hyperbole and hysteria for nothing. Geez

#411
Eragondragonrider

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sp0ck 06 wrote...

RyuGuitarFreak wrote...

x-Legion-x wrote...

RPG elements -

EXP per kill

Alot Of Loot

Big skill trees

High Level Caps

I see none of these in the demo

why does everyone want to make shooter games, I still think
ME1 will always have the best RPG elements

So, that's what you think are core RPG elements? Are you a WOW player? ME1 best RPG elements?

Kids these days...

Damn you haters, RPGs are and always will be about interacting your character with a story. Game systems are means to support the interaction with a story, not the other way. Have you guys never played pen and paper RPG? Did you play to level up characters and get lots of loot and gold, etc? Then you're doing it wrong.

And guess what? Mass Effect does the player interaction with a story in a level never seen before to 3 separate video games taking the illusion of choice to a new level becoming a standard on the genre.

Image IPB

If you want loot, exp, skill tress, high level caps, millions of quests, not a roleplaying game, wait a little, Diablo 3 is coming.

Peace.

:lol:


/signed by god signed

NO I gave up the WOW CRACK please no ME is great loved ME2 even more. Give me some cool looking armor and awesome weapons, a story the makes my choices mean something, and Im tickled pink. Didnt use much of my skills in ME2 except on oh sh@t moments so dont really care about them. 

#412
sympathy4saren

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Nohvarr wrote...

sympathy4saren wrote...

I wonder how the shooter crowd would react if combat was gutted down


1. We calmly and respectfully pointed out the problems with ME 1 combat and got the improvements shown in 2 and now 3.

2. Give me actual evidence that the RPG is being gutted from ME 2 to ME 3.


What is there really to gut anymore? The dialogue wheel? Lol. We are expecting lots of good things rpg wise...hopefully we will see some good looting demonstrations, an example of inventory and statistics screens. You know, for full customization of everything and every effect down to a percentage.

Show me evidence real rpg elements are in this game. Because after DA2, lots of people don't take BioWare by their word. If they want to fully turn Mass Effect over to the shooter fanboys after ME3, that's cool.

#413
theelementslayer

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sympathy4saren wrote...

Nohvarr wrote...

sympathy4saren wrote...

I wonder how the shooter crowd would react if combat was gutted down


1. We calmly and respectfully pointed out the problems with ME 1 combat and got the improvements shown in 2 and now 3.

2. Give me actual evidence that the RPG is being gutted from ME 2 to ME 3.


What is there really to gut anymore? The dialogue wheel? Lol. We are expecting lots of good things rpg wise...hopefully we will see some good looting demonstrations, an example of inventory and statistics screens. You know, for full customization of everything and every effect down to a percentage.

Show me evidence real rpg elements are in this game. Because after DA2, lots of people don't take BioWare by their word. If they want to fully turn Mass Effect over to the shooter fanboys after ME3, that's cool.


So what are "real" RPG elements to you. In my opinion its playing a role and having the choices have consequence in said role I play. That is what defines an RPG for me. Though I hate having the whole wtf is an RPG discussion please, enlighten us less intelligent ones. 

Please:wizard:

#414
ramnozack

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RyuGuitarFreak wrote...

x-Legion-x wrote...

RPG elements -

EXP per kill

Alot Of Loot

Big skill trees

High Level Caps

I see none of these in the demo

why does everyone want to make shooter games, I still think
ME1 will always have the best RPG elements

So, that's what you think are core RPG elements? Are you a WOW player? ME1 best RPG elements?

Kids these days...

Damn you haters, RPGs are and always will be about interacting your character with a story. Game systems are means to support the interaction with a story, not the other way. Have you guys never played pen and paper RPG? Did you play to level up characters and get lots of loot and gold, etc? Then you're doing it wrong.

And guess what? Mass Effect does the player interaction with a story in a level never seen before to 3 separate video games taking the illusion of choice to a new level becoming a standard on the genre.

Image IPB

If you want loot, exp, skill tress, high level caps, millions of quests, not a roleplaying game, wait a little, Diablo 3 is coming.

Peace.

:lol:


What grinding lvl 1 dog sized rats till u lvl up so u can go kill lvl 3 goblins isn't fun?!?!!!??!!! How about stealing everything you have off a corpse or someone's chest that they left randomly in a skeleton filled dungeon. But of course let us not forget killing cows for 3 hours to make yourself some leather boots you'll replace in an hour of making them =/

Anyway I like the current system they have going in ME 2 the only thing wrong with ME 2 was that the skill trees really weren't Impressive. You could max out almost every power u had in ME 2 we need more choice in ME 3 also the global CD system was kinda messed up. It pigeonholed classes like Solider and Vanguard into using 1 power most of the time. But i have high hopes that will change in ME 3.

#415
Gravbh

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theelementslayer wrote...

sympathy4saren wrote...

Nohvarr wrote...

sympathy4saren wrote...

I wonder how the shooter crowd would react if combat was gutted down


1. We calmly and respectfully pointed out the problems with ME 1 combat and got the improvements shown in 2 and now 3.

2. Give me actual evidence that the RPG is being gutted from ME 2 to ME 3.


What is there really to gut anymore? The dialogue wheel? Lol. We are expecting lots of good things rpg wise...hopefully we will see some good looting demonstrations, an example of inventory and statistics screens. You know, for full customization of everything and every effect down to a percentage.

Show me evidence real rpg elements are in this game. Because after DA2, lots of people don't take BioWare by their word. If they want to fully turn Mass Effect over to the shooter fanboys after ME3, that's cool.


So what are "real" RPG elements to you. In my opinion its playing a role and having the choices have consequence in said role I play. That is what defines an RPG for me. Though I hate having the whole wtf is an RPG discussion please, enlighten us less intelligent ones. 

Please:wizard:


No +2 willpower leather belt, no rpg.

#416
Commander Shep4rd

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theelementslayer wrote...

sympathy4saren wrote...

Nohvarr wrote...

sympathy4saren wrote...

I wonder how the shooter crowd would react if combat was gutted down


1. We calmly and respectfully pointed out the problems with ME 1 combat and got the improvements shown in 2 and now 3.

2. Give me actual evidence that the RPG is being gutted from ME 2 to ME 3.


What is there really to gut anymore? The dialogue wheel? Lol. We are expecting lots of good things rpg wise...hopefully we will see some good looting demonstrations, an example of inventory and statistics screens. You know, for full customization of everything and every effect down to a percentage.

Show me evidence real rpg elements are in this game. Because after DA2, lots of people don't take BioWare by their word. If they want to fully turn Mass Effect over to the shooter fanboys after ME3, that's cool.


So what are "real" RPG elements to you. In my opinion its playing a role and having the choices have consequence in said role I play. That is what defines an RPG for me. Though I hate having the whole wtf is an RPG discussion please, enlighten us less intelligent ones. 

Please:wizard:

If that was the definition of an RPG then VERY FEW games could be considered rpgs.

Modifié par Commander Shep4rd, 07 juin 2011 - 03:05 .


#417
Comsky159

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You guys complaining already just need to shut up and wait.

#418
Solid N7

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RyuGuitarFreak wrote...

x-Legion-x wrote...

RPG elements -

EXP per kill

Alot Of Loot

Big skill trees

High Level Caps

I see none of these in the demo

why does everyone want to make shooter games, I still think
ME1 will always have the best RPG elements

So, that's what you think are core RPG elements? Are you a WOW player? ME1 best RPG elements?

Kids these days...

Damn you haters, RPGs are and always will be about interacting your character with a story. Game systems are means to support the interaction with a story, not the other way. Have you guys never played pen and paper RPG? Did you play to level up characters and get lots of loot and gold, etc? Then you're doing it wrong.

And guess what? Mass Effect does the player interaction with a story in a level never seen before to 3 separate video games taking the illusion of choice to a new level becoming a standard on the genre.

Image IPB

If you want loot, exp, skill tress, high level caps, millions of quests, not a roleplaying game, wait a little, Diablo 3 is coming.

Peace.

:lol:


^^^ THIS



Image IPB

#419
RAF1940

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Ixalmaris wrote...

JeffZero wrote...

Do you guys not realize this is what was mostly shown for ME2 at E3 2009 as well?


ME2 was already a streamlined action game. The Devs said that they wanted to bring back RPG elements compared to ME2. Empty promises if you ask me.

Aztag09 wrote...

right now they're selling the action
portions of it, and when it get closer to March, they'll be discussing
more and more about the RPG elements


Thats what people thought when they showed action DA2, too. And we all know the result.


I, for one, really hope it has many more RPG elements. I don't want another action game. My PC will be firing Battlefield 3 on all cylinders for that fix. :D

#420
Sidney

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Occulo wrote...

 The thing is, Shepards with good paragon or renegade credibility get special, powerful choices (perfectly reasonable) while Shepards with mixed credibilities don't get any neutral clinchers because they weren't one-sided the majority of the game.



...and I agrree with this to an extent. BG2 where being 100% evil or 100% good was much better than biejng neutral. KoTOR had a similar reward for Light/Dark. DAO had the gains from being friends and DA2 has the ally/rival thing. I don't like that the all or nothing types get all the best benefits and that the shaes of grey characters get hung out dry.

#421
sympathy4saren

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theelementslayer wrote...

sympathy4saren wrote...

Nohvarr wrote...

sympathy4saren wrote...

I wonder how the shooter crowd would react if combat was gutted down


1. We calmly and respectfully pointed out the problems with ME 1 combat and got the improvements shown in 2 and now 3.

2. Give me actual evidence that the RPG is being gutted from ME 2 to ME 3.


What is there really to gut anymore? The dialogue wheel? Lol. We are expecting lots of good things rpg wise...hopefully we will see some good looting demonstrations, an example of inventory and statistics screens. You know, for full customization of everything and every effect down to a percentage.

Show me evidence real rpg elements are in this game. Because after DA2, lots of people don't take BioWare by their word. If they want to fully turn Mass Effect over to the shooter fanboys after ME3, that's cool.


So what are "real" RPG elements to you. In my opinion its playing a role and having the choices have consequence in said role I play. That is what defines an RPG for me. Though I hate having the whole wtf is an RPG discussion please, enlighten us less intelligent ones. 

Please:wizard:


I will begin with one, only one, small example. Sound fair? This thing is in every rpg...it is a place you hold your stuff...a place to check and analyze statistics...

Think of an rpg. Think of what is in it. It starts with an "I", and ends in "nventory". Do you know of an rpg without one, other than tps claiming to be an rpg?

Modifié par sympathy4saren, 07 juin 2011 - 03:12 .


#422
RAF1940

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Solid N7 wrote...

RyuGuitarFreak wrote...

x-Legion-x wrote...

RPG elements -

EXP per kill

Alot Of Loot

Big skill trees

High Level Caps

I see none of these in the demo

why does everyone want to make shooter games, I still think
ME1 will always have the best RPG elements

So, that's what you think are core RPG elements? Are you a WOW player? ME1 best RPG elements?

Kids these days...

Damn you haters, RPGs are and always will be about interacting your character with a story. Game systems are means to support the interaction with a story, not the other way. Have you guys never played pen and paper RPG? Did you play to level up characters and get lots of loot and gold, etc? Then you're doing it wrong.

And guess what? Mass Effect does the player interaction with a story in a level never seen before to 3 separate video games taking the illusion of choice to a new level becoming a standard on the genre.

Image IPB

If you want loot, exp, skill tress, high level caps, millions of quests, not a roleplaying game, wait a little, Diablo 3 is coming.

Peace.

:lol:


^^^ THIS



Image IPB


Best posts ever.

#423
Whatever42

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Occulo wrote...

I hope I didn't step on anyone's toes with all that. I respect the opinions put forth here, and if I don't change any minds I don't change any minds.

Anyway I can't wait to see what changes are lines up for Mass Effect 3.


Actually, I think that 90% of this forum recognizes that the paragaon/renegade system is limiting because we do end up playing to have the points for those big decisions. Regardless that we CAN play otherwise, letting a teammate die when we can game the system and save them is just too tempting.

A relationship based system is probably more rewarding. However, I doubt we'll see a change in it now, unless its subtle.

#424
Shimmer_Gloom

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E3 Is about seducing the media, and through them, potential players. Are inventory screens sexy? Are holographic blades that materialize out of your hand sexy?

/WIN

Mass Effect is action first, rpg second. They said they are beefing the RPG from ME2. It will be there. If you don't trust Bioware whay are you on their forums?!

#425
Jaron Oberyn

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Jarrett Lee wrote...

We're just winding up the marketing machine into gear - E3 being the first big coming out for the larger community. Plenty of months to go and we intend to do deeper dives into the kinds of info and content you guys (the core fans) want to hear more about.


So you've just admitted that you were using this e3 to gain the favor of the shooter crowd then? I'm guessing thats what you mean by the "larger community".

You do realize that your second statement is something that you guys have been saying for a long time now? Are we supposed to just blindly take what you say with more than a grain of salt until we purchase the game and find out it wasn't what you guys said it would be? You all keep talking about the deep, rich RPG elements you're going to be adding, but so far we've seen nothing at all. Yet magazines, and now videos, have been raving about the games improved combat. Put yourself in our shoes. What would your reaction be to that? The most we've got for "rich rpg elements" right now is that we can evolve powers into one of two variations. Hardly an improvement since this was what ME2 did.

-Polite