Yeah, u should be ashamed for enjoying a game for its content rather than the way it looks. Who are you to look at the characters for the personality rather than the appearance?! It's people like you that make Bioware more focused on character and plot development rather than giving us REAL fans eyecandy!DaringMoosejaw wrote...
Ghost-621 wrote...
Thanks a lot you herp-derp "casual (idiot)" gamers. You ruined a good character.
Yeah, it sucks to be a gamer who's experience with a game isn't totally ruined by character reskins. I wish I could find a minor detail in games that could send me on a zealous warpath and rendered me unable to enjoy a game because of the stick wedged firmly in my ass.
Was that... ...Ashley?
#1001
Posté 09 juin 2011 - 04:42
#1002
Posté 09 juin 2011 - 05:02
Nohvarr wrote...
Her hair is out of her eyes, they showed her face in another Clip and there was no Hair covering her face. Also, that's not a catsuit, catsuits don't have 'Liquid Body Armor" over the chest, legs, hips back and shoulders.
In this picture, her hair is nearly identical to the shoulder length hairstyle you can choose for female Shepard. Some of those hairstyles were also impractical-- and weird. *sigh* maybe I am missing something. She looks fine.
#1003
Posté 09 juin 2011 - 05:05
Any amount of "normal", even sexy-looking medium armor, would have been plugged with Spectre logos and made to have a look unique to Ashley. We got a slightly-armored catsuit, par for Bioware's latest female companions, I guess.
And, like others and I have said, the unique outfits were supposed to reflect the characters' personalities more accurately than the matching armors of ME1. What part of that don't you people understand?
#1004
Posté 09 juin 2011 - 05:09

Also available to Shepard, used in combat situations.
Used in combat situations.
There's a few other ME2 hairstyles that are equal length to Ash for FemShep, used in combat sitatuions.
They said they're adding more longer hairstyles, *gasp* to be used in combat situations. So hair for the sake of combat situations isn't a viable excuse.
#1005
Posté 09 juin 2011 - 05:11
Dave of Canada wrote...
Also available to Shepard, used in combat situations.
*snip*
Used in combat situations.
There's a few other ME2 hairstyles that are equal length to Ash for FemShep, used in combat sitatuions.
They said they're adding more longer hairstyles, *gasp* to be used in combat situations. So hair for the sake of combat situations isn't a viable excuse.
Thanks, Dave. Exactly what I meant.
#1006
Posté 09 juin 2011 - 05:13
If everyone else's hair can be flipping in the wind so should my M!Shep's.
#1007
Posté 09 juin 2011 - 05:15
Ryzaki wrote...
All I know is my dude Shep better get some shoulder length hair D:
If everyone else's hair can be flipping in the wind so should my M!Shep's.
lol Business in the front and party in the back?
#1008
Posté 09 juin 2011 - 05:20
But this is not Miranda, this is Ashley and that’s not what she is and her design should reflect that. What she had in ME1 and 2 was good, her armour was form fitting sure. I doubt that was an accident but so was everyones. It was still no nonsense, not overly sexualised, it’s still matched her role, her personality, the solider vibe and looked sensible. She had a sensitive and sexy side but wasn’t dolling herself up every day. But apparently that wasn’t good enough so dressed her up like every other cliché action heroine for fan service.
Modifié par Manic Sheep, 09 juin 2011 - 05:30 .
#1009
Posté 09 juin 2011 - 05:20
Mr. MannlyMan wrote...
You DID get eyecandy though... I mean, what else would be the point of this particular redesign? To represent character development? lol
Any amount of "normal", even sexy-looking medium armor, would have been plugged with Spectre logos and made to have a look unique to Ashley. We got a slightly-armored catsuit, par for Bioware's latest female companions, I guess.
And, like others and I have said, the unique outfits were supposed to reflect the characters' personalities more accurately than the matching armors of ME1. What part of that don't you people understand?
Indeed.
Look at Kaidan's armor
Look at Ash's armor
Both are "second human Spectres"
Why is Kaidan's so much heavier, especially given their respective backgrounds?
Why?
#1010
Posté 09 juin 2011 - 05:29
iakus wrote...
Mr. MannlyMan wrote...
You DID get eyecandy though... I mean, what else would be the point of this particular redesign? To represent character development? lol
Any amount of "normal", even sexy-looking medium armor, would have been plugged with Spectre logos and made to have a look unique to Ashley. We got a slightly-armored catsuit, par for Bioware's latest female companions, I guess.
And, like others and I have said, the unique outfits were supposed to reflect the characters' personalities more accurately than the matching armors of ME1. What part of that don't you people understand?
Indeed.
Look at Kaidan's armor
Look at Ash's armor
Both are "second human Spectres"
Why is Kaidan's so much heavier, especially given their respective backgrounds?
Why?
Maybe, just maybe the second armor option for Ash WILL BE the heavier armor. Has anyone stopped to consider that at ALL? You've seen a grand total of 5 seconds of her in a flippin demo. Relax already.
#1011
Posté 09 juin 2011 - 05:34
But you're right; the hair's not the biggest issue. Heck, I've seen original concept art of ME1 that showed women soldiers in light practical armor with longer hair than Shepard (concept art for Noveria, iirc). I don't think the real issue here is that the hair's impractical, though. It's that the look doesn't suit Ashley as we've come to know her, and that in a wartorn setting such as ME3, it doesn't make much stylistic sense for one of our heavy-hitters (assuming Ash is still a soldier class) to be decked out in what looks like an office suit with hardly any plating and a v-neck to top it off (and other elements that need not be further discussed, since it sounds like these have been dismissed). Unless Ashley's become incredibly vain in the past 6-12 months, despite taking on some major career advancements and elevated expectations for her combat skills, I don't think I like how she's portrayed as the same kind of femme-fatale type that Miranda was.
Anyway, I've hardly seen any reasons why people like the new look other than "Duurr pixels r purdy". But whatever; the simplest solution would be to give her an optional style for combat gear, but I guess Bioware's still reeling from the fact that somebody didn't like their decision to sex an established character up for the sake of fan service. It's a real shocker, that.
#1012
Posté 09 juin 2011 - 05:37
ddman12 wrote...
iakus wrote...
Mr. MannlyMan wrote...
You DID get eyecandy though... I mean, what else would be the point of this particular redesign? To represent character development? lol
Any amount of "normal", even sexy-looking medium armor, would have been plugged with Spectre logos and made to have a look unique to Ashley. We got a slightly-armored catsuit, par for Bioware's latest female companions, I guess.
And, like others and I have said, the unique outfits were supposed to reflect the characters' personalities more accurately than the matching armors of ME1. What part of that don't you people understand?
Indeed.
Look at Kaidan's armor
Look at Ash's armor
Both are "second human Spectres"
Why is Kaidan's so much heavier, especially given their respective backgrounds?
Why?
Maybe, just maybe the second armor option for Ash WILL BE the heavier armor. Has anyone stopped to consider that at ALL? You've seen a grand total of 5 seconds of her in a flippin demo. Relax already.
The problem is we have and the most likely option is that we'll have to pay real money for it. I don't want fitting dlc for a character to fix in-game out of character nonsense. It's as ridiculous as the buying dlc that allows Shepard to fire a firearm.
#1013
Posté 09 juin 2011 - 05:42
Xeranx wrote...
ddman12 wrote...
iakus wrote...
Mr. MannlyMan wrote...
You DID get eyecandy though... I mean, what else would be the point of this particular redesign? To represent character development? lol
Any amount of "normal", even sexy-looking medium armor, would have been plugged with Spectre logos and made to have a look unique to Ashley. We got a slightly-armored catsuit, par for Bioware's latest female companions, I guess.
And, like others and I have said, the unique outfits were supposed to reflect the characters' personalities more accurately than the matching armors of ME1. What part of that don't you people understand?
Indeed.
Look at Kaidan's armor
Look at Ash's armor
Both are "second human Spectres"
Why is Kaidan's so much heavier, especially given their respective backgrounds?
Why?
Maybe, just maybe the second armor option for Ash WILL BE the heavier armor. Has anyone stopped to consider that at ALL? You've seen a grand total of 5 seconds of her in a flippin demo. Relax already.
The problem is we have and the most likely option is that we'll have to pay real money for it. I don't want fitting dlc for a character to fix in-game out of character nonsense. It's as ridiculous as the buying dlc that allows Shepard to fire a firearm.
I'm not talking about DLC. I'm talking about the 2nd outfit choice like we had in ME2. If it would only be in a paid DLC, then I'll agree with you.
#1014
Posté 09 juin 2011 - 05:43
Mr. MannlyMan wrote...
^ Show me a pic with femShep where her hair is draped over her shoulders, and I'll believe you, Dave.
But you're right; the hair's not the biggest issue. Heck, I've seen original concept art of ME1 that showed women soldiers in light practical armor with longer hair than Shepard (concept art for Noveria, iirc). I don't think the real issue here is that the hair's impractical, though. It's that the look doesn't suit Ashley as we've come to know her, and that in a wartorn setting such as ME3, it doesn't make much stylistic sense for one of our heavy-hitters (assuming Ash is still a soldier class) to be decked out in what looks like an office suit with hardly any plating and a v-neck to top it off (and other elements that need not be further discussed, since it sounds like these have been dismissed). Unless Ashley's become incredibly vain in the past 6-12 months, despite taking on some major career advancements and elevated expectations for her combat skills, I don't think I like how she's portrayed as the same kind of femme-fatale type that Miranda was.
Anyway, I've hardly seen any reasons why people like the new look other than "Duurr pixels r purdy". But whatever; the simplest solution would be to give her an optional style for combat gear, but I guess Bioware's still reeling from the fact that somebody didn't like their decision to sex an established character up for the sake of fan service. It's a real shocker, that.
Just want to chime in here. No one dislikes Ashley wearing her hair however she wants. People dislike that her hair is kept the way it is when there's danger. Everything about her says that she would be prepared for anything. It's called being practical. She was there during the Battle of the Citadel. She witnessed everything that happened with Shepard. To think that she wouldn't have some quick fix to move her hair out of the way and/or a suit of armor nearby or on the ship is ridiculous. To show the contrary is to come into conflict with her character as it's already been established. It'd be like saying Blade (in the movies) ages like a normal human being, and the writer (who wrote the first movie) in an interview discussing the last movie saying that he wanted to do it in the future because Blade is immortal. It doesn't make sense.
#1015
Posté 09 juin 2011 - 05:47
Mr. MannlyMan wrote...
*snip*
Anyway, I've hardly seen any reasons why people like the new look other than "Duurr pixels r purdy". But whatever; the simplest solution would be to give her an optional style for combat gear, but I guess Bioware's still reeling from the fact that somebody didn't like their decision to sex an established character up for the sake of fan service. It's a real shocker, that.
Yes, because that is the only reason anyone could possibly have a different opinion on the subject.
About the rest of your statement, you don’t know what alternate armor Ashley will have. As someone said, it could very well be heavy armor.
I hardly see Ashley is “sexed” up lol. Jesus christ, you’d think by some of the statements she was flashing her stuff as if she had the next cover of Playboy coming up.
#1016
Posté 09 juin 2011 - 05:48
Mr. MannlyMan wrote...
^ Show me a pic with femShep where her hair is draped over her shoulders, and I'll believe you, Dave.
Gladly! When ME3 comes out.
#1017
Posté 09 juin 2011 - 05:51
KBomb wrote...
Ryzaki wrote...
All I know is my dude Shep better get some shoulder length hair D:
If everyone else's hair can be flipping in the wind so should my M!Shep's.
lol Business in the front and party in the back?
Totally.
#1018
Posté 09 juin 2011 - 05:55
Heck, the best part of seeing her on Horizon was watching her walk away. Should "practical" armor hug your rear (and breasts) like that?
#1019
Posté 09 juin 2011 - 05:55
@
@truffle @PawoftheSouth I don't think anyone dislikes her suit as a casual outfit, it's just that it doesn't seem proper for actual combat.
6 hours ago
in reply to ↑
Christina Norman
@truffle Christina Norman
.@Peter_Shore even in me2 the primary defensive benefit of Shepard upgrading his armor was better mass effect field based defenses
judging by this tweet, I have this feeling that if we do get an alternate armor for Ash that actually looks like armor? it will be in a paid for DLC, like Miranda's
and maybe I'm reading too much into it, but it seems to me that this wasn't Ashley rushing out to help shepard in whatever she was wearing, no time to change. this was Ashley in her combat attire.
Even Tela Vasir, a biotic spectre wore heavier armor then that.
#1020
Posté 09 juin 2011 - 06:00
Tela Vasir was trying to assassinate someone, she wasn't at in a courtroom;)jeweledleah wrote...
Even Tela Vasir, a biotic spectre wore heavier armor then that.
#1021
Posté 09 juin 2011 - 06:01
Oblivious wrote...
Tela Vasir was trying to assassinate someone, she wasn't at in a courtroom;)jeweledleah wrote...
Even Tela Vasir, a biotic spectre wore heavier armor then that.
neither was Ashley - she was wearing it into a firefight. not to mention - Tela Vasir wore the same armor to a crime scene - something that can be looked at in civilian clothes.
#1022
Posté 09 juin 2011 - 06:08
It seems to be the consensus that until proven otherwise she was present at Shepard's trial as a character witness (or whatever they call those people:pinched:) as a former squadmate of Shepard, the 2nd human Spectre, and potentially as an LI. Like I said, until proven otherwise that would be the most logical choice. And I doubt that they carry full heavy armor in a courtroom in the event giant spaceships land and try to destroy the human race. And from what I've seen, all police officers in ME2 wear light armor in crime scenes, Tela was just wearing her own personal armor.jeweledleah wrote...
Oblivious wrote...
Tela Vasir was trying to assassinate someone, she wasn't at in a courtroom;)jeweledleah wrote...
Even Tela Vasir, a biotic spectre wore heavier armor then that.
neither was Ashley - she was wearing it into a firefight. not to mention - Tela Vasir wore the same armor to a crime scene - something that can be looked at in civilian clothes.
There is no evidence of Spectres in casual gear aside from Shepard since you never meet Spectres in casual situations. Of course if they showed a vid in which Kaidan survived and he's wearing heavy armor when they pick Shepard up then my theory is blown clear out of the water, but until they show said images/vids it remains prevalent.
#1023
Posté 09 juin 2011 - 06:20
Also people saying "oh its just her casual look" .. Well that doesn't make sense either. Are we to believe the Ashley from ME1 runs around town looking that, when she clearly remarks about her sister doing that exact thing.
Modifié par Nightrain50, 09 juin 2011 - 06:27 .
#1024
Posté 09 juin 2011 - 06:26
If they actually did that then everybody will romance her. An atheist, non-bigoted Ashley? Might ****** off her fans (unless they explained it in the context of the story) but having her denounce her religion would definitely increase her fan threads by an additional 200 pagesNightrain50 wrote...
It doesn't even look like Ashley anymore. She's probably an atheist too. How can you change a loved character so much.
#1025
Posté 09 juin 2011 - 06:29
jeweledleah wrote...
Peter_Shore Pedro Costa
@
@truffle @PawoftheSouth I don't think anyone dislikes her suit as a casual outfit, it's just that it doesn't seem proper for actual combat.
6 hours ago
in reply to ↑
Christina Norman
@truffle Christina Norman
.@Peter_Shore even in me2 the primary defensive benefit of Shepard upgrading his armor was better mass effect field based defenses
judging by this tweet, I have this feeling that if we do get an alternate armor for Ash that actually looks like armor? it will be in a paid for DLC, like Miranda's
and maybe I'm reading too much into it, but it seems to me that this wasn't Ashley rushing out to help shepard in whatever she was wearing, no time to change. this was Ashley in her combat attire.
Even Tela Vasir, a biotic spectre wore heavier armor then that.
Geez... does Christina Norman not even know her own games lore?
She says "so on the subject of armor, the primary defensive tech is mass effect fields" but last time I checked kinetic barriers were part of armour. They weren't just something you could slap on your wrist or something.
Beyond that, the armour in Mass Effect wasn't just armour: it doubled up as a space suit, exploration suit, hazmat gear, etc. as well. The whole design of it was centred around its versatility and the fact that it was designed for both combat and for exploring the unknown and dangerous worlds where the hazards of space like radiation, extreme temperatures, pressure, toxins, etc. could be dealt with: things that kinetic barriers don't stop. That's why the getup Miranda, Jack, etc. were running around in in Mass Effect 2 was such a pathetic farce, and why what Ashley seems to be wearing there comes across as impractical.
It's moments like this that make me question some of the people making this game.




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