FMV in ME3
#1
Posté 06 juin 2011 - 10:51
Anyone else agree?
#2
Posté 06 juin 2011 - 10:53
#3
Posté 06 juin 2011 - 10:55
Personally I think the in-game engine is perfectly capable of pulling this off - although an intro movie is always nice.
#4
Posté 06 juin 2011 - 10:55
#5
Posté 06 juin 2011 - 10:57
#6
Posté 06 juin 2011 - 10:57
#7
Posté 06 juin 2011 - 10:58
#8
Posté 06 juin 2011 - 10:59
EDIT: just realised that I added a Don't when I didn't mean to
Modifié par Paul Sedgmore, 07 juin 2011 - 03:52 .
#9
Posté 06 juin 2011 - 10:59
In-game - cutscenes and gameplay - should all be built with the same engine in my opinion.
#10
Posté 06 juin 2011 - 11:00
+1mmmu wrote...
It's okay to be used in a trailer - but in-game? No effin' way. Would completely and utterly ruin the immersion if you ask me.
In-game - cutscenes and gameplay - should all be built with the same engine in my opinion.
#11
Posté 06 juin 2011 - 11:08
mmmu wrote...
It's okay to be used in a trailer - but in-game? No effin' way. Would completely and utterly ruin the immersion if you ask me.
In-game - cutscenes and gameplay - should all be built with the same engine in my opinion.
Easy. I'm not suggesting using it for gameplay (is that even possible?) or cutscenes. But maybe an intro or intermezzo of some kind, of course not with Shepard or anyone important.
#12
Posté 06 juin 2011 - 11:43
All the other game stuff though...freakin' looks just crazy. I can't wait to play that.
That all aside if its used as an intro? Sure, its still a bit more jarring then a CGI intro movie but not by much. Though I tend to find CGI intros more impressive and inspiring then actual real people kinda thing.
#13
Posté 06 juin 2011 - 11:59
#14
Posté 07 juin 2011 - 12:17
Upsettingshorts wrote...
I'm Christopher Blair and this is my favorite thread on the BSN.
Nice reference!
Maverick was a beast in Wing Commander. Mass Effect can learn a thing or two from wing commander, but I don't think FMV is one of them. Maybe crew banter though.
#15
Posté 07 juin 2011 - 12:26
Chris Priestly wrote...
FMV?
I get the feeling he's saying that was all the game engine...not ripped out of the "Universe" like, say. FF7s FMVs...but instead using the in game models and whatnot...
#16
Posté 07 juin 2011 - 12:27
Chris Priestly wrote...
FMV?
For shame.. Full Motion Video.
How can someone in the video game industry not know this? (Granted, it's dated and seldom used anymore... but still).
#17
Posté 07 juin 2011 - 12:33
It would be out of place really.
#18
Posté 07 juin 2011 - 03:45
Of course it would be far to expensive to be viable.
#19
Posté 07 juin 2011 - 03:45
MASS EFFECT!!! A PUZZLE OF FEEDING THE FISH!!
Modifié par Valikdu, 07 juin 2011 - 03:46 .
#20
Posté 07 juin 2011 - 03:50
The OP is talking about this trailer which isn't in-game modelsrememberence wrote...
Chris Priestly wrote...
FMV?
I get the feeling he's saying that was all the game engine...not ripped out of the "Universe" like, say. FF7s FMVs...but instead using the in game models and whatnot...
#21
Posté 07 juin 2011 - 03:51
#22
Posté 07 juin 2011 - 04:00





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