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NWN1: Custom Content Tutorials list


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#1
ShadowM

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Tutorials:
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ANIMATION

HOWTO: Animate the scale of a mesh in NWMax and have it work in-game
by OldTimeRadio

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Custom classes / Races

Papermonk's Prestige classes Tutorial Beta

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Error Fixing:


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Emitters

HowTo: Using emitters to give the illusion of self-randomizing texture by OldTimeRadio


Hugie's "How to Recolor a VFX" Guide

Suedomsa's How to animate a light in Max and GMax

Ulef's Changing the emitters for a creature

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Familars / Companions:

How To Guide: Adding Custom Familiars/Companions to a module.
How To Make Custom Familiars and Animal Companions By Axe.


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Feat / Spells

Ville_Alasaari's How to add custom feats

Hugie's CUSTOM SPELL CREATION For Dummies - Tutorial

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General all purpose /  Working with 2da:

Custom Content Guide v3.0
Custom Content Guide v3.0 By Eligio_Sacateca

Custom Content Mechanics - A Tutorial by Axe
Custom Content Mechanics - A Tutorial by Axe

Actually, that site is dead, but we have saved all the forums/tutorials
etc, and you can find them on the website in my sig, or go directly to
the custom content forums there and browse through quite a bit.

We hope to be adding MORE tutorials, both vid capture style, and standard step by step, pic in post style as we progress.

We are actively seeking folks to help flesh out these various tutorials or
add new ones, so if you have a mind to create a tutorial on creating
custom content, either graphic related or any other type of custom
content, we can accomodate you easily. 
CTP Fourms hosted by The Harvest Moon Consortium
Updated by Bannor Bloodfist

I have begun a new project page - Neverwinter Realms CC - Neverwinter Nights Miscellany
This project is a collection of various tips, techniques, and tutorials for
the CC creator. It is complied from various authors in the NWN Community
and is intended to serve as a repository of hard to find, useful
information.

Some of the things you'll find:
Game Configuration
Custom Content Essential Tools
Bannor Bloodfist's Tileset Window Illumination Tutorial
Estelindis' UVW Mapping Tutorial
...and much more (over 50 pages of material).
This is a living document that is constantly changing as new information
becomes available. I have attempted to be as accurate as possible, but
make no guarantees as to the specific accuracy of any information
contained within. I invite the Community to correct, submit, and/or
ammend information as necessary. I may even convert this over to a Wiki
if enough people are interested.
The file that is available for download was written with Microsoft Word 2007.
Suggested by Pstemarie

Mystics's Hak Pak Update Tutorial

Ryuujin's 'Hakpack and 2da merging for n00bs'

Big Bene's Custom Content Essentials

JemyM's HOWTO: Distribute Custom Content - v1.0

Pstemarie's NWN Miscellany (CC, 3dsMax and GMax Tutorials)

Cartographers Guild suggested by Asymmetric mainly for custom maps and texturing.


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Legacy Links
Builder Link
(All the "lost" builder tutorials, forum posts, etc, basicly the ancestor of this site)
Suggested by Carcerian

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Load Screens

Borden Ha'Elven's Pre-load Screen Tutorial

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MilkShake:



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Modeling:

.mdl Format Description
by ShaDoOoW

Modeling Tutorials by Danmar
Vault Content Submitted by Danmar
Includes
LOK Tutorial 1 : Create Placeable Model
LOK Tutorial 2 : Create placeable in GMax
LOK Tutorial 3 : Export Models
LOK Tutorial 4 : Texturing
LOK Tutorial 5 : Adding Animations
LOK Tutorial 6 - Weapons
LOK Tutorial 7 - Creature Creation
LOK Tutorial 8: Texturing

Tutorial: Making a Sword (using GMax, NwMax, Chiliskinner & GIMP)
Submited by Carcerian

This is the best turtorial ive been following for 3ds max but it is
pretty much useable with gmax.3ds max has a few more additions in it
with buttons.

Rocket Launcher tutorial from cg tuts+
suggested by Builder_Anthony

Jared Emmanuel's Changing the identity of a MDL file

Lodrezzon's Creating a Custom Head Hak (with info on .plt editing too)

Tuilan's NWMax Modelling Tutorial: Importing new items for use in the game.

Harliquinn Whiteshadow's NWN Pieces Parts Modeling Tutorial

Ryuujin's 'Easy Lizard Scales in Just 9 Steps' (The Vault's 1st Tutorial!)

Grouped tutorial
Bioware's Maximus's OpenFx Face Making
Bioware's Maximus's OpenFx Image Maps
Bioware's Maximus's OpenFx Tracing

3D Buzz's 3D Studio Max 4 Tutorial

OldTimeRadio's NWN 3D Modeling Tutorial - 101 Getting your tools installed
OldTimeRadio's G/Max Tutorial - Animating an object along a spline path
OldTimeRadio's NWN1 Custom Content: Making an animated mesh from scratch in GMax
OldTimeRadio's NWN1 Custom Content: Making an animated (animesh) texture from scratch in GMax

OldTimeRadio's NWN Java 3D Model Viewer Tutorial

Failed Bard's Chair Sit animation making demo video tutorial

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Skin Mesh
Skinmesh Turtorial by ShadowM


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Blender

Neverblender
by Asymmetric

Neverblender vault
Symmetric

Beginner video
suggested by ShadowM

Painting on objects
Suggested by ShadowM

Texturing in Blender 3d (clone painting)
Suggested by ShadowM

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Placables:

Video Tutorial on creating a placeable by Danmar
LOK Tutorial 1 : Create Placeable Model

Scooterpb's Tutorial: Creating Simple Placeables

Lafferty's HOWTO: Converting Tileset features into placeables

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Portraits

Lodrezzon's Creating a Custom Portrait Hak Tutorial

Conjumen's The Neverwinter Nights Portraits Tutorial

Mr. Dave's Tips and Tricks for Portraits

Exanimus's advanced Portrait tutorial

Trick:
Asymmetric

If you have the image you can let NWN make the portrait for you:

1. Place the jpeg file (e.g. my_pic.jpg) in the portraits subdirectory of where Neverwinter Nights is installed (typically C:NeverwinterNights\\NWN\\portraits).
2. Start Neverwinter Nights, then start (or load) a game.
3. Enter the console command "ConvertPortrait" followed by the name of the image without the extension (e.g. "ConvertPortrait my_pic").
4. Find the .tga files in the portraits subdirectory, zip them up into a single archive file, and share it with the community.

Taken from nwn.wikia.com/wiki/Portrait. You can find much more information there. You might have to crop the image a bit depending on how large it is and what exactly is displayed.



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Skyboxes:

How to Make A Skybox by Mohss
How to Make NWN Skyboxes by Mohss


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Sound:

Custom soundsets
Custom Soundset Tutorial by Ddraigcymraeg

Zeno's Custom Music Tutorial

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Textures

How To: Recolor a texture conventionally or with an envmap for an... 
by OldTimeRadio
How To: Recolor a texture conventionally or with an envmap

Making Animated Textures for NWN1 by OldTimeRadio
YouTube -Making Animated Textures for NWN 1 - Part 1-Gimp

By NWN_Baba_Yaga, Bannor Bloodfist
Using Animesh and UVW_Xform to paint a scrolling texture
Another Thread related to it.
Sea waves

I've made up a simple UVW unwrap tutorial thats easy to follow for everyone. Beginners should be able to easily follow it.
Enjoy :)
the link is here
Editing with UVW unwrap
suggested by Winterhawk99

The Photoshop Tips And Tricks Thread
by Renzatic

How To: Add a New Cloak Texture,
I made a new tutorial partly based on the old one by Brian Chung.  The new version has more
information and step by step tips, plus new screenshots of the process
(since the old images weren't even online anywhere anymore).
Now, let's see some more new cloaks, people!
by Amethyst Dragon

Lisa's Tutorial on PLT textures
Lisa's Tabard Templates
Lisa's Military Coat Templates
Lisa's Crusader Cloak Template
Suggested by Rolo Kipp

Charlie's A Guide to Texturing or Retexturing Skins in Gmax

DLA's Glass Tutorial

Provsul's Alpha Tutorial

Elesias's Tutorial for bumpmapped textures

Relsh's PhotoshopTutorial

Ryuujin's Texture Art for Dummies

www.cartographersguild.com/tutorials-how/
Asymmetric

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Tileset:

Tileset Retexturing for Dummies I :
Tileset Texturing For Dummies By Velmar

Tileset Retexturing for Dummies II :
Tileset Retexturing for Dummies II v2.3 By Velmar

Simple Tileset Tutorial by Gus
Tileset Group Tutorial by GuS

Tile tutorial by Mr. X
Tutorial: Creating Custom Tiles

Hypercubed has some useful tutorials. suggested by c9040op
Hypercubed has some useful tutorials

Here is another tutorial, covering basics in Creating an object and a
tile. Nothing fancy, but some general tips/tricks and cheats, that I
find useful when working on things in Max. These should apply to Gmax
or 3dsMax as both offer the same sorts of options. Creating Objects/Tiles
HarvestMoon - Create a New tile or New Object
Suggested by Bannor Bloodfist

Creating your first, basic tile.
Suggested and from Bannor Bloodfist

Kthoris's HOW TO: Add a group/tile from one tileset to another

Kthoris's Tutorial for Combining EXISTING Tilesets

Seafarer's Reference sheets for Bioware's Tileset Textures

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Visual Effects
Head visual effects by Rolo Kipp
Thread

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Wings / Tails

Bloodsong's How to create wings and tails (aka Universal Wings/Tails (zabea-wt))

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INFORMATION:
Please do not add to this topic, (in case it stickied).
To suggest a tutorial / changes to this topic or new sub subjects please do one or more of the following.
post in the linked topic.Custom Content Tutorials (Old Thread )
and / or post a new topic and or send me a message.
I will try and add it as soon as possible. This topic has been cleaned up of dead links. Report
dead links with the same options of posting new tutorials.:D  Thank you to all the creators of the tutorials and the CC community.

Modifié par ShadowM, 02 février 2014 - 06:33 .


#2
Bannor Bloodfist

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Bump... since no one ever bothered to sticky this thing.

#3
WebShaman

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Did anyone give Chris a nudge, to get this stickied?

#4
Bannor Bloodfist

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Multiple requests were placed in this thread Nominations for topics to become stickies.

#5
Rolo Kipp

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<bumping...>

Might you fine people be willing to point me to a tutorial for messing about with people? Specifically, altering the appearance, names & other interesting bits of races?

Edit: To be clear, I want to change information on the 7 base races to conform to my own twisted, er, alternative take.

<...into people>

Modifié par Rolo Kipp, 20 août 2011 - 06:46 .


#6
Bannor Bloodfist

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Bump, with a new tutorial to add to the list Creating your first, basic tile.

More to come.

#7
ShadowM

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bump and added more

#8
Rolo Kipp

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<blushing...>

+1 Sticky! Dag-*nab*-it!

<...that he forgot the thread>

#9
Rolo Kipp

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<grumbling...>

Bump

<...and muttering>

#10
Rolo Kipp

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<muttering...>

Bump

<...something about "sticky">

#11
ShadowM

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Added Recolor a texture conventionally or with an envmap for an... by OldtimeRadio

#12
Rolo Kipp

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<tossing priceless tomes and scrolls about...>

Page 3?! Grrrr.

Bump.

And a request for a good tutorial on assigning sounds and events to the anims of an object. I know you can add footsteps to the walking, etc. anims and explosion effects when dying.

I'd really like one of these great tutorial crafters to lay it out so even a thick-skulled dwarf could understand <living dangerously, boss. you're running low on ale and he gets grumpy drinking wine. *more* grumpy>

<...searching for one particular one>

#13
Tyndrel

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Not a sticky yet :(

#14
Rolo Kipp

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<tripping over a...>

That's a great new toot! ;-)

<...bump>

#15
Carcerian

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"Tutorial: Making a Sword (using GMax, NwMax, Chiliskinner & GIMP)
Submited by Carcerian

This is the best turtorial ive been following for 3ds max but it is
pretty much useable with gmax.3ds max has a few more additions in it
with buttons."


Actually, in specific its uses nwmax, and Gmax, though yes, the same plugin is available for 3ds Max (gmax is simply a free "lite" version of 3dsMax).

So id say maby say something like...

"This is the best turtorial I've been following for g-max but it is also useable with 3ds-max. (3ds-max is the professional version of G-max, with more options available to the designer.)"

P.S. Thx for adding tutorial, I hope it helps ppl learn modeling, and more important, that they  have fun doing it :)

Modifié par Carcerian, 10 mai 2012 - 11:33 .


#16
Rolo Kipp

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<bumping...>

Sticky! *sigh*

<...it up a notch>

#17
Carcerian

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I suggest adding this link as well, as the url speaks for itself :D

http://web.archive.o...e.com/builders/

(All the "lost" builder tutorials, forum posts, etc, basicly the ancestor of this site)

Special thanks goes to Lighfoot8 for pointing this out :)

Modifié par Carcerian, 20 juin 2012 - 07:28 .


#18
Carcerian

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*Thinks Rolo should have the power to sticky*

Modifié par Carcerian, 20 juin 2012 - 07:14 .


#19
ShadowM

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Ok added under legacy links

#20
The Amethyst Dragon

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Cross posting...

The Amethyst Dragon wrote...

I made a new tutorial, How To: Add a New Cloak Texture, partly based on the old one by Brian Chung.  The new version has more information and step by step tips, plus new screenshots of the process (since the old images weren't even online anywhere anymore).

Now, let's see some more new cloaks, people! B)



#21
ShadowM

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Added, cool some more stuff to play with. B)

#22
Rolo Kipp

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< tossing some more...>

A couple more :-)

Lisa's Tutorial on PLT textures
Lisa's Tabard Templates
Lisa's Military Coat Templates
Lisa's Crusader Cloak Template

<...cookies>

#23
Zwerkules

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Still not sticky

#24
ShadowM

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Ok Updated Rolo thanks :)

#25
Carcerian

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More suggestions:

Hugie's "How to Recolor a VFX" Guide
Hugie's CUSTOM SPELL CREATION For Dummies - Tutorial
Bloodsong's How to create wings and tails (aka Universal Wings/Tails (zabea-wt))

:wizard:

Modifié par Carcerian, 29 juillet 2012 - 03:39 .