Everyone is making AWs and OHs on the ME3, but has anyone noticed that there is no EXP gain after each kill??
Where is the RPG promised?? What the hell did they do to My Effect.......sorry, Mass Effect.
Where is RPG??
Débuté par
szkasypcze
, juin 06 2011 11:43
#1
Posté 06 juin 2011 - 11:43
#2
Posté 06 juin 2011 - 11:44
There wasn't any xp gain after a kill in ME2, either. I play in some tabletop roleplaying games where you don't gain XP after each kill, or even at all. Experience points are not what makes an RPG.
#3
Posté 06 juin 2011 - 11:45
#4
Posté 06 juin 2011 - 11:46
even if it was XP per kill which doesnt matter AT ALL. i wouldnt want it to show up on the screen. keep that HUD as clean as possible.
#5
Posté 06 juin 2011 - 11:46
Whatever they did to your effect, I'm fine with it.
#6
Posté 06 juin 2011 - 11:46
Yup, sorry for that. Please close the thread.
#7
Posté 06 juin 2011 - 11:46
EXP awarded at missions end is better design than per kill. A lot of pen-and-paper RPGs have moved to this model. It focuses the reward on mission objectives and is less prone to abuse by grinding.
#8
Posté 06 juin 2011 - 11:48
True, but ME2 could have handled it better. Like post mission breifings with your squadmates. Or heck, something even Mirande or even Jacob could do (in speech)Walker White wrote...
EXP awarded at missions end is better design than per kill. A lot of pen-and-paper RPGs have moved to this model. It focuses the reward on mission objectives and is less prone to abuse by grinding.
#9
Posté 06 juin 2011 - 11:49
Quiet your tongue, infidel.
#10
Posté 06 juin 2011 - 11:49
Use the existing thread please.




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