Looks like Mass Effect has finally surpassed Gears of War
#1
Posté 07 juin 2011 - 05:26
#2
Posté 07 juin 2011 - 05:30
#3
Posté 07 juin 2011 - 05:33
#4
Posté 07 juin 2011 - 05:35
#5
Posté 07 juin 2011 - 05:35
They're a generation behind, but not bad for a former RPG developer
#6
Posté 07 juin 2011 - 05:37
having played alot of gears of war, and ME1&2, and seeing the gears 3 and the ME3 demos so far.Jigero wrote...
Uh actually it's looked even more like a half assed gears of war clone.
ME3 looks to control more smoothly and better than gears does honestly. and thats absolutely not a bad thing AT ALL. anyone who thinks a third person shooter/rpg controlling as well as a third person shooter giant like gears isa BAD thing is kinda crazy.
it looks smooth and responsive, with ALOT more gameplay depth and tactical options open to you.
#7
Posté 07 juin 2011 - 05:38
really? gears 2 didnt play much better than gears 1 at all. ME3 looked smooth as silk while theres still a bit a clunkyness in the gears 3 betamarshalleck wrote...
Mass Effect 3 = Gears of War 2
They're a generation behind, but not bad for a former RPG developer
#8
Posté 07 juin 2011 - 05:43
#9
Posté 07 juin 2011 - 05:45
you must not have been following skyrim much eh? they've "streamlined" the crap out of skyrim lol.Confused-Shepard wrote...
Kudos to Bioware. Now if would kindly copy Elder Scrolls for RPG elements and take classes from Ken Levine on Atmosphere & Environment design.
#10
Posté 07 juin 2011 - 06:00
Clonedzero wrote...
you must not have been following skyrim much eh? they've "streamlined" the crap out of skyrim lol.Confused-Shepard wrote...
Kudos to Bioware. Now if would kindly copy Elder Scrolls for RPG elements and take classes from Ken Levine on Atmosphere & Environment design.
...They added dual-weilding. They aren't just taking away features, they're adding new ones as well. It's not steramlined, just different.
#11
Posté 07 juin 2011 - 06:02
again. you're not actually following it.Dasher1010 wrote...
Clonedzero wrote...
you must not have been following skyrim much eh? they've "streamlined" the crap out of skyrim lol.Confused-Shepard wrote...
Kudos to Bioware. Now if would kindly copy Elder Scrolls for RPG elements and take classes from Ken Levine on Atmosphere & Environment design.
...They added dual-weilding. They aren't just taking away features, they're adding new ones as well. It's not steramlined, just different.
they took out classes, birthsigns, a significant portion of what you actually build up in your character. they added dual wielding sure. but uh, thats not "RPG elements"
taking out character customization like they have is the issue im talking about which they have done.
#12
Posté 07 juin 2011 - 06:03
#13
Posté 07 juin 2011 - 06:04
#14
Posté 07 juin 2011 - 06:08
Clonedzero wrote...
again. you're not actually following it.Dasher1010 wrote...
Clonedzero wrote...
you must not have been following skyrim much eh? they've "streamlined" the crap out of skyrim lol.Confused-Shepard wrote...
Kudos to Bioware. Now if would kindly copy Elder Scrolls for RPG elements and take classes from Ken Levine on Atmosphere & Environment design.
...They added dual-weilding. They aren't just taking away features, they're adding new ones as well. It's not steramlined, just different.
they took out classes, birthsigns, a significant portion of what you actually build up in your character. they added dual wielding sure. but uh, thats not "RPG elements"
taking out character customization like they have is the issue im talking about which they have done.
The class system in Oblivion was broken and only determined the speed at which you leveled up. Plus, level ups for running and jumping was seriously lame. BIthsigns were cool but a horribly unbalanced gimmick and I prefer dragon shouts since you get more than one. Skyrim is still going to be awesome but we're discussing cover shooters in here.
#15
Posté 07 juin 2011 - 06:12
Thank you. I'm quite surprised and appauled to find that people are saying there are "unconsequential choices" and the gameplay is making ME3 a shooter and crap like that.Kasai666 wrote...
You all realize that Mass 3 comes out in about 9 months, right? How about we stop dumping on a game that we know nothing about and comparing it to games that are not alike.
I'm quite happy that ME3 will have awesome gameplay! Is there anything wrong with fast paced action? I don't think ME3 will stray off it's RPG roots much at all just becasue it doesn't look like Dragon Age Origins or something like that.
Let's all reserve our judgement until March 6, 2012
#16
Posté 07 juin 2011 - 06:18
SLooPPy JOE wrote...
Thank you. I'm quite surprised and appauled to find that people are saying there are "unconsequential choices" and the gameplay is making ME3 a shooter and crap like that.Kasai666 wrote...
You all realize that Mass 3 comes out in about 9 months, right? How about we stop dumping on a game that we know nothing about and comparing it to games that are not alike.
I'm quite happy that ME3 will have awesome gameplay! Is there anything wrong with fast paced action? I don't think ME3 will stray off it's RPG roots much at all just becasue it doesn't look like Dragon Age Origins or something like that.
Let's all reserve our judgement until March 6, 2012
Mass Effect was always a shooter. It just went form a horible one with a great story to being absolutely awesome.
#17
Posté 07 juin 2011 - 06:19
Seriously? Did ME2 have Shepard running up and chain sawing a merc in half?
Did Jacob breakout in some ridiculous stereotypical "I'm gonna kill all you mutha*&^*&^" speech when they got to the suicide mission?
Was there fast paced Multiplayer deathmatch options?
Were there only 5 guns?
Were there not tactical squad powers and abilities that you can choose to invest points in?
Was there not roleplaying at all?
What's the deal guys, why the "GOW Clone" phrase thrown around so much?
#18
Posté 07 juin 2011 - 06:23
1. You can't just waltz out in the open spamming Immunity: Cover is essential
2. Guns actually worked like guns, (god forbid the gun shoot where I'm aiming)
That's pretty much it. The similarities stop there. Linear action shooter vs RPG Shooter where you choose what the character says and interact with a host of characters that determine the ending.
This stat based aiming was and is a terrible idea. It would be like running in Dragon Age and taking a swipe at someone with your sword and in the beginning of the game only making contact with the sword 3/5 times every swing. How is that fun? Progression is fun, but that's not the way to go with gun play.
#19
Posté 07 juin 2011 - 06:29
Same engine as GoW? Check.javierabegazo wrote...
Why is it that any 3rd person shooter that involves actually having to use cover (god forbid firefights be realistic) means that they're automatically a "GOW Clone."?
Seriously? Did ME2 have Shepard running up and chain sawing a merc in half?
Did Jacob breakout in some ridiculous stereotypical "I'm gonna kill all you mutha*&^*&^" speech when they got to the suicide mission?
Was there fast paced Multiplayer deathmatch options?
Were there only 5 guns?
Were there not tactical squad powers and abilities that you can choose to invest points in?
Was there not roleplaying at all?
What's the deal guys, why the "GOW Clone" phrase thrown around so much?
Same cover system as GoW? Check
One hit melee? Check
Carry 4+ weapons at once? Check
Camera shakes when Shepard "sprints"? Check
Unlimited Sprinting? Check
Blind shooting? Check (sorta)
When it looks like GoW and plays like GoW then of course people are gonna say its a "GOW Clone". What you are mistaking is that it's a bad thing. I think this is awesome since the original ME was a fantastic RPG wrapped in the package of a terribad shooter. Now ME3 is a fantastic RPG wrapped in fantastic shooter mechanics. This is a fantastic addition that brings hope that RPGs aren't limited to "old nerds stuck in the past"
#20
Posté 07 juin 2011 - 06:32
Oblivious wrote...
Same engine as GoW? Check.javierabegazo wrote...
Why is it that any 3rd person shooter that involves actually having to use cover (god forbid firefights be realistic) means that they're automatically a "GOW Clone."?
Seriously? Did ME2 have Shepard running up and chain sawing a merc in half?
Did Jacob breakout in some ridiculous stereotypical "I'm gonna kill all you mutha*&^*&^" speech when they got to the suicide mission?
Was there fast paced Multiplayer deathmatch options?
Were there only 5 guns?
Were there not tactical squad powers and abilities that you can choose to invest points in?
Was there not roleplaying at all?
What's the deal guys, why the "GOW Clone" phrase thrown around so much?
Same cover system as GoW? Check
One hit melee? Check
Carry 4+ weapons at once? Check
Camera shakes when Shepard "sprints"? Check
Unlimited Sprinting? Check
Blind shooting? Check (sorta)
When it looks like GoW and plays like GoW then of course people are gonna say its a "GOW Clone". What you are mistaking is that it's a bad thing. I think this is awesome since the original ME was a fantastic RPG wrapped in the package of a terribad shooter. Now ME3 is a fantastic RPG wrapped in fantastic shooter mechanics. This is a fantastic addition that brings hope that RPGs aren't limited to "old nerds stuck in the past"
Summed up eloquently. I'm in complete agreement
#21
Posté 07 juin 2011 - 06:32
Wow you're really missinformed. Frist of all classes and Birth signs where useless in Oblivion all classes did was deciside your important stats, which you cloud just desiced your self though the custom class creator. Also The Birth signs that added bonus stats became uselss once you maxed out that stat.Clonedzero wrote...
again. you're not actually following it.Dasher1010 wrote...
Clonedzero wrote...
you must not have been following skyrim much eh? they've "streamlined" the crap out of skyrim lol.Confused-Shepard wrote...
Kudos to Bioware. Now if would kindly copy Elder Scrolls for RPG elements and take classes from Ken Levine on Atmosphere & Environment design.
...They added dual-weilding. They aren't just taking away features, they're adding new ones as well. It's not steramlined, just different.
they took out classes, birthsigns, a significant portion of what you actually build up in your character. they added dual wielding sure. but uh, thats not "RPG elements"
taking out character customization like they have is the issue im talking about which they have done.
Actually the customization in Skyrim so far exceeds Oblivions.
#22
Posté 07 juin 2011 - 06:36
Oblivious wrote...
Same engine as GoW? Check.
Same cover system as GoW? Check
One hit melee? Check
Carry 4+ weapons at once? Check
Camera shakes when Shepard "sprints"? Check
Unlimited Sprinting? Check
Blind shooting? Check (sorta)
When it looks like GoW and plays like GoW then of course people are gonna say its a "GOW Clone". What you are mistaking is that it's a bad thing. I think this is awesome since the original ME was a fantastic RPG wrapped in the package of a terribad shooter. Now ME3 is a fantastic RPG wrapped in fantastic shooter mechanics. This is a fantastic addition that brings hope that RPGs aren't limited to "old nerds stuck in the past"
One hit melee? I don't even think you can one hit any enemy and have them die instantly anywhere in ME2 no matter the difficulty.
The Unreal engine that BioWare uses is so far from what it used to be that they might as well be distant cousins rather than brothers.
Carry 4+ Weapons at once? Did you not play other classes than Soldier?
The Camera shook when Shepard ran in ME1 too, it was just slighter.
There isn't unlimited sprinting at all, it's on the same recharge basis as ME1, you simply don't have a fat Sprint Meter clogging up the HUD.
Blind shooting is new to ME3.
In anycase, The two games play totally different from each other. But I agree, it's great that Mass Effect, a game where you shoot stuff with guns got more fun to shoot stuff with guns.
#23
Posté 07 juin 2011 - 06:43
Dasher1010 wrote...
ME2 was in many ways a carbon copy of Gears of War but with powers andmroe control over your squad but wan't really as good as Gears in terms of gameplay. Seeing demos of both ME3 andf GoW3, it looks like ME3 will have more depth, variets and freedom of movement than Gears 3 has. Congrats Bioware, the ultimate cover shooter arrives next year. Gears 3 is now a just a game to hold me over.
Are you kidding me? I suggest you control your ME orgasm. ME3 looks amazing and it definitely has some qualities that are better than Gears 3, but to say that ME3 has better gameplay is utter nonsense. If you played Gears 3 BETA, you will know that Gears 3 is in a league of its own. I played gears 1 and 2. i am a hardcore gears fan. I am also a hardcore ME fan. I can tell u this, ME3 wont be able to achieve Gears gameplay standards. The cover system in ME2 was not as smooth as gears 1. There wasnt much flexibility either. ME3 looks promising, and this time there seems to be more flexibility in the cover system. But do you think BIOWARE can polish ME2's gameplay to that of gears 3 by the time ME3 is done? I dont think so....
#24
Posté 07 juin 2011 - 06:48
#25
Posté 07 juin 2011 - 06:49
Oblivious wrote...
Same engine as GoW? Check.javierabegazo wrote...
Why is it that any 3rd person shooter that involves actually having to use cover (god forbid firefights be realistic) means that they're automatically a "GOW Clone."?
Seriously? Did ME2 have Shepard running up and chain sawing a merc in half?
Did Jacob breakout in some ridiculous stereotypical "I'm gonna kill all you mutha*&^*&^" speech when they got to the suicide mission?
Was there fast paced Multiplayer deathmatch options?
Were there only 5 guns?
Were there not tactical squad powers and abilities that you can choose to invest points in?
Was there not roleplaying at all?
What's the deal guys, why the "GOW Clone" phrase thrown around so much?
Same cover system as GoW? Check
One hit melee? Check
Carry 4+ weapons at once? Check
Camera shakes when Shepard "sprints"? Check
Unlimited Sprinting? Check
Blind shooting? Check (sorta)
When it looks like GoW and plays like GoW then of course people are gonna say its a "GOW Clone". What you are mistaking is that it's a bad thing. I think this is awesome since the original ME was a fantastic RPG wrapped in the package of a terribad shooter. Now ME3 is a fantastic RPG wrapped in fantastic shooter mechanics. This is a fantastic addition that brings hope that RPGs aren't limited to "old nerds stuck in the past"
This. And I thought you were just a clueless fool accusing me of being a troll. ME series is very similar to gears of war in terms of gameplay but who really cares? This is the right direction BIOWARE needs to go. I was very glad that Casey said that ME3 is an ACTION PACK, SCI FI, RPG game. ME3 gameplay wise will not be able to beat Gears 3, but the universe, and the story in ME3 will make up for it.





Retour en haut






