marshalleck wrote...
Mass Effect 3 = Gears of War 2
They're a generation behind, but not bad for a former RPG developer


indeed good sir
marshalleck wrote...
Mass Effect 3 = Gears of War 2
They're a generation behind, but not bad for a former RPG developer


We aren't talking about ME2, we're in the ME3 forums and are talking about how ME3 has finally surpassed Gears of War.javierabegazo wrote...
Oblivious wrote...
Same engine as GoW? Check.
Same cover system as GoW? Check
One hit melee? Check
Carry 4+ weapons at once? Check
Camera shakes when Shepard "sprints"? Check
Unlimited Sprinting? Check
Blind shooting? Check (sorta)
When it looks like GoW and plays like GoW then of course people are gonna say its a "GOW Clone". What you are mistaking is that it's a bad thing. I think this is awesome since the original ME was a fantastic RPG wrapped in the package of a terribad shooter. Now ME3 is a fantastic RPG wrapped in fantastic shooter mechanics. This is a fantastic addition that brings hope that RPGs aren't limited to "old nerds stuck in the past"
One hit melee? I don't even think you can one hit any enemy and have them die instantly anywhere in ME2 no matter the difficulty.
The Unreal engine that BioWare uses is so far from what it used to be that they might as well be distant cousins rather than brothers.
Carry 4+ Weapons at once? Did you not play other classes than Soldier?
The Camera shook when Shepard ran in ME1 too, it was just slighter.
There isn't unlimited sprinting at all, it's on the same recharge basis as ME1, you simply don't have a fat Sprint Meter clogging up the HUD.
Blind shooting is new to ME3.
In anycase, The two games play totally different from each other. But I agree, it's great that Mass Effect, a game where you shoot stuff with guns got more fun to shoot stuff with guns.
Ricinator wrote...
marshalleck wrote...
Mass Effect 3 = Gears of War 2
They're a generation behind, but not bad for a former RPG developer
indeed good sir
Oblivious wrote...
We aren't talking about ME2, we're in the ME3 forums and are talking about how ME3 has finally surpassed Gears of War.javierabegazo wrote...
Oblivious wrote...
Same engine as GoW? Check.
Same cover system as GoW? Check
One hit melee? Check
Carry 4+ weapons at once? Check
Camera shakes when Shepard "sprints"? Check
Unlimited Sprinting? Check
Blind shooting? Check (sorta)
When it looks like GoW and plays like GoW then of course people are gonna say its a "GOW Clone". What you are mistaking is that it's a bad thing. I think this is awesome since the original ME was a fantastic RPG wrapped in the package of a terribad shooter. Now ME3 is a fantastic RPG wrapped in fantastic shooter mechanics. This is a fantastic addition that brings hope that RPGs aren't limited to "old nerds stuck in the past"
One hit melee? I don't even think you can one hit any enemy and have them die instantly anywhere in ME2 no matter the difficulty.
The Unreal engine that BioWare uses is so far from what it used to be that they might as well be distant cousins rather than brothers.
Carry 4+ Weapons at once? Did you not play other classes than Soldier?
The Camera shook when Shepard ran in ME1 too, it was just slighter.
There isn't unlimited sprinting at all, it's on the same recharge basis as ME1, you simply don't have a fat Sprint Meter clogging up the HUD.
Blind shooting is new to ME3.
In anycase, The two games play totally different from each other. But I agree, it's great that Mass Effect, a game where you shoot stuff with guns got more fun to shoot stuff with guns.
By holding the "B" or "square" button (sorry, don't know the equivelant for PC) Shepard will go in a class-specific insta kill attack. For soldiers they stab with an omni-tool blade (look at demo) for Engineers they burn to death so there is your one-hit melee.
They upgraded the engine true, but it is still the same engine and that much is obvious. It looks and feels like GoW but that isn't a bad thing.
In this game every class will be able to use every weapon. Thus Adepts can use shotguns and sniper rifles. Will they be able to use SMGs, Snipers, Shotguns, Assualts, Pistols, and Heavy Weapons? Probably not, thus I used 4+
Still, the camera shaking is one of the trademarks of GoW and only adds to support my basis
I believe that it's been confirmed that there is unlimited sprinting in ME3
It's still there, whether it's new or not.
We aren't talking about ME 1 or ME 2. We're talking about how Mass Effect 3 has finally stopped being an inferior shooter to Gears of War and can stand side-by-side with it, possibly even surpass it in the single player department if Bioware plays their cards right. This is not a bad thing and is in fact a compliment to Bioware.
ChristianSoldier wrote...
Ricinator wrote...
marshalleck wrote...
Mass Effect 3 = Gears of War 2
They're a generation behind, but not bad for a former RPG developer
indeed good sir
The only reason ME3 is able to stand with Gears in terms of gameplay is because BIOWARE moved ME into the direction of action pack games.(that is where the market for games is right now.EX. Halo, CoD, Gears.) I am an action pack gamer too. But what brought me into ME was the universe. I would love ME to have both action and a SCI FI adventure. Hats off to BIOWARE. BEST of 2 worlds.


Modifié par Ricinator, 07 juin 2011 - 06:56 .
Oblivious wrote...
We aren't talking about ME 1 or ME 2. We're talking about how Mass Effect 3 has finally stopped being an inferior shooter to Gears of War and can stand side-by-side with it, possibly even surpass it in the single player department if Bioware plays their cards right. This is not a bad thing and is in fact a compliment to Bioware.
Ricinator wrote...
ChristianSoldier wrote...
Ricinator wrote...
marshalleck wrote...
Mass Effect 3 = Gears of War 2
They're a generation behind, but not bad for a former RPG developer
indeed good sir
The only reason ME3 is able to stand with Gears in terms of gameplay is because BIOWARE moved ME into the direction of action pack games.(that is where the market for games is right now.EX. Halo, CoD, Gears.) I am an action pack gamer too. But what brought me into ME was the universe. I would love ME to have both action and a SCI FI adventure. Hats off to BIOWARE. BEST of 2 worlds.
gross Mass effect in the same category as halo and CoD, those games are ****s now
javierabegazo wrote...
Why is it that any 3rd person shooter that involves actually having to use cover (god forbid firefights be realistic) means that they're automatically a "GOW Clone."?
Seriously? Did ME2 have Shepard running up and chain sawing a merc in half?
Did Jacob breakout in some ridiculous stereotypical "I'm gonna kill all you mutha*&^*&^" speech when they got to the suicide mission?
Was there fast paced Multiplayer deathmatch options?
Were there only 5 guns?
Were there not tactical squad powers and abilities that you can choose to invest points in?
Was there not roleplaying at all?
What's the deal guys, why the "GOW Clone" phrase thrown around so much?
Please discuss ME2 in the ME2 forumsjavierabegazo wrote...
To me, the only similarities between GOW and ME2 are:
1. You can't just waltz out in the open spamming Immunity: Cover is essential
2. Guns actually worked like guns, (god forbid the gun shoot where I'm aiming)
That's pretty much it. The similarities stop there. Linear action shooter vs RPG Shooter where you choose what the character says and interact with a host of characters that determine the ending.
This stat based aiming was and is a terrible idea. It would be like running in Dragon Age and taking a swipe at someone with your sword and in the beginning of the game only making contact with the sword 3/5 times every swing. How is that fun? Progression is fun, but that's not the way to go with gun play.
Very well, I will respect your decisionjavierabegazo wrote...
Oblivious wrote...
We aren't talking about ME 1 or ME 2. We're talking about how Mass Effect 3 has finally stopped being an inferior shooter to Gears of War and can stand side-by-side with it, possibly even surpass it in the single player department if Bioware plays their cards right. This is not a bad thing and is in fact a compliment to Bioware.
Well then I'll agree to disagree about our similarities that we draw between GOW and ME3. I've seen many 3rd person shooters that use many of those elements, I don't feel like GOW was such a heavy pioneer as it's made out to be.
I do see where you were coming from though.
While I agree with you I cant deny how awesome it would be to see Shep go chainsawing mercs.javierabegazo wrote...
Seriously? Did ME2 have Shepard running up and chain sawing a merc in half?
Guest_Arcian_*
marshalleck wrote...
Please discuss ME2 in the ME2 forums
javierabegazo wrote...
Why is it that any 3rd person shooter that involves actually having to use cover (god forbid firefights be realistic) means that they're automatically a "GOW Clone."?
Seriously? Did ME2 have Shepard running up and chain sawing a merc in half?
Did Jacob breakout in some ridiculous stereotypical "I'm gonna kill all you mutha*&^*&^" speech when they got to the suicide mission?
Was there fast paced Multiplayer deathmatch options?
Were there only 5 guns?
Were there not tactical squad powers and abilities that you can choose to invest points in?
Was there not roleplaying at all?
What's the deal guys, why the "GOW Clone" phrase thrown around so much?
You know that if they did that many would rage right?Confused-Shepard wrote...
Kudos to Bioware. Now if would kindly copy Elder Scrolls for RPG elements and take classes from Ken Levine on Atmosphere & Environment design.
Modifié par Phaedon, 07 juin 2011 - 10:20 .
ChristianSoldier wrote...
its all about sales. CoD sold 7 million copies. Halo sold 4-5 million. ME2 sold 2 million. If BIOWARE wants to be successful they have to follow CoD, Halo, and Gears.(action packed games.)
Modifié par Phaedon, 07 juin 2011 - 10:22 .