ME-ParaShep wrote...
this isnt my name wrote...
That reasoning fails. We already know people can be brought back from the dead, they could just kill him, and bring him back after the reaping. They killed him once.roflchoppaz wrote...
JRCHOharry wrote...
It wanted Shepard alive.
Took the thread this long to get it.
That reasoning fails. Lasering Shepard or blowing up the vehicle that Shepard's in would tear Shepard apart. Harbinger stated and continued to pursue killing Shepard "with his body intact" Lasering Shepard wouldn't keep the "in tact" part in check. To me, it looked like the Reaper was going to capture Shepard and not stomp on him. Think about it, why would Dr. Kenson want Shepard alive after he was beaten up in Arrival? They all were indoctrinated and the Reapers were already on their way to Earth. In fact, by hours they would've been by Earth when Shepard woke up. Thus with the evidence provided, the Reapers have a purpose to keeping Shepard's body in tact.
Why doesn't the Reaper just fry Shepard with a laser instead of chasing him in the Reaper base demo?
#76
Guest_luk4s3d_*
Posté 22 juin 2011 - 01:01
Guest_luk4s3d_*
#77
Posté 22 juin 2011 - 01:44
#78
Posté 22 juin 2011 - 01:49
shadowreflexion wrote...
Aren't one of the Reapers primary goals resources? Why would they waste a laser blast on a single human target? It goes against them being methodical. Would anyone having a bit of reasoning and common sense use a hand gun bullet on a flea? It wouldn't make sense. Harvesting Shep at this time has lost it's appeal. It's time to bring him in dead. With Shep alive, the Reapers have to contend with a beacon of hope that Shep is inadvertently giving to people by just breathing. It's far more reasonable and precise to try to engage Shep in combat up close and then kill him. Wasting resources that could be used as defense against ships is a mistake.
Wow. I thought by now I would be used to people over-stretching in order to compensate for Bioware's weaker moments, but this post sets a new standard.
#79
Posté 22 juin 2011 - 02:06
Wow, I would think some of us would hold opinions of others in the same manner they hold to their own. BW has nothing to do with me paying attention to what the Reapers are supposed to be doing. BW has nothing to do with a common sense approach about using something that consumes major energy to get rid of something that multiple bullets could easily solve. Should a country destroy another just to kill one man?onelifecrisis wrote...
shadowreflexion wrote...
Aren't one of the Reapers primary goals resources? Why would they waste a laser blast on a single human target? It goes against them being methodical. Would anyone having a bit of reasoning and common sense use a hand gun bullet on a flea? It wouldn't make sense. Harvesting Shep at this time has lost it's appeal. It's time to bring him in dead. With Shep alive, the Reapers have to contend with a beacon of hope that Shep is inadvertently giving to people by just breathing. It's far more reasonable and precise to try to engage Shep in combat up close and then kill him. Wasting resources that could be used as defense against ships is a mistake.
Wow. I thought by now I would be used to people over-stretching in order to compensate for Bioware's weaker moments, but this post sets a new standard.
Maybe if you spent more time trying to understand what someone wrote and less time being a sycophant and an approval seeking person from others, you'd use a common sense approach as well. But your views are your own as are mine.
#80
Posté 22 juin 2011 - 02:58
As has been explained in previous interviews (too tired to find link, may insert one tomorrow) the massive 2km cuttlefish are just ships, hence why they all look alike. Reapers themselves are much smaller and look like the species that had been reaped to make them, these reside inside the massive cuttlefish.
This is also evidenced by the human reaper we fight at the end of me2. He does have a big laser but not the big red death ray one, and as others have said it's weapon systems could have been taken out by the two massive direct hits it has already sustained.
Modifié par Davie McG, 22 juin 2011 - 03:02 .
#81
Posté 22 juin 2011 - 03:00
Davie McG wrote...
The only things we've seen that have the big red ray of death have the reaper ships.
Nope, the terrestrial spider-reapers have them too. One of them kills the kid from the vents in the E3 demo.
#82
Posté 22 juin 2011 - 03:03
#83
Posté 22 juin 2011 - 03:05
#84
Posté 22 juin 2011 - 03:10
You have to watch all the E3 videos including the "Fall of Earth" trailer and then read some journalist E3 impressions to piece together what all happens, but basically you encounter a kid in some vents, he runs away claiming Shepard can't help him and is then later spotted being helped aboard some Alliance shuttles for evacuation as Shepard is climbing into the Normandy loading bay. The shuttles begin to fly away and are suddenly shot down by a land-based Reaper that is vaguely shaped like a spider. It kills them with the trusty old red beam o' death.Davie McG wrote...
Ah, not seen that yet. Nor read about it, the whole 1 kid in a vent to me seems a bit meh when the whole planet is getting obliterated.
#85
Posté 22 juin 2011 - 03:20
#86
Posté 22 juin 2011 - 04:25
onelifecrisis wrote...
Wow. I thought by now I would be used to people over-stretching in order to compensate for Bioware's weaker moments, but this post sets a new standard.
While i do agree that's quite far-fetched but it doesn't mean this part of the game is weak .. the explanation doesn't have to be printed on a billboard in order for it to be strong .. can't people think for themsleves from time to time .. or do the writers/devs have to explain every damn bit .. what happened to "show, not tell"
There could be several reasons why the Reaper didn't fry Shepard with a laser
1-Shepard is a valuable/rare DNA sample for use in making the human reaper .. .. they want him dead but they want his DNA still .. hitting him with a huge beam of high powered laser won't leave anything of him intact for DNA collection.
2-The Reaper was hit by a powerful air strike from the Normandy .. that could have damaged its systems .. and before it could get it's systems fully working again it was striken and destroyed by the fleet ships.
----------------------------------------------------------------------
Those two explanations have been mentioned several times ... and both are equally valid and plausaible
#87
Posté 22 juin 2011 - 04:38
Hunter-Wolf wrote...
onelifecrisis wrote...
Wow. I thought by now I would be used to people over-stretching in order to compensate for Bioware's weaker moments, but this post sets a new standard.
While i do agree that's quite far-fetched but it doesn't mean this part of the game is weak .. the explanation doesn't have to be printed on a billboard in order for it to be strong .. can't people think for themsleves from time to time .. or do the writers/devs have to explain every damn bit .. what happened to "show, not tell"
There could be several reasons why the Reaper didn't fry Shepard with a laser
Those two explanations have been mentioned several times ... and both are equally valid and plausaible
1-Shepard is a valuable/rare DNA sample for use in making the human reaper .. .. they want him dead but they want his DNA still .. hitting him with a huge beam of high powered laser won't leave anything of him intact for DNA collection.
Yes I noticed that has been suggested already, but this DNA requirement didn't stop the collectors hitting him with a particle beam in ME2, and besides it's not like there'd be no trace of his DNA. All you need is a blood splatter, and Shepard leaves those all over the place... but now I'm straying into other plot holes...
Hunter-Wolf wrote...
2-The Reaper was hit by a powerful air strike from the Normandy .. that could have damaged its systems .. and before it could get it's systems fully working again it was striken and destroyed by the fleet ships.
Yeah, I saw that too, and it's more plausible than the rest of the suggestions IMO, though it still strikes me as a rather desperate attempt to explain something that was blatantly done for dramatic/artistic purposes. If the reaper's gun was damaged they could easily have shown that by having it look damaged.
#88
Posté 22 juin 2011 - 04:40
onelifecrisis wrote...If the reaper's gun was damaged they could easily have shown that by having it look damaged.
The game still has nine months to go. Hell, that whole planet might end up like Caleston.
#89
Posté 22 juin 2011 - 05:09
marshalleck wrote...
onelifecrisis wrote...If the reaper's gun was damaged they could easily have shown that by having it look damaged.
The game still has nine months to go. Hell, that whole planet might end up like Caleston.
Sure, they might fix the problem before release. I hope they do.
#90
Posté 22 juin 2011 - 05:13
Modifié par marshalleck, 22 juin 2011 - 05:14 .
#91
Posté 22 juin 2011 - 05:39
Anyways...
-Maybe it doesn't have lasers (it's pretty tiny for a Reaper)
-Maybe it has missiles and is acquiring a lock
-Maybe it wants to taunt Shepard first (Harbinger-Style baby!)
-Maybe it wants to squish Shepard
-Or the Reapers really want to capture Shepard now
#92
Posté 22 juin 2011 - 05:46
Bluko wrote...
A better question is why does a Geth Ship have an AA Gun on it? (Doesn't look Gethy to me...)
Yeah, I wondered about that, but the Geth carry guns (instead of just building them into their arms) and maintain an appearance similar to the organics that created them, despite it's mechanical inefficiencies, so I didn't think an AA gun was too much of an additional stretch.
#93
Posté 22 juin 2011 - 07:13
shadowreflexion wrote...
Wow, I would think some of us would hold opinions of others in the same manner they hold to their own. BW has nothing to do with me paying attention to what the Reapers are supposed to be doing. BW has nothing to do with a common sense approach about using something that consumes major energy to get rid of something that multiple bullets could easily solve. Should a country destroy another just to kill one man?onelifecrisis wrote...
shadowreflexion wrote...
Aren't one of the Reapers primary goals resources? Why would they waste a laser blast on a single human target? It goes against them being methodical. Would anyone having a bit of reasoning and common sense use a hand gun bullet on a flea? It wouldn't make sense. Harvesting Shep at this time has lost it's appeal. It's time to bring him in dead. With Shep alive, the Reapers have to contend with a beacon of hope that Shep is inadvertently giving to people by just breathing. It's far more reasonable and precise to try to engage Shep in combat up close and then kill him. Wasting resources that could be used as defense against ships is a mistake.
Wow. I thought by now I would be used to people over-stretching in order to compensate for Bioware's weaker moments, but this post sets a new standard.
Maybe if you spent more time trying to understand what someone wrote and less time being a sycophant and an approval seeking person from others, you'd use a common sense approach as well. But your views are your own as are mine.
I "approve" of onelifecrisis
For the simple "common sense" linguistic p.o.v that the OP clearly meant "fry Shepard with a laser [just strong enough so as not to waste resources unnecessarily]"
Actually here's what doesn't bode well for me about ME3 (after the ' No Earth left *to save* ' redundancy)
- If that Reaper wanted Shepard, then Shepard ought not to have had to 'distract' it
- The Reapers are a race that has evolved over millions of years and had what it took to set up the Mass Relays...
And yet, this one is outwitted by Shepard's "distraction"?
#94
Posté 22 juin 2011 - 07:23
#95
Posté 22 juin 2011 - 07:42
rasblak wrote...
I "approve" of onelifecrisisYour "far more reasonable and precise" 'opinion' totally takes the cake.
For the simple "common sense" linguistic p.o.v that the OP clearly meant "fry Shepard with a laser [just strong enough so as not to waste resources unnecessarily]"
Shepard is not a lone target. He's on a vehicle with other organics on board. We've already seen footage of the walker-reapers shooting at unarmed shuttles; if that's not wasting resources then I don't think shooting Shepard's (armed and occupied) vehicle is either.
#96
Posté 22 juin 2011 - 08:46
nhsk wrote...
Would be a serious plot twist if the Reapers is actually the good guys fighting against an even greater evil that doesn't even "assimilate" their enemies..
What the...
If you just gave Bioware an idea for a Mass Effect 4, I´ll go kamikaze.
#97
Posté 22 juin 2011 - 10:30





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