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Prothean DLC character? what?


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#101
The Twilight God

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Arcian wrote...

R3MUS wrote...

The voice is definelty Kirraeh the Salarian. You clearly hear that.

It makes no sense for it to be Kirrahe. He's dead in over 50% of people's playthroughs, whereas Prothy is alive for 100%.

Besides, it sounds nothing like him. Kirrahe speaks more nasally and with a higher pitch. The way the voice emphasize the words makes it sound exactly like the Prothean recordings on Ilos (not Vigil, but the security console recordings).


Where did you get the 50% from?  All you have to do is destroy the drone area and he lives. Unless 50% of people are skipping content.

#102
Guest_Arcian_*

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@The Twilight God: If you choose to save the person guarding the bomb, Kirrahe dies regardless of what you did to save him. He is always at the AA Tower.

#103
The Twilight God

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Arcian wrote...

@The Twilight God: If you choose to save the person guarding the bomb, Kirrahe dies regardless of what you did to save him. He is always at the AA Tower.


Incorrect. I used to always save the person at the bomb and Kirrahe ALWAYS survives. I have never had him and his men not show up on the Normandy. It always annoyed me that he survived. How did we have time to get him and not Kaidan? Did these STG guys leave him behind as a diversion while they escaped? From now on if I plan to save the person at the bomb I'm not destroying the drones. If my guy dies on the AA tower those salarians are going with them. Makes no sense otherwise.

I didn't even know he could die until I started reading these forums. Didn't know Wrex could die either until I came to these forums.

#104
Raiders Fan 223

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I have played ME about 7 times. Only on my most recent playthrough did Kirrahe survive. I believe that you have to disrupt the signal, jam their comms, don't set off alarms at the other side of the base, and destroy the drone area to get him to survive. For some reason in my first six playthroughs I didn't even know the drone area existed, and he always died. I thought it always happened.

But that doesn't really matter. I would bet money that Shepard will be able to converse with a Prothean in ME3, and I challenge anyone to come up with a reasonable defense as to why he won't.

#105
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Theres a side-mission when you do the Virmire Base Raid (first outpost has a targeting relay for the turrets, second outpost has a comm relay that you can shoot, third outpost is were the geth drones refuel). do these and Kirrahe and the rest of this team lives.

edit: What Raiders Fan 223 said

Modifié par darkness reborn, 13 juillet 2011 - 11:26 .


#106
Drone223

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Lets try and stick to the topic anyway The name of the DLC could mean a number of things it could about the research of a famous prothean scientist or the leader of the protean empire before the reapers wipe them out buy just looking at the physical apperance of protheans they don't look combat capable and proberly relied on machinces to do their fighting for them 

Modifié par Drone223, 13 juillet 2011 - 11:27 .


#107
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@The Twilight God: Funny, every time I've chosen the bomb site, I've had Rentola show up on the ship, but not Kirrahe. And only when I've picked the AA Tower, Kirrahe's been on the ship. But truthfully, that might be because it was a loooong time ago since last I played Virmire and I can't recall if I did everything right.

Even so, Kirrahe isn't important enough to discuss plans with Shepard. He's an infiltration specialist - not a battlefield commander.

#108
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@Drone223: It's not just that the DLC was named "The Prothean", it's also because said DLC was described as a "Adventure/Character". That's how the Prothy speculation was born.

#109
The Twilight God

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Raiders Fan 223 wrote...

I have played ME about 7 times. Only on my most recent playthrough did Kirrahe survive. I believe that you have to disrupt the signal, jam their comms, don't set off alarms at the other side of the base, and destroy the drone area to get him to survive. For some reason in my first six playthroughs I didn't even know the drone area existed, and he always died. I thought it always happened.

But that doesn't really matter. I would bet money that Shepard will be able to converse with a Prothean in ME3, and I challenge anyone to come up with a reasonable defense as to why he won't.


I have yet to test it out yet, but it has been said that the drones were what kill him. Did you hear him get killed over the radio becuase of a drone strike and then Kaidan/Ashley take over for him?

Arcian wrote...

@The Twilight God: Funny, every time I've chosen the bomb site, I've had Rentola show up on the ship, but not Kirrahe. And only when I've picked the AA Tower, Kirrahe's been on the ship. But truthfully, that might be because it was a loooong time ago since last I played Virmire and I can't recall if I did everything right.

Even so, Kirrahe isn't important enough to discuss plans with Shepard. He's an infiltration specialist - not a battlefield commander.


And you did all the side missions while making your way to the base entrance?

Kirrahe discussed plans with Shepard on Virmire. I don't see why a person needs to be "important" to discuss their own survival. But I say the voice sounds like the prothean voice off that message on Ilos. 

"[static] Act of desperation...[static] the Conduit... [static] ...all is lost"

We've seen a screenshot of the Citadel over a planet. It's possible that one of the protheans who worked to alter the keepers (maybe the guy who made that message on Ilos) put himself into stasis in the Citadel core. If the Citadel is going to be flying around in ME3 I assume we'll get into the core.

Modifié par The Twilight God, 13 juillet 2011 - 11:44 .


#110
Cephalopods

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Prothean squadmate is easily one of the DUMBEST thing BW could put in ME3. Even dumber than the Human-Reaper Larva in ME2. There is no sane excuse to include something so unneeded and contrite. A Prothean using 2185 weaponry? No.A Prothean not being taken by the Alliance and interrogated immediately out of Shepard's reach? No.

I could accept a Prothean VI or an AI. I could maybe even accept a living Prothean who stayed in a cryo tube in the Citadel core.

But a Prothean SQUADMATE? NEVER.

Also, on the Kirrahe point: He has never died on me, and I always save the bomb protector.

Modifié par Cephalopods, 13 juillet 2011 - 11:39 .


#111
pmac_tk421

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Hmm... A prothean squad mate. This reminds me of legion fanfic I read a few months back with prothean survivors.

#112
matt-bassist

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he should at least have a cool name. Prothy is lame-o-to-the-max-o

#113
Raiders Fan 223

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I don't think that the Prothean should necessarily be a squadmate. But I do believe that the Prothean should be alive, in the flesh, and able to communicate. Kinda like Joker or TIM in ME2... an informant/guide/etc who doesn't actually fight at your side

#114
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Cephalopods wrote...

Prothean squadmate is easily one of the DUMBEST thing BW could put in ME3. Even dumber than the Human-Reaper Larva in ME2. There is no sane excuse to include something so unneeded and contrite.

I think you mean "contrived". Contrite means "penitent".

Prothy being alive and a squadmate is as contrived as Legion being a friendly geth and a squadmate.

Cephalopods wrote...

A Prothean using 2185 weaponry? No.

Wow, this is an issue to you? Just... wow. Even so, nothing says he doesn't have access to his own weapons that can be replicated on the Normandy.

Cephalopods wrote...

A Prothean not being taken by the Alliance and interrogated immediately out of Shepard's reach? No.

In an all out galactic war?! Are you mad? That's the least of their damn concerns.

Cephalopods wrote...

I could accept a Prothean VI or an AI. I could maybe even accept a living Prothean who stayed in a cryo tube in the Citadel core.

The Citadel Core-theory is the most probable one at the moment. I'm more inclined to believe we will encounter Prothy on Mars (the first location after leaving Earth) to offset the problem Legion had in ME2.

Cephalopods wrote...

But a Prothean SQUADMATE? NEVER.

This is what people said of Legion.

"A geth squadmate? THE MOST RETARDED IDEA EVER. Geth are enemies, not squadmates!"

How did that work out?

Yeah, exactly.

matt-bassist wrote...

he should at least have a cool name. Prothy is lame-o-to-the-max-o

Prothy is just a fan-name in the vein of Refund Guy or Techno Turian. Naturally I want him to have a real, serious name in the game.

#115
Hydrosphere

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Prothy for 2012!

#116
Bad King

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Lord Aesir wrote...

Jonathan Shepard wrote...

It WOULD explain the Prothean-sounding voice in the trailer:
"We need a plan to stop them!"
right before that dreadful "fight or die" line.......................... C'mon Sheploo. You're not that thick-headed.
Right?

  I thought that was Udina...


IMO it sounded nothing like Udina.

#117
ODST 5723

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I've never had Kirrahe die and I almost always head back to the bomb, just so I can make sure it goes off.

#118
Ryllen Laerth Kriel

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A Prothean crewmate would be nice, then Shepard wouldn't have to pick up honey for the Normandy's chef in the rations mission for ME 3. In fact, Normandy honey, sponsored by humanity's greatest hero, could be an excellent supplimental income for the crew. Trade Prothean honey for guns!

#119
Homebound

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but..we killed all the protheans remember?

#120
The Twilight God

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Ryllen Laerth Kriel wrote...

A Prothean crewmate would be nice, then Shepard wouldn't have to pick up honey for the Normandy's chef in the rations mission for ME 3. In fact, Normandy honey, sponsored by humanity's greatest hero, could be an excellent supplimental income for the crew. Trade Prothean honey for guns!


It would probably be a plant prothean with the vine faces like on Ilos. Aren't the collectors mutated to look like bugs.

#121
Ryllen Laerth Kriel

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That would be alot of mutation to turn a plant creature into a buglike creature. You are correct though, the Prothean statues on Ilos are significantly different than the appearance of the Collectors in ME 2. I was just making a joke though, so no...I was not expecting a mutated Collector ally to be selling jars of honey with Shepard on the label winking and giving a thumbs up.

#122
BluSoldier

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Ah, yes. 'A prothean DLC character.' a possible collectors edition squadmate, highly anticipated by the fans. We have dismissed that claim.

#123
-Skorpious-

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The Twilight God wrote...

Arcian wrote...

@The Twilight God: If you choose to save the person guarding the bomb, Kirrahe dies regardless of what you did to save him. He is always at the AA Tower.


Incorrect. I used to always save the person at the bomb and Kirrahe ALWAYS survives. I have never had him and his men not show up on the Normandy. It always annoyed me that he survived. How did we have time to get him and not Kaidan? Did these STG guys leave him behind as a diversion while they escaped? From now on if I plan to save the person at the bomb I'm not destroying the drones. If my guy dies on the AA tower those salarians are going with them. Makes no sense otherwise.

I didn't even know he could die until I started reading these forums. Didn't know Wrex could die either until I came to these forums.


I like to imagine that the non-VS character was wounded during the fighting on the AA tower and volunteered to stay behind to cover the Salarians escape. Plus, with the AA tower down, its not entirely implausible to assume that the Salarian survivors had a Kodiac shuttle or other such vessel stored nearby in case no backup (aka Shepard) responded to their messege. 

Its not the best solution to the AA tower mystery, but its far from being impossible for the Salarians to survive while Ash/Kaidan dies if left on the tower. 

#124
NNC FROSTY

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Arcian I must have your signature and picture, PROTHY FOR THE WIN *Bro fist*

#125
ISpeakTheTruth

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Having a Prothean as a squadmate would make for some interesting Prothean/Harbinger dialogue.