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If you can play all the characters, why have your own?


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25 réponses à ce sujet

#1
Brufus

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Hi all, I am very early in the game, only about 8-10 hours in (can't remember exactly).  But, I'm finding it odd that you can fully control, gear up, level up, use abilities for every character in your party.  I know this is part of what makes this game unique perhaps, and it is also often the best way to win a battle, I find.  However, because of this, I'm finding it hard to really get "attached" to my own character.  Why would I care what class/race I play when I really get to play all of them as the game progresses.

I could understand it if you couldn't assign tactics to your own character, or you couldn't actually pick new spells and abilities for the others in your party - but none of this is true.  Why couldn't you just put Morrigan in your party and play as her for every battle, even though you created a melee character yourself?  Or, really, if it is the most effective way to win a battle to bounce around the party controlling everyone, what reasons do you have to really want to have your character grow and advance any more than the others?

Perhaps I'm playing the wrong type of RPG for me.  I really do enjoy the combat, but I would much rather just have MY character with allies as backup - but the fact that I can play the whole game through anyones "eyes" at any time really makes  me wonder why I bothered creating a character in the first place - just give me the choices for my party and I'll play them all.

Just wanted to get some thoughts on the matter - thanks guys!

 

#2
Angeljoe

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I partially agree with you, but I guess the majority here prefers the current pause/tactical/ combat system hence we are both being outvoted. I actually prefer the henchmen style where they do their own thing ... but I am not unhappy with things currently either.

#3
Sloth Of Doom

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Meh you can't win. Personally I like both group and solo games, but I have a friend who HATES an RPG where he doesn't have a party. He also hates all party pre-made characters and wants to make his own.



You can never, ever please everyone.



That being said....did you research the game at all? They make it pretty darned clear it is party based.

#4
Brufus

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I don't even mind having some control over the "henchmen" (as you put it). I love the tactics system and think it's a game within a game. I haven't played every RPG out there by any means, but even the RPG's that were party based - I always had my character where I had the most choices and most game-related involvement with. With this game, there's no reason for me to become any more concerned with the character that I spent some time in the creator with, then with any of the others.

#5
F-C

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its a party based RPG so you need to be able to control what your party members do, but at the same time you always have the choice to set up their tactics and let them go on auto-pilot if you want to. it might not be the most efficient way to play, but you can make them at least function with just tactics while focusing on your main character. you can also set them to auto-level if you choose to.

they give you a main character because everyone wants to design their own hero and have some form of attachment to it beyond just controlling the assigned npcs.

in the end its still your choice on how you want to play, but it will usually always be the most efficient to take control and do the things you want to. that wouldnt be much different than if they removed the option to control the npc characters though, because no amount of AI can equal a real person.

well i guess i should say 'no amount of AI can equal an intelligent person' heh.

Modifié par F-C, 20 novembre 2009 - 04:01 .


#6
Lyrandori

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One word: Personalization

#7
electricfish

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A large part of having a "main" character is the dialogue. While you can run around and Cone of Cold things with Morrigan in combat, you still can't talk to other NPCs as anyone but your "main" character.

#8
spool32

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The reason to make your own character is the effect it has on the story. You are the central character, and your own backstory will always matter more than the rest of your group.

#9
Brufus

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I hear you on personalization - and love it. But instead of concentrating on one character to personalize and invest time and thought into growing and building into your own build - you need to do that with them ALL. I'm not complaining about the difficulty or the time at all - just once you start doing that the character that you originally personalized becomes just "one of the pack" instead of your character.



I was describing this game to a friend of mine (who doesn't have it yet) - he asked what class I'm playing. And I said "mage," but then quickly said "but actually you end up playing every class once you get a party so it doesn't even matter what class you start." That's how it feels to me I guess.

#10
Cozarkian

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You need to slightly tweak your topic title. The real problem is:



If you need to play all the characters, why have your own?



I don't mind the option to take direct control of the other characters, but I find the other characters add very little to the battle if I don't pause and issue orders constantly and switch to other characters to move them into flanking positions.

#11
Brufus

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I agree with you about the If you NEED to play all the characters note. I suppose if I didn't think it was all that necessary to bounce around and play as all the characters it would help a bit. But, I know that isn't the case. So, throughout the course of a play-through - I'm going to play as all sorts of classes with all sorts of abilities. I'll level them up, look for gear for them, kit out their weapons, etc.



Hard to think about playing the game a second time as a melee fighter (I'm a mage now) when really, with all the time I spend controlling Allistar (sp?), tweaking his hotbar, and choosing his skills - I've already done it!

#12
Angeljoe

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I feel the same way, since I too controled Alistair for much of the game along with my own character. Wynne was on autoheal and is actually better than me at healing and had an archer with tactical instructions, but I already feel like I tried the tank.

#13
BoogieManFL

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While I generally like micromanaging is most games I don't in DAO. In my opinion, it ruins immersion in games like this. I very rarely play the other characters. Sometimes I adjust the positioning a little from time to time or I tell them to hold position while I toss out some AOEs. I've been trying to make heavy use of the combat tactics to minimize the babysitting and overall it's working pretty well.

#14
Client.nt

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I totally see where you're coming from though, I felt the same way at first but the best way to think about it is if you didn't have your own character in game what would it feel like to you? Personally without it i wouldn't be as engaged...

#15
Guest_Lunarionsilver_*

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See, I have the total opposit view here. I hate, and I really do mean hate, games which claim to be RPGs but don't have companions like DA:O has.



I suppose I think about it differently. I don't see it as 'controlling' or 'being' that companion when I use them in combat. I see it as my character issuing orders to that character. My/your character is the one in control. It's their story and their decisions have an impact on the world itself. You never get to 'play' as the companions, you just get to issue them orders in combat like any leader would. For example, I hated the combat in ME due to not being able to order my companions the way I wanted too. The commands were horrible and their AI was just as bad.



I'm very attached to my character(s) and their relationships. Same way as in BG/II, KotOR/II, NWN II and the like. I do hope that made sense.



- Lunarion Silver

#16
marshalleck

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Your character is the one who navigates most of the dialogue and makes the decisions for the group. All the other characters have their personalities and histories written and developed. Your character's personality emerges with every decision you make. The origin stories prime the rest of the narrative that follows but it is shaped by your actions.



"Role-playing" is the key. Come up with a character concept in advance and try to stay in character through the course of the game. This is what will get you attached to your character and make them feel like a unique part of the group. It's how I get into it and develop a fondness for my characters, at least.

#17
Sadinar

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The simple answer is that the story needs a protagonist.



Whether you are actively controlling the character you created or one of the party members, you are always experiencing the story directed by a single protagonist, the character you originally created.

#18
interesting03

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They tried that in Jade Empire. It didn't work out too well, full party control is where these games flourish.

#19
TheAlarmist

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Utilize the tactics options, even the default settings if you must, and set auto character level to on.

#20
Aether99

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different strokes for different folks?



You dont appreciate that aspect of the game, others do.



Myself it depends on my mood. Sometimes I feel like just controlling one character. Other times I feel like controlling multiple.



On a sidenote...im starting to hate the word "immersion" when used to describe games. Anyone else?

#21
Randy1012

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I'm not into the party control aspect at all. I just let the other characters do whatever they feel like during battles.

#22
HighlandBerserkr

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I don't like solo RPGS, you always feel alone and isolated i don't like that, plus its BORING, Oblivion is my vote for most boring game ever made, i don't care how good the reviews are:P

#23
intj420

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On a sidenote...im starting to hate the word "immersion" when used to describe games. Anyone else?


Me, especially on the 360. Nothing like being into a game and then BAM "Achievment Unlocked"  I wish I would have just upgraded my PC instead of getting a 360. but such is life.

Back on topic though........just set up your Tactics for each character, change difficulty to meet your playstyle and then ONLY control you Character. Tis what I do and have wiped once and then I pretended I was playing WOW and just blamed the Rogue.

#24
menasure

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some builds are just not in game or have no alternative in game or no alternative that you're aware off ... that's why you create your own character ... and you can still end up with 2 overlapping mages and 2 overlapping fighters like me when you pick up auto leveled pc in game :S. it's a shame that we can't reassign those stats ourselves.



i know what to build for my next run through though: a real rogue like i see a rogue because i haven't found one basic build to my liking yet for them in game lol.

#25
Brufus

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Thanks for all the replies guys. I think I'll try playing a bit more and try to "ignore" the other characters. I'll get deep into the tactics system and try to manage the others through that, but I won't really ever control them. I'll see if that works. If, as I suspect, I find myself wiping more than I should - I probably will put DAO on the bench for now. Great game, just perhaps not my cup of tea. Thanks again for the constructive replies. If you have anymore on this topic, I'd love to read them.