WTF BW?!
#1
Posté 07 juin 2011 - 07:06
www.gametrailers.com/video/e3-2011-mass-effect/7148707
And my reactio was pretty much this:
"WTF did I just watch? Not that it would have been bad, but wtf.. giant
generic enemy mecs and enemies in generic battle suits... the ****?
I thought that they were trying to make it best game in the sires.. and not this.. :|"
I mean really.. what is happening at BW? Did they somehow manage to lose all of their good staff members or what? (no offense)
I'm still looking forward to the game, but it seriously looks even more generic than 2.. and ME2 was already one of my biggest disappointments after the first game which was excelent..
#2
Posté 07 juin 2011 - 07:07
#3
Posté 07 juin 2011 - 07:08
#4
Posté 07 juin 2011 - 07:09
#5
Guest_Montezuma IV_*
Posté 07 juin 2011 - 07:10
Guest_Montezuma IV_*
#6
Posté 07 juin 2011 - 07:10
Modifié par Bad King, 07 juin 2011 - 07:11 .
#7
Posté 07 juin 2011 - 07:10
Nohvarr wrote...
And how were the enemies in ME 1 any more varied than what's been shown in 2 & now 3?
This. Enemies in ME1 were extremely generic, especially when they were in battle armor. (which was always.)
#8
Guest_Mash Mashington_*
Posté 07 juin 2011 - 07:11
Guest_Mash Mashington_*
#9
Posté 07 juin 2011 - 07:11
#10
Posté 07 juin 2011 - 07:17
amcnow wrote...
OP, you do realize they still have 8 - 9 more months of development ahead of them... right?
So what? Are you suggesting the Cerberus heavies and their Atlas mech will be taken out between now and next March?
#11
Posté 07 juin 2011 - 07:17
Nashiktal wrote...
Nohvarr wrote...
And how were the enemies in ME 1 any more varied than what's been shown in 2 & now 3?
This. Enemies in ME1 were extremely generic, especially when they were in battle armor. (which was always.)
And How is ME 2 any different, all Mercenaries seem to wear the same kind of Armor where as in ME1 the at least had the deceny to wear different armor types.
#12
Posté 07 juin 2011 - 07:19
Bad King wrote...
While some of the demos looked good (like the view of the reapers invading earth on the mission with Anderson) I kind of think that some parts looked a lot too much like bits from an unreal tournament/GoW game- such as the big battle mechs (which apparently you can control XD), the 'ground reapers' and the mounted machine gun thing. That stuff was a bit meh to me.
My thoughts exactely, i really didn´t like the part of the ground reapers and the machine gun
I really wish we could see some parts of the customization too and other kind of quests besides the main one.
#13
Posté 07 juin 2011 - 07:22
"THE ENEMY IS EVERYWHERE!" x9000
"I WILL DESTROY YOU!" x9000
...and all they wore were casual clothes or generic battle armor. At least now, maybe, there will be different kinds of armor for different kinds of enemies.
#14
Posté 07 juin 2011 - 07:25
As far as failberus troops looking the same they're cannon fodder so I'm cool with that.
#15
Posté 07 juin 2011 - 07:27
And really, everyone is bringing out the big guns.
#16
Posté 07 juin 2011 - 07:28
I don't personally care, nor want to see every face of every merc or mutated abomination I have to kill along the way. It's not as though ME2 or ME 1 had any unique faces slapped on there for merc group #533.
Helmets, silly armor, or husk, they are just fodder to get me through to the next big boss fight.




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