ME3 Heavy Weapons
#1
Posté 08 juin 2011 - 02:05
What do you want? What do you expect?
What do you think needs to change about Heavy Weapons?
Do some need to be nerfed? Do some need to be upgraded?
SPEAK, MY PEOPLE. SPEEEEEEAK.
#2
Posté 08 juin 2011 - 02:07
#3
Posté 08 juin 2011 - 02:11
i hated them in ME2, i never used them, they were just this big annoying gun on my back that i couldnt get rid of. always equiped the flame thrower because it was the smallest.
let me have more ammo and hand grenades if i dont opt to take a heavy weapon...PLEASE.
#4
Posté 08 juin 2011 - 02:14
We've also seen the "Target Locator." I only call the air strike caller because it functions similiar to the Halo Reach weapon. It seems to only be used to in certain missions.
#5
Posté 08 juin 2011 - 02:16
BlackwindTheCommander wrote...
I think we've seen the Grenade Launcher like The Fan said.
We've also seen the "Target Locator." I only call the air strike caller because it functions similiar to the Halo Reach weapon. It seems to only be used to in certain missions.
The DMR, I assume?
Well, I rarely used Heavy Weapons in ME2, so I wonder if they plan to make them more usable or more like the gun you use occasionally.
#6
Posté 08 juin 2011 - 02:17
I played ME2 with strictly aesthetic appeal in mind when it came to my armor / gear... I wore armor that I liked the look of, not what I felt had the best stats (besides, armor in ME2 was useless anyway... an extra 5-10% shields here or there made no difference on insanity difficulty anyway.. you were dead in 3-4 secs of sustained fire whether you had 300 shields or 350 shields).
I hated the clunky look of heavy weapons in ME2... I only ever equipped the geth heavy gun (lightning bolts .. forgot it's damn name heh) because it was the smallest and least intrusive looking on Shep's back.
I'd not have balked if they said heavy weapons were completely removed and just replaced with improved / useful grenades similar to ME1.
In the videos we've seen of ME3 so far, I like the really clean look of Shep in regards to his back... no bulky, ugly looking heavy weapon covering up 2/3 of his back... we can see the armor nice and clearly... and for me, the appearance of my character while they're fighting & in dialogue matters... even if it comes at the expense of combat effectiveness
Modifié par Hathur, 08 juin 2011 - 02:22 .
#7
Posté 08 juin 2011 - 02:21
I didn't really have anything appealing in ME2. most of them were to bulky and the only really precise one (collector beam weapon) had this organic design that looked odd on Shep. I actually ended up modding the HW out of ME2.
So for ME3, I'd like something small and handy like a laser pointer to paint targets for orbital strike by the Normandy (when feasible/outside). Maybe dead packs or mines that pack some punch and which can be used for ambushes. I could even think of a defensive weapon like e.g. ME field two emitters that you can deploy/throw and that create a barrier/cover in a spot where you need it. How about a mobile holo projector on a drone that creates a distractive hologram and helps you with flanking maneuvers?
That's all I can think of so far but the possibilities are endless. I hope they get a bit more creative.
Modifié par MrFob, 08 juin 2011 - 02:23 .
#8
Posté 08 juin 2011 - 02:22
#9
Guest_Montezuma IV_*
Posté 08 juin 2011 - 02:23
Guest_Montezuma IV_*
Clonedzero wrote...
i want the option to NOT HAVE ONE.
i hated them in ME2, i never used them, they were just this big annoying gun on my back that i couldnt get rid of. always equiped the flame thrower because it was the smallest.
let me have more ammo and hand grenades if i dont opt to take a heavy weapon...PLEASE.
Agreed! I can not exaggerate how dreaded they look with fuchsia armor.
#10
Guest_m14567_*
Posté 08 juin 2011 - 02:25
Guest_m14567_*
#11
Posté 08 juin 2011 - 02:28
Modifié par Vertigo_1, 08 juin 2011 - 02:28 .
#12
Posté 08 juin 2011 - 02:29
m14567 wrote...
Isn't this the cryo gun?
Yes.
#13
Posté 08 juin 2011 - 02:29
Montezuma IV wrote...
Clonedzero wrote...
i want the option to NOT HAVE ONE.
i hated them in ME2, i never used them, they were just this big annoying gun on my back that i couldnt get rid of. always equiped the flame thrower because it was the smallest.
let me have more ammo and hand grenades if i dont opt to take a heavy weapon...PLEASE.
Agreed! I can not exaggerate how dreaded they look with fuchsia armor.
The problem is likely that you're running around in fuchsia armor.
#14
Guest_Montezuma IV_*
Posté 08 juin 2011 - 02:31
Guest_Montezuma IV_*
LPPrince wrote...
Montezuma IV wrote...
Clonedzero wrote...
i want the option to NOT HAVE ONE.
i hated them in ME2, i never used them, they were just this big annoying gun on my back that i couldnt get rid of. always equiped the flame thrower because it was the smallest.
let me have more ammo and hand grenades if i dont opt to take a heavy weapon...PLEASE.
Agreed! I can not exaggerate how dreaded they look with fuchsia armor.
The problem is likely that you're running around in fuchsia armor.
Um no......not this season.
#15
Posté 31 octobre 2011 - 02:46
Modifié par 25ryanator, 01 novembre 2011 - 05:34 .
#16
Posté 31 octobre 2011 - 02:50
#17
Posté 31 octobre 2011 - 02:52
#18
Posté 31 octobre 2011 - 03:17
#19
Posté 31 octobre 2011 - 03:18
#20
Posté 31 octobre 2011 - 03:21
#21
Posté 31 octobre 2011 - 04:43
Enjoy your day meatbags-HK-47.
Modifié par 25ryanator, 01 novembre 2011 - 05:37 .
#22
Posté 31 octobre 2011 - 04:44
BlaCKRodjj wrote...
A dev said on twitter that they're now optional, but I can't remember who said it.
Thats a relief I can now rest easy.
#23
Posté 31 octobre 2011 - 04:50
#24
Posté 31 octobre 2011 - 04:50
I used the Collector Particle beam and lightning gun (I forgot what it is called) constantly through the campaign. Until the Mattox (sp?) came out. then I used that. All of the time.
#25
Posté 31 octobre 2011 - 05:02
Modifié par 25ryanator, 01 novembre 2011 - 05:34 .





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