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"We're really focusing on the team you're putting together in Mass Effect 3"


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#26
Bogsnot1

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TheTWF wrote...



2:35

That's what we did.... IN THE SECOND GAME!

Aside from the fact that recruitment/loyalty missions are padding that distracts from the plot, what the hell was the point of ME2 then? You've already confirmed that most of the squaddies aren't returning as permanent squad mates.. and confirmed a new unwanted human squadmate. So basically the whole driving force behind ME2 was thrown out?

ME3 should be entirely about the reaper invasion. Everything should revolve around that. If I spend 90% of the reaper invasion playing babysitter, AGAIN, the ME trilogy will be a colossal disappointment.


I did a mental WTF!?!?!? when I heard that too.
One good thing about being in Australia, is it will be released after the US version, so I have the chance to check out the forums before I buy it.
I even get a sniff of having to do another friggin loyalty mission because someone has a "daddy issue", then I will be getting my copy from TPB.

#27
Autoclave

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Lets be honest. ME is all about Shepard. All these team mates were never as badass as shepard and gameplay wise did only a fraction of damage.

#28
Tamahome560

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Taking things out of the context much? They have said that ME3 story is more similar to ME1 rather than team making story of ME2. Focusing on the squad could mean many things such as greater interaction with the squad etc.

@Bogsnot1 you do know that discussing/mentioning piracy is against the rules? And generally unwise thing to do on official game forums.

#29
Oblivious

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Montezuma IV wrote...

KainrycKarr wrote...

Montezuma IV wrote...

Not really....if your talkin' about my post....because my idea is actually pretty creative.


Creative, but I wouldn't give two craps about a temporary character.


Unless you affected what happens to them afterward.

still a terrible idea.

#30
Bogsnot1

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@Tamahome: Given my track record of being very much anti-piracy in the tech support forums, it can be taken as an indication of displeasure if it turns out ME2 was just a money churning time waster should I have to go through the same motions again. It would pretty much have to be universally panned on forums and gaming sites before I would stoop to that level though.

#31
MDT1

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I guess now ME2 was about getting to know guys all over the Galaxy that now can help you with their species if they still live.

I hope BW at least delivers good reasons why they are no longer in our team.

#32
Massadonious1

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But this forum universally pans.....everything.

#33
Phaedon

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Enough, people.

This is just a small marketing quote, if you have doubts about your new squad, just look at the confirmed squadmates list.

Thank you.

Modifié par Phaedon, 08 juin 2011 - 08:18 .


#34
roflchoppaz

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I'll just be thinking that by 'team' he actually meant 'army'. Y'now, uniting races and all that.

I'll try to be optimistic. ...emphasis on try.

#35
Flashlegend

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Phaedon wrote...

Enough, people.

This is just a small marketing quote, if you have doubts about your new squad, just look at the confirmed squadmates list.

Thank you.


My concerns are not with new or existing characters but with character recruitment derailing the main plot, as was the case throughout all of Mass Effect 2. I can't imagine this happenning again though.(will be extremely pissed off if it does.)

#36
Fredvdp

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There's a difference between focusing on the team you're putting together and focusing on putting together a team.

#37
Silver

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While I don't think that there will me any more loyalty-missions, I do think that we will have to do some missions involving former squadmates like Legion, Grunt or Mordin to get support from their race for the war effort.
Also: while I liked ME2 and the Characters and stuff, I always regarded it as a "filler" as the second installment of a trilogy often is.
I look forward to ME3, and i'll probably stay out of the forums soon, so as to not get too many spoilers on the way to the release ;)

#38
DAR7H_S7EWIE

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Isn't it possible that new new character is just cannon fodder (ala Jenkins) that will be blown away to add dramatic impact, and pave the way for an unexpected and very welcome recruitment of an old favorite.

Thats what i hope anyways, because i cant really see myself caring about him.

#39
ME-ParaShep

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Well for ME 3 to be about "fighting a galactic war against the Reapers and gaining the support of all of the civilizations in the galaxy to aid in the war effort" and comparing it to ME 2 which was about "Gathering the best team in the galaxy to thwart the Collectors", there's little needed interpretation to say that if all of your squad members from ME 1 and 2 survived excluding the Kaidan/Ashley situation, then the relevancy of squad members in ME 3 would primarily would be mainly utilizing the help that they can offer from their species can offer through connections that you have made through them in ME 1 and 2. You really don't need plenty of squad members this time around to get things done as BW has mentioned to us. Such as we're not rallying team members anymore, but instead are rallying entire civilizations. We're rallying civilizations through connections that we have made through our squad mates in ME 1 and 2. E.G. Mordin's, Grunts, Wrex's, and possibly Garrus' connection to Shepard is a leeway to mustering the Krogan, Salarian, and Turian forces together. Shepard's connections through Tali to the Quarian Fleet will help persuade them to join our cause. Legion's relations to the Geth will have them on our side as well. We must remember that our actions from the previous games reflect what happens in ME 3. People are forgetting that it's not all about gathering team mates this time. It's about gathering civilizations. The squad mates from the previous games don't have to be in our squad anymore, but they're still important enough that their resources can still aid you in the fight against the Reapers. In all honesty, we only need less than 6 permanent squad members to get variety and storyline going. The rest can go back to their homeworlds and do their own things until we come and see them again and ask for their help.

#40
MegaBadExample

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Fredvdp wrote...

There's a difference between focusing on the team you're putting together and focusing on putting together a team.

<3

#41
onelifecrisis

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Yeah, Casey made it pretty clear that this will be ME2 all over again. I'm disappointed by that, but I'm not surprised by it.

#42
onelifecrisis

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Phaedon wrote...

Enough, people.

This is just a small marketing quote, if you have doubts about your new squad, just look at the confirmed squadmates list.

Thank you.


Nobody doubts that the old squad will be back. The problem is that we're going to spend the whole game recruiting them all over again. This has been said by BW numerous times. Shepard starts off on Earth with no squad, gets off the planet, then goes around the galaxy trying to find the squad again.

Modifié par onelifecrisis, 08 juin 2011 - 09:19 .


#43
hangmans tree

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Well, my focus will be on my snipers sights and whats in front of it.

I think, and hope, all the loyalties are where they should be - everybody ready to put their lives on the line for Shepard and his cause.

More character insight would be most welcome, but that could come triggered by some story events taking place... not another loyalty mission.

But most of all I think the BW RPG DOGMA should change or make a shift at least.

#44
sonsonthebia07

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At the very least, referring to the "babysitter" aspect, I imagine that there will be companion-specific quests for each and every main squad member again. I also imagine that it will be taking up more than 10% of the total game play time.

#45
ME-ParaShep

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Having to recruit squad members again doesn't seem that much of a big deal to me. A lot of things could've happened to them after the events of DLC Arrival. After all it's 2 months after that event that ME 3 takes place. I would imagine that some or most of the squad members wouldn't want to be stuck on the Normandy for a really long time. They have their own homeworlds and fleets to visit. Some of them have family to spend time with. If we have to recruit them again, we wouldn't have to go through so much stress as to do major favors for them and to keep on searching for them because we wouldn't have a reason to do piggyback missions just to get them in our squad again. That would be redundant and nobody likes exact redundancy even though some things have to be redone like re-recruiting.

#46
Rolling Flame

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Personally, I'm hoping that if there are any side missions in the game, then they will be relevant to the plot. While it can be fun, it wouldn't make much sense, in the midst of a Reaper invasion, to be tracking down Eclipse running a small smuggling ring, or something like that. Maybe after, if the galaxy is not utterly destroyed, but certainly not during.

#47
Silver

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Rolling Flame wrote...

Personally, I'm hoping that if there are any side missions in the game, then they will be relevant to the plot. While it can be fun, it wouldn't make much sense, in the midst of a Reaper invasion, to be tracking down Eclipse running a small smuggling ring, or something like that. Maybe after, if the galaxy is not utterly destroyed, but certainly not during.

This is basically what I meant.
There will no doubt be side-missions, but I don't think that they will all be as redundant as the side-missions in ME2 (like wiping out a bloodpack base on some remote planet).

#48
Kaiser Shepard

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this isnt my name wrote...

This series should have been 2 parts not a trilogy.

I expect this will be more like DAO... IN SPACE. Each character you babysit will be some sort of ambassador to a race or some crap e.g Garrus for Turians, Wrex for krogan, Liara for Asari, etc.

While I liked the second game for everything new it brought to the table, I agree that it didn't advance the story that much.

The whole Collector plotline, were this a tv series, would probably be described as filler material. At the beginning of the game we're suddenly introduced to a completely new villain that was previously hidden and apparently just mindlessly obeys the established villain, Shepard dies and is resurrected two whole minutes later, other cool stuff happens, new characters are introduced, their daddy issues resolved and we go on to kill the monster of the week... after which we end up with the exact same status-quo we had at the end of the original.

Our former secondary enemy, Cerberus, now also appears to be just that again.

It's quite funny that most of the pushing forward was actually done by the two bridging DLCs (more specifically Arrival). Which, if you think about it, could just as well have taken place just after the Siege of the Citadel.

Personally, I'm a little sad that almost static, melancholic atmosphere the first game had going on is pretty much gone. Nowadays it just seems to be like "LOOK, COOL NEW ENEMY! BAM, SHEPARD DIES! WOAH, INSTANT RESURRECTION! YAY, GIANT SPACE EXPLOSIONS! CHECK THIS OUT, AWESOME LIGHTSABER KNOCK-OFF!"

While I can't say it's been a bad ride, I would have preferred it if they kept themselves to JUST the universe they initially established for themselves to work with. The universe I fell in love with. Stangely enough, the Dragon Age series - with its more radically different sequel - seems to have a better sense of purpose and direction (ME ironically being the one that's been working to just one specific moment), having introduced only one particarly questionable concept since it's inception (Red Lyrium), one which may still be justified.

Looking back on this post, this might be the most negative I've ever been about the series. Oh well...

#49
SkittlesKat96

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 I think it won't be like that and there will still be more substance to the story and to the war effort in the game. I don't have any proof but I'm sure they'll do a good job and won't just pull a DAO and ME 2 on it.

#50
Oblivious

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DAR7H_S7EWIE wrote...

Isn't it possible that new new character is just cannon fodder (ala Jenkins) that will be blown away to add dramatic impact, and pave the way for an unexpected and very welcome recruitment of an old favorite.

Thats what i hope anyways, because i cant really see myself caring about him.

So they are making an alternate appearance pack which includes a new appearance for the cannon fodder? The cannon fodder that also voiced the 2 trailers of the game released so far? The same cannon fodder that is shown rescuing Shepard alongside Ashley at the beginning of the game? If so then Bioware has too much time and money on their hands... or not enough