"We're really focusing on the team you're putting together in Mass Effect 3"
#51
Posté 08 juin 2011 - 11:36
#52
Posté 08 juin 2011 - 11:38
#53
Posté 08 juin 2011 - 11:38
Massadonious1 wrote...
But this forum universally pans.....everything.
That's the worst post I've ever seen.
I'm inclined to agree with those suggesting it'll be horses for courses, for most companions, much like the loyalty missions (which were also designed around that character's powers, I'm sure you all recall), with a handful of remaining travelling companions. I would like to see the option of any LIs becoming travelling companions though, if the relationship is rekindled or retained.
#54
Posté 08 juin 2011 - 11:41
Schneidend wrote...
To me "focusing on the team" means having a lot more interaction with the squadmates. The "you're building" part is just clarifying that, yeah, you're going to have to pick up some of these people so they can join the Normandy carpool. Ashley, Wrex, Liara, and Kaidan probably aren't on the Normandy at the start of the game.
Ashley starts on the Normandy. She will never give you up, never let you go. Which is seen on the video that shows Earth.
#55
Posté 08 juin 2011 - 01:09
kaiki01 wrote...
Schneidend wrote...
To me "focusing on the team" means having a lot more interaction with the squadmates. The "you're building" part is just clarifying that, yeah, you're going to have to pick up some of these people so they can join the Normandy carpool. Ashley, Wrex, Liara, and Kaidan probably aren't on the Normandy at the start of the game.
Ashley starts on the Normandy. She will never give you up, never let you go. Which is seen on the video that shows Earth.
Or Kaidan.
Everybody always forgets Kaidan.
I would think we'll get some loyalty missions, if only for the new characters that will be introduced.
BW have repeatedly said they're moving back to an ME1 style of main quests, which is a good thing. When the set-piece major plotworlds do intersect with a recruitment mission (e.g. Liara being recruited then interpreting Shepard's Prothean vision) it works very well.
#56
Posté 08 juin 2011 - 02:31
ElitePinecone wrote...
There'll be a mix of new and returning characters.
BW can't completely alienate new players by constantly referring to squadmembers from ME/ME2. Some new characters also gives them more storytelling opportunities, particularly if they're archetypes we haven't seen before.
Not to mention that Garrus and Tali (and all of the ME2 crew) could be dead. Merely two absolutely, 100% confirmed squadmates in Liara and Kaidan/Ashley doesn't exactly make a team.
Except for the fact that Call of Duty, Halo, Gears of War, and every other multi-game franchise DOES emphasize characters from the first games, and it DOES involve them, and it never alienated me from playing Modern Warfare 2 despite the fact I hadn't played the first one. So why shouldn't ME do the same? Because of branching decisions? Really? Shouldn't that be even MORE of a reason to include them?
Yeah. Doesn't make sense. I'm happy with the amount of inclusion we've seen so far though. Very happy.
#57
Posté 08 juin 2011 - 02:35
They might mean that they're giving the interaction with teammates a bigger focus, which was lacking a bit in ME2.
#58
Guest_Calinstel_*
Posté 08 juin 2011 - 05:40
Guest_Calinstel_*
I don't know exactly what kids now adays consider an emotional attachment but to me, a LI is just that. A love interest that stands beside you, no matter what carp you step in. LI's support each other, holding the other up when their down and being supported when they need it. In ME2, Shepard was dead so it's not surprising the LI was not there but at the end (if it even had an end) of ME2 Shepard was very much alive. I honestly see no reason why the LI would not be there.
#59
Posté 08 juin 2011 - 06:51
I thought the trailer had Shepard escaping Earth by being picked up by VS and Vega/Alliance-soldier on the Normandyonelifecrisis wrote...Shepard starts off on Earth with no squad, gets off the plane
#60
Posté 08 juin 2011 - 07:05
They should be focusing on other things.
#61
Posté 08 juin 2011 - 07:08
kaiki01 wrote...
Schneidend wrote...
To me "focusing on the team" means having a lot more interaction with the squadmates. The "you're building" part is just clarifying that, yeah, you're going to have to pick up some of these people so they can join the Normandy carpool. Ashley, Wrex, Liara, and Kaidan probably aren't on the Normandy at the start of the game.
Ashley starts on the Normandy. She will never give you up, never let you go. Which is seen on the video that shows Earth.
But she did on Horizon... So much for (Rick) "Ashtley" and the line "Won't desert you..."
#62
Posté 08 juin 2011 - 07:08
So like I said it is not squad focused in the way ME2 was, it probably means greater interaction with squad etc.
#63
Guest_SwobyJ_*
Posté 08 juin 2011 - 07:19
Guest_SwobyJ_*
ME 1 - We had the team pretty much together already (save for Liara). Characters developed from there.
ME 2 - Focus on RECRUITING characters, with some story for them largely through loyalty missions and sometimes romance options. Still relatively shallow, but enough to work with.
ME 3 - Focus on the CHARACTERS. There will only be so many full-time squaddies, but we'll know almost all the full-timers and temporary rejoins, etc, save for ones like that Vega fellow. This allows Bioware to focus on developing them further. Yes, we'll still be recruiting characters, but it'll happen AS we do very important missions - where in ME2 the mission ITSELF was recruiting them.
Basically, don't worry. Here's a hypothetical example:
Shepard lands on Tuchanka, recruits Grunt, Grunt helps (as a forced squaddie, if alive) with the main missions happening there, experiences character development there, then boards the Normandy and becomes a selectable squadmate for later missions (where he'll do the more expected 'one liner chime-ins' that everyone does). He'll also have the several conversation sequences on the Normandy. He may also have at least one side-mission to do. Everyone wins. No negatives. It's the goodness of ME1+ME2.
*again this is just an example in my head, but one that seems plausible. If Grunt died in ME2, you could still have the main missions on Tuchanka (just without Grunt-ish content), and he'll just not re-join you, have Grunt-centric scenes as the game continues (inside and outside the Normandy), etc. You'll thankfully still have the main story to go through. One last thing though - I'd assume that not having a squadmate may impact the ending and main missions in some way, so if anything *needed* Grunt to be around, then it won't happen, and it'll affect stuff.
Basically what I'm saying is that recruitment will still happen, but feel much more organic. Cool.
#64
Posté 08 juin 2011 - 07:22
(edit reason: spelling.. "fill some important roll" indeed - the sandwich makers of the apocalypse...)
Modifié par jojon2se, 08 juin 2011 - 07:46 .
#65
Posté 08 juin 2011 - 07:24
If Bioware says that they're focusing mostly on the war, people will **** how Bioware is abandoning the RPG elements and squad interactions, making it just a typical alien invasion game.
If Bioware says that they're focusing on the companions, people will **** how it's like ME2 and how it ruins ME2 since ONLY ME2 can develop the characters.
However if Bioware announces that the war will the backbone of the game with the companion interactions playing a bigger and better role, everyone will be happy.
OH WAIT... that is what Hudson said and people are still ****ing. Go figure.
Modifié par Savber100, 08 juin 2011 - 07:25 .
#66
Guest_SwobyJ_*
Posté 08 juin 2011 - 07:26
Guest_SwobyJ_*
jojon2se wrote...
It would be kind of interesting if recruiting team members, brought with it the consequences of them not being around to fill some important roll, that they'd otherwise do...
That's also something rather interesting that I didn't consider!, and would REALLY, FINALLY, show consequences of actions within the game (and not onto future games). Not sure if Bioware would be so gutsy...
(but it would be awesome - I love Wrex but don't particularly love the korgan... I'd take him aboard lol)
#67
Guest_SwobyJ_*
Posté 08 juin 2011 - 07:28
Guest_SwobyJ_*
Savber100 wrote...
lol. Bioware is screwed either way.
If Bioware says that they're focusing mostly on the war, people will **** how Bioware is abandoning the RPG elements and squad interactions, making it just a typical alien invasion game.
If Bioware says that they're focusing on the companions, people will **** how it's like ME2 and how it ruins ME2 since ONLY ME2 can develop the characters.
However if Bioware announces that the war will the backbone of the game with the companion interactions playing a bigger and better role, everyone will be happy.
OH WAIT... that is what Hudson said and people are still ****ing. Go figure.
Fans are FANATIC. Always keep that in mind
I think aside from some blatant, annoying, PR speak, Hudson has been explaining things VERY well.
#68
Posté 08 juin 2011 - 07:52
REJOICE PEOPLE
#69
Posté 08 juin 2011 - 08:01
KainrycKarr wrote...
Montezuma IV wrote...
Not really....if your talkin' about my post....because my idea is actually pretty creative.
Creative, but I wouldn't give two craps about a temporary character.
All of my reservations about ME3 come from the squadmate issue. Casey has already confirmed that ME2's 12 Squadmates were too many and as such ME3 will have a smaller squad, Ash/Kaiden, Garrus, Liara and Tali ( all from ME1 ) have already been confirmed as full time squad mates and Casey has already confirmed that there will be new squadmates in ME3 ( example James Vega ), the big question is what happens to your ME2 squad, noone, nooone wants to have thier favorite squad mate reduced to a cameo or to only pop up temporarily as a temp squadmate. It does not matter how Bioware deals with the squadmate issue, chances are alot of us are going to dissapointed when ME3 comes out.
#70
Posté 08 juin 2011 - 08:06
Compare the frequency of that being said to "ME3's really about the Galaxy being in full all out war with the Reapers"
#71
Posté 08 juin 2011 - 08:11
#72
Guest_Calinstel_*
Posté 08 juin 2011 - 08:19
Guest_Calinstel_*
At the beginning of the game, there IS no war. It's a Kangaroo court so why would every single member of Shepard's crew be gone?javierabegazo wrote...
Yay for taking things out of context...?
Compare the frequency of that being said to "ME3's really about the Galaxy being in full all out war with the Reapers"
#73
Posté 08 juin 2011 - 08:24
People should come to face the facts that building relationships is only natural in such circumstances. If you were in Shepard's shoes, and a good minded and willed Shepard at that, you wouldn't want to be all business right? I know I wouldn't. I would strengthen the bonds with my friends no matter what because whatever happens in the end, at least we'll all live or die in unity with no strings attached and no loose ends tied to all of us.
The stakes are higher in terms of the story. Every character has to do things over the top and better than before. It's like doing the suicide mission, but 100x more and 10x harder (figuratively) It's a right that everything that's to happen does indeed happen and if people have a tantrum over that as to "Nuuu eye dun't wunt dat 2 hapun! Dat's sum s2uped idear dat Biohwear iz puddin in2 ther gaem!" then they don't know what to do with a storyline situation that ME 3 is going through because they feel the story is too redundant or that they game features and play is too lacking. Some of which is true in the lacking department, but Bioware has improved the features to make the game a lot more enjoyable and diverse in comparison to the previous ME games.
#74
Guest_DJ1107_*
Posté 08 juin 2011 - 08:41
Guest_DJ1107_*
#75
Posté 08 juin 2011 - 08:58
ElitePinecone wrote...
There'll be a mix of new and returning characters.
BW can't completely alienate new players by constantly referring to squadmembers from ME/ME2. Some new characters also gives them more storytelling opportunities, particularly if they're archetypes we haven't seen before.
Not to mention that Garrus and Tali (and all of the ME2 crew) could be dead. Merely two absolutely, 100% confirmed squadmates in Liara and Kaidan/Ashley doesn't exactly make a team.
I wish I could find a company that was willing to actually reward loyal customers/players by having the guts to actually reference people and events from previous games to the extent that would be feasible instead of trying to pander to people that just got into a series 2 games late.
Modifié par TS2Aggie, 08 juin 2011 - 09:37 .





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