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I hope ME3 weapons customisation is like this


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10 réponses à ce sujet

#1
Captain_Obvious_au

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I was just watching a video of weapons customisation from E3 of 'Ghost Recon: Future Soldier'. Not sure about the game yet, but they seem to have taken the weapons customisation system to the next level. Pretty cool too.

Just go here, click on 'Videos & Trailers', and watch the first (left-most) video.

#2
Cheesy Blue

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Not to that level bro.

Speaking of Kinect. I want one just so I can play ME3 and GR: Future Solider.

#3
DxWill10

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I agree it was amazing. Future soldier weapon customization looks incredibly in depth, and I am hoping for something similar in ME3: Kinect or no

#4
Savber100

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The GI preview compared the customization of ME3 to MGS4's gun customization. So I'm not too worried.

#5
hhswn1

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Even the gas system? It's cool and all, but.. overdoing it much?

Anyways, I agree with Savber. That comparison is nice enough. Besides, it would be too difficult for Bioware to get into the exact technicalities of the futuristic weapons of ME. Future Soldier's weapon customization essentially dissects the entire gun.

#6
Paul Sedgmore

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Cheesy Blue wrote...

Not to that level bro.

Speaking of Kinect. I want one just so I can play ME3 and GR: Future Solider.

Agreed, now just need to scrounge up the money.

But seriously I think that the weapon customisation is going to be something along the lines of Fallout: New Vegas rather than what was shown for Ghost Recon: Future Soldier

#7
hhswn1

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Possibly old, but here's an excerpt from a preview on Gamespot. http://e3.gamespot.c...t-crew-and-more

'Weapon customization is also back in Mass Effect 3, though with all this carnage we were causing we almost missed it. In order to upgrade our weapons we had to find a workbench. From there a simple screen displayed our weapons, each with two slots for upgrades. Since this was a demo our options were limited, so we settled for sticking a laser sight on our pistol. However, other upgrades will be able to modify a weapon's statistics--such as damage or range. Character customization has been expanded as well, though we didn't get to see it first-hand. When leveling up Shepard's class skill, instead of receiving a flat bonus to certain stats you will be able to select which areas you want to advance Shepard in.'

Hope those slots at least vary, or better yet, can be increased.

#8
Savber100

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hhswn1 wrote...

Possibly old, but here's an excerpt from a preview on Gamespot. http://e3.gamespot.c...t-crew-and-more

'Weapon customization is also back in Mass Effect 3, though with all this carnage we were causing we almost missed it. In order to upgrade our weapons we had to find a workbench. From there a simple screen displayed our weapons, each with two slots for upgrades. Since this was a demo our options were limited, so we settled for sticking a laser sight on our pistol. However, other upgrades will be able to modify a weapon's statistics--such as damage or range. Character customization has been expanded as well, though we didn't get to see it first-hand. When leveling up Shepard's class skill, instead of receiving a flat bonus to certain stats you will be able to select which areas you want to advance Shepard in.'

Hope those slots at least vary, or better yet, can be increased.


Hmm... I have heard various previews saying that there's five slots to others that say there's three slots.

On the other hand, I also heard that it depends on the weapon.

In the end, ME only had 1 weapon customization slot and 1 armor customization slot. So even if it's only two, it's still an improvement. ;)

#9
hhswn1

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True enough.

ME1= 1 slot
ME2= No slots
ME3= 2 slots (at least)

^_^ 

#10
Paul Sedgmore

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Savber100 wrote...

hhswn1 wrote...

Possibly old, but here's an excerpt from a preview on Gamespot. http://e3.gamespot.c...t-crew-and-more

'Weapon customization is also back in Mass Effect 3, though with all this carnage we were causing we almost missed it. In order to upgrade our weapons we had to find a workbench. From there a simple screen displayed our weapons, each with two slots for upgrades. Since this was a demo our options were limited, so we settled for sticking a laser sight on our pistol. However, other upgrades will be able to modify a weapon's statistics--such as damage or range. Character customization has been expanded as well, though we didn't get to see it first-hand. When leveling up Shepard's class skill, instead of receiving a flat bonus to certain stats you will be able to select which areas you want to advance Shepard in.'

Hope those slots at least vary, or better yet, can be increased.


Hmm... I have heard various previews saying that there's five slots to others that say there's three slots.

On the other hand, I also heard that it depends on the weapon.

In the end, ME only had 1 weapon customization slot and 1 armor customization slot. So even if it's only two, it's still an improvement. ;)

Only for early game:

Early armour - 1 upgrade     Early Weapons - 1 upgrade and 1 ammo type
Late armour - 2 upgrades     Late Weapons - 2 upgrades and 1 ammo type

#11
hhswn1

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Well, the 'at least' part of my list still stands, since as Savber stated, the previews seem to be getting different renditions of the demo. So it's either on par with ME1, or increased. Either way is better than ME2's no weapon customization. :P