Had a thought but I Believe people would like it
We all love adding stuff that makes our game stories more then any over game
My idea is that our classes being Biotic or Soldier adds more effect to stories
Lets say Krogans are about to open fire your in the open, Being a Biotic your character makes a Field like she did in The Shadow Broker DLC, or being Tech Delploying a sheild like the Colloctors do in the ME2 Mission, or Soldier doing something Die Hard style.
I just Believe not onploy should history affect our stories but what class we pick aswell
Idea to Add more personal twist t out ME Stories(Some Spoilers if you havnt got Shadow Broker DLC)
Débuté par
Shatteredy-Woooniey
, juin 08 2011 07:33
#1
Posté 08 juin 2011 - 07:33
#2
Guest_Montezuma IV_*
Posté 08 juin 2011 - 07:36
Guest_Montezuma IV_*
This as been one of my issues throughout the series. classes should matter more in the universe. A prime example of this not being shown is when you are on the Normandy in Mass Effect 2 and the ship's engineers talk about tech like you don't know anything about it when you are a motha****ing engineer your damn self. I wanted to say something like "I know all about it..." but instead my Shepard acts dumb.
Conversation needs to change based on class point blank. Along with some events and scenes.
Conversation needs to change based on class point blank. Along with some events and scenes.
Modifié par Montezuma IV, 08 juin 2011 - 07:37 .
#3
Posté 08 juin 2011 - 07:39
yeh it would be good that the class profession add bonus in your conversations





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