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#51
Radwar

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kaiki01 wrote...

Radwar wrote...

Lolomlas wrote...

Radwar wrote...

"flipping in mid air like the assassin he is"  Show me an actual in-game (not a frikin' cinematic) video of him doing just that. He does exactly what Shepard and other squadmates do. Put a Ninja in an actual battlefield with 6 or 7 enemies shooting at him and see how long he lasts compared to him having futuristic armor.


Well he did not do that in game because of the gameplay style of the game and because of all the characters had the same type of skeleton for the weapon useage and movement reasons, but because he did not do it in the actual game because of gameplay limitations, does not mean he can't do it at all. And a good ninja could bring down 6-7 enemies with ease because ninjas are awesome!:ph34r::ph34r::ph34r:


"And a good ninja could bring down 6-7 enemies with ease because ninjas are awesome"  In an open battlefield with them having machine guns, lol. You've watched a little too many action movies. A btw, if Thane actually acted that way (jumping around) in an open battlefield with only clothing for protection, he would be dead in 5 seconds.


Thane has tech shields :D


Which an overload takes care of in 1 second.

#52
kaiki01

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And armor melts from fire. In the future, there is no protection that lasts longer then 1 second :D

Still wrong about having only clothing for protection.

Modifié par kaiki01, 08 juin 2011 - 10:52 .


#53
Oblivious

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BasilKarlo wrote...

The argument for the aesthetics of an iconic look and artistic integrity and all that can be made, BUT in the context established by the games armor IS useful. It's useful at deflecting/absorbing bullets/projectiles and biotic/tech powers. Remember that orange bar that enemies had? Armor.
So a character running around in a cat suit or with just belts covering her nipples and heading into a full-on war is stupid in the context of the games. It makes no sense and is IMO childish fan service for the teen boy demographic.

:o Really?! Then why doesn't Shepard have that? Why doesn't his companions have those? As a matter of fact when you open the menu all it says are Health and Shield/Barrier depending on whether or not the character is a biotic. The only exception was Grunt, but Garrus, Shepard, Zaeed, and Jacob all had Shields rather than armor protecting them. And let me tell you that when those shields went down I didn't have an additional bar to protect me.

In ME1 armor was indeed important (which they shouldn't have been since according to the codex it only protects against objects too slow to set off the kinetic barriers), in ME2 armor was just something for enemies on higher difficulties, vehicles/Harbinger, and customization. Bioware screwed up in ME1 by giving the perception that armor really was capable of stopping bullets going at the speed of light and they screwed up in ME 2 by giving the perception that it was safe to have no armor at all.

I think that Ashley's new look finds a nice middle-ground between the two concepts but they failed yet again by giving Kaidan "Heavy" armor rather than the same suit design as Ashley. I'm on the fence here, either bulk Ash's gear up or strip Kaidan's gear down but don't give a double standard.

#54
Dave666

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Radwar wrote...

kaiki01 wrote...

Radwar wrote...

Lolomlas wrote...

Radwar wrote...

"flipping in mid air like the assassin he is"  Show me an actual in-game (not a frikin' cinematic) video of him doing just that. He does exactly what Shepard and other squadmates do. Put a Ninja in an actual battlefield with 6 or 7 enemies shooting at him and see how long he lasts compared to him having futuristic armor.


Well he did not do that in game because of the gameplay style of the game and because of all the characters had the same type of skeleton for the weapon useage and movement reasons, but because he did not do it in the actual game because of gameplay limitations, does not mean he can't do it at all. And a good ninja could bring down 6-7 enemies with ease because ninjas are awesome!:ph34r::ph34r::ph34r:


"And a good ninja could bring down 6-7 enemies with ease because ninjas are awesome"  In an open battlefield with them having machine guns, lol. You've watched a little too many action movies. A btw, if Thane actually acted that way (jumping around) in an open battlefield with only clothing for protection, he would be dead in 5 seconds.


Thane has tech shields :D


Which an overload takes care of in 1 second.


That and of course there is this:


Kinetic Barriers ("Shields") 

Kinetic barriers, commonly called shields, provide protection against most mass accelerator weapons. Whether on starships or a soldier's suit of armor, the basic principle remains the same.

Kinetic barriers are repulsive mass effect fields projected from tiny emitters. These shields safely deflect small objects traveling at rapid velocities. This affords protection from bullets and other dangerous projectiles, but still allows the user to sit down without knocking away their chair.

The shielding afforded by kinetic barriers does not protect against extremes of temperature, toxins, or radiation.

The Codex entry on how Shields work...

Modifié par Dave666, 08 juin 2011 - 10:56 .


#55
Ziggy

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This armour things really irritates me too.

Especially in me2 - I mean, shep's walking around in big chunky armour next to her barely covered squaddies? Either shep's squaddies are brain dead or she hasn't heard the bad guys ran out of bullets and are shooting flowers now.

#56
mopotter

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Hate the cat suit for the females. If they insist the women need to be sexed up, then the men should be in tight jeans and muscle t-shirts. (sarcasm).

I really dislike this path they seem to be taking. I like casual wear and letting your hair down on the ship or visiting the store for supplies and then getting caught up in a battle, but when Ash who is a soldier, or anyone else, leaves the ship they needs to be wearing the same kind of armor as Shepard.

If they don't do this Ash, Miranda and Jack and anyone else not given armor, should take Shepard to court for discrimination and trying to get them killed. And yes - environment suits need to be completely closed. Atmospheric conditions vary and some planets are not kind to skin.

#57
Oblivious

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mopotter wrote...

Hate the cat suit for the females. If they insist the women need to be sexed up, then the men should be in tight jeans and muscle t-shirts.

But the jeans rip when we sit down:crying: The shame is too much:blush:

#58
Vengeful Nature

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Radwar wrote...

The Predator armor would look great on Ashley aswell since she's the military type.

Image IPB


Image IPB


This. Those, plus the desert-camo Scorpion gear, was the only kit I used on Shepard, Ash and Kaidan. It gave the impression that they were actually soldiers of a military and not some mercenaries scavenging for gear. I even used this in favour of the black-and-red stuff that everyone else seems to love so much. The game was easy already, I prefered taking a hit to protection in favour of looking better in my eyes.

Alas, it looks like outfits are here to stay for ME3. The CE mentions something about "additional squadmate appearances." I don't mind, as long as some of it actually looks like armour.

#59
Nerevar-as

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Even worse, this applies only to squad females. Enemy and NPC females wear sensible armor, making Miranda, Jack and Samara look really out of place. What I don´t understand is why they´ve gone this with Ashley, that´s just OOC for her. And they didn´t with Liara, normal suit is the light armor-labcoat, and alternative is Samara-like red light armor, but zipped to the neck.

#60
TexasToast712

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My squad in ME games always consists of Garrus and the current Krogan squad member whenever possible so I could care less what the ladies wear. I also remember some people who hate Miranda's armored look in Alternate Appearance Pack 2 and now all of a sudden we are all screaming "ARMOR 4 DA LAYDEZ!". Funny how things work.

#61
mopotter

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Oblivious wrote...

mopotter wrote...

Hate the cat suit for the females. If they insist the women need to be sexed up, then the men should be in tight jeans and muscle t-shirts.

But the jeans rip when we sit down:crying: The shame is too much:blush:


But ripped jeans are just that much better.  I can't say I want Shepard in spandex.  torn jeans would work just fine.  :innocent:

#62
mopotter

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Yes. The Scorpion and Predator were the two I used most also.

#63
Pimpus93

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The only thing I hate about Ashley's makeover is that Kaidan did'nt get one.

(Though if he gets one, it should'nt involve a catsuit.)

#64
ME-ParaShep

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Radwar wrote...

The Predator armor would look great on Ashley aswell since she's the military type.

Image IPB


Image IPB


I'm sorry, but even though it looks very protective, it appears that it doesn't add to mobility. It's fairing on the "Too bulky" side of the spectrum. If everyone wore the ME 3 version N7 armor like Shepard then I think that would be the right balance of protection and mobility. I don't want to be a tank, but I don't want to be as less mobile as one as well either. (RPG terms that is)

#65
Sgt Stryker

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Phaedon wrote...

Radwar wrote...

DrDrCapone13 wrote...

If I remember correctly, Ashley was wearing some more appropriate armor than the catsuit Miranda sported in ME2. While it was obviously accentuating some of her... features, it at least looked like fully functional armor in the style of some of the female armor from ME1.


Yes, that looks like some mighty protection...

<snip>


as opposed to this...

<snip>

Although I never liked the colors for the Phoenix armor (pink?).

Plastic? 


And simple fabric with no other protection at the back portion of the feet?


Just because it looks like plastic, doesn't necessarily mean it is plastic. Remember what century this game is set in?

#66
TheKillerAngel

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This is ultimately a debate over style vs function. Some of us like our games with an emphasis on the former, others like them with an emphasis on the latter. I did a poll on this and it's a pretty even split.

http://social.biowar...95/polls/20036/

Mass Effect really isn't the hard sci-fi some fans make it out to be. While it does not veer into the science-fantasy territory of Star Wars, it is a long shot from something very grounded in realism, like 2001: A Space Odyssey.

Heck, the phenomenon of "Mass Effect" is really a plot device that allows so many things we know so little about to happen. We understand very little about dark energy right now.

Also, there's sound in space.

When it comes to style vs. realism in games, I'm sort of an all-or-nothing type (with a few limitations). Mass Effect, compared to an ultra-realistic combat simulator like ArmA or Operation Flashpoint, clearly does not have the same emphasis on realism. Thus, I can suspend disbelief a bit more because I don't have the expectation of completely realistic scenarios.

Modifié par TheKillerAngel, 08 juin 2011 - 10:53 .


#67
Siansonea

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+1 for sexed-up outfits for the menfolks. I don't mind the sexed-up outfits for the gals, if I was in the ME universe, I'd probably dress like Miranda myself. :D

#68
Wulfram

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mopotter wrote...

Hate the cat suit for the females. If they insist the women need to be sexed up, then the men should be in tight jeans and muscle t-shirts. (sarcasm).
 


Thane and Jacob's outfits seemed pretty fanservicey to me.

#69
Radwar

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TheKillerAngel wrote...

This is ultimately a debate over style vs function. Some of us like our games with an emphasis on the former, others like them with an emphasis on the latter. I did a poll on this and it's a pretty even split.

http://social.biowar...95/polls/20036/

Mass Effect really isn't the hard sci-fi some fans make it out to be. While it does not veer into the science-fantasy territory of Star Wars, it is a long shot from something very grounded in realism, like 2001: A Space Odyssey.

Heck, the phenomenon of "Mass Effect" is really a plot device that allows so many things we know so little about to happen. We understand very little about dark energy right now.

Also, there's sound in space.

When it comes to style vs. realism in games, I'm sort of an all-or-nothing type (with a few limitations). Mass Effect, compared to an ultra-realistic combat simulator like ArmA or Operation Flashpoint, clearly does not have the same emphasis on realism. Thus, I can suspend disbelief a bit more because I don't have the expectation of completely realistic scenarios.


Then why not give us both choices? Why not make a casual outfit and an armor one and let the player choose, instead of two outfits that basicly look the same as in ME2? With the amount of different armor they did in Mass Effect 1, Bioware isn't going to convince me they can't easily do this, especially since they wouldn't have to do this for every squadmate since some of them like Garrus or a Krogan always wear armor.

Modifié par Radwar, 08 juin 2011 - 11:35 .


#70
Guest_luk4s3d_*

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Radwar wrote...

SennenScale wrote...

@Radwar
An iconic armor for each character and their own casual outfit would be the best of both worlds, I think. And helmets while in vacuum/hazardous environments.

Honestly, I know what wearing high heels is like. Running in them in hard enough. But wearing them in combat, on purpose, makes a character Too Dumb To Live in my book.


Ah yes helmets, another thing Bioware did right from the get go in Mass Effect 1 and screwed up in Mass Effect 2. Let us equip/remove helmets whenever we want, not only for Shepard but for squadmates aswell. And no more breathing mask crap.


SOO MUCH this^  Also dont have characters using weapons in cutscenes that they dont have, or leave ammo powers lit up when there weapons are holstered!
PLEASE Bioware, make it happen!!!

#71
Guest_Arcian_*

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ddman12 wrote...

I hope we get a new character named Sister Mary Margaret who runs around in full nun battle armor screaming "DONT CROSS ME" just so nobody can say she's too scantily clad!!!

Wait, did... did someone say Combat Nun?
Image IPB

#72
TheKillerAngel

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Radwar wrote...

Then why not give us both choices?


Having characters with two outfits that feature different models or meshes would be cool, though perhaps a lot of work. I'd support it but wouldn't complain if they didn't do it.

With the amount of different armor they did in Mass Effect 1, Bioware isn't going to convince me they can't easily do this, especially since they wouldn't have to do this for every squadmate since some of them like Garrus or a Krogan always wear armor.


Most of the armor in ME1 essentially consisted of recolors. It's very easy to manipulate a texture to look different - to change color just go into PS and fiddle with hue and saturation. Most of the armor styles also looked pretty similar. Designing something completely new or unique (as in, not being just like something a merc woud wear) would take a good bit more creative effort.

#73
mopotter

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TheKillerAngel wrote...

This is ultimately a debate over style vs function. Some of us like our games with an emphasis on the former, others like them with an emphasis on the latter. I did a poll on this and it's a pretty even split.

http://social.biowar...95/polls/20036/

Mass Effect really isn't the hard sci-fi some fans make it out to be. While it does not veer into the science-fantasy territory of Star Wars, it is a long shot from something very grounded in realism, like 2001: A Space Odyssey.

Heck, the phenomenon of "Mass Effect" is really a plot device that allows so many things we know so little about to happen. We understand very little about dark energy right now.

Also, there's sound in space.

When it comes to style vs. realism in games, I'm sort of an all-or-nothing type (with a few limitations). Mass Effect, compared to an ultra-realistic combat simulator like ArmA or Operation Flashpoint, clearly does not have the same emphasis on realism. Thus, I can suspend disbelief a bit more because I don't have the expectation of completely realistic scenarios.


Up to a point I agree, but my complaint or concern, or just plain ****yness is that it is focused on the female characters.  If they are going to use style vs realistic combat I want more than just the female characters in sexy outfits.  Everyone should have some sexy outfits to shoot geth in.   But I'd rather have everyone in some kind of normal armor on missions and comfort on the Normandy or shopping for weapons.   I'm fine with suspending my belief if it's not just for the women.  That is extremely irritating for me.  

#74
mopotter

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Radwar wrote...

TheKillerAngel wrote...

This is ultimately a debate over style vs function. Some of us like our games with an emphasis on the former, others like them with an emphasis on the latter. I did a poll on this and it's a pretty even split.

http://social.biowar...95/polls/20036/

Mass Effect really isn't the hard sci-fi some fans make it out to be. While it does not veer into the science-fantasy territory of Star Wars, it is a long shot from something very grounded in realism, like 2001: A Space Odyssey.

Heck, the phenomenon of "Mass Effect" is really a plot device that allows so many things we know so little about to happen. We understand very little about dark energy right now.

Also, there's sound in space.

When it comes to style vs. realism in games, I'm sort of an all-or-nothing type (with a few limitations). Mass Effect, compared to an ultra-realistic combat simulator like ArmA or Operation Flashpoint, clearly does not have the same emphasis on realism. Thus, I can suspend disbelief a bit more because I don't have the expectation of completely realistic scenarios.


Then why not give us both choices? Why not make a casual outfit and an armor one and let the player choose, instead of two outfits that basicly look the same as in ME2? With the amount of different armor they did in Mass Effect 1, Bioware isn't going to convince me they can't easily do this, especially since they wouldn't have to do this for every squadmate since some of them like Garrus or a Krogan always wear armor.

 

This would be great!  And I agree they could do it.  I would even use some of the sexy armor once in awhile, but still would like all of them to have the options.  

#75
mopotter

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Wulfram wrote...

mopotter wrote...

Hate the cat suit for the females. If they insist the women need to be sexed up, then the men should be in tight jeans and muscle t-shirts. (sarcasm).
 


Thane and Jacob's outfits seemed pretty fanservicey to me.


Thane did need armor.  Jacob's outfit at least look a little like armor.  I wouldn't consider either of them in the same class as the cat suits.  I'm not sure men have anything in the same class.  <sigh>  It's probably hopeless, but I keep hoping.  :(