LGTX wrote...
kaiki01 wrote...
This is the definition of useful that I will be using. "Having a practical or beneficial use."
This is the definition of plot that I will be using. "The main events of a play, novel, movie, or similar work, devised and presented by the writer as an interrelated sequence."
So, do the main events of ME2 have a practical or benficial use. Yes and yes.
First, the benefical use that the main events have. The story, characters and settings in ME2 were enjoyable to experiance. The plot served as the way in which the players could navigate these fictional elements in an attempt to maximize entertainment. So, short answer, the plot of ME2 is enjoyable to experiance. Or, at least I found it enjoyable to experiance. That is the beneficial use of the ME2 plot, it provided entertainment.
Second, the practical use that the main events have. What would be missing from the over-arching plot of the ME story if ME2 was not told. These missing elements can be broken down into a couple of points.
1. Insight into the Reapers
2. Setting up a Krogan & Council resolution to the genophage
3. Setting up a renewed Geth & Quarian conflict
Before I go into these points, there are the only elements that I can guess at, considering I have not played ME3 and do not know what elements from ME2 will come to play in ME3.
First point. The Collectors & final Reaper boss gives the players more information about the modus operandi of the Reapers. The facts that we know are that the Collectors used to be Prothean. And, that the Reapers use biological material to create new Reapers. Also, the Reapers are targeting humanity for reasons that may be related to the two previously stated reasons. I these facts give the suggestion that Reapers use whatever biological life they do not kill. Looking at the Keepers as additional backing for this idea. Coupled with the fact that the Reapers use biological material to create more of themselves, it seems that the Reapers are more complex then intelligent machines bent on wiping out all biological life. I speculate that this will come into play in ME3 as we learn more about the Reapers & their motivations.
Second point. While in ME1 we know about the genophage, in ME2 a possible cure for the genophage is introduced in a more sophisticated fashion then "smash cure, stop Saren army". Not only is a possible cure introduced, we are given the context around that cure. The environment the Krogan survive in due to the genophate, the guilt of some Solarians, etc. By now we know that ME3 will involve organizing the galaxy to fight the Reapers. I would speculate that this issue will be at the heart of if the Krogan join on Shepards side, or some other factor we do not know. Without ME2 we would lose most of the information players have and the context of that information. It is one thing to be told by the codex that Solarians are trying to cure the Krogan & the Krogans suffer because of the genophage. It is another to experiance that situation.
Third point. This will be short as the same arguments for my second point can be made here. ME2 provides more information, and context more importantly, about the Geth & Quarian situation. The player's involvment with the Quarians end with their Admiralty aruging over war wih the Geth. It is not far-fetched to believe this will be a major component of the ME3 plot.
Those three points were the practical uses of the ME2 plot. Context, information and providing the foundation for the ME3 plot.
I absolutely agree. That is why ME2 critically benefits ME3. Of course, some players may choose to skip loyalty missions and potentially miss your 2nd and 3rd points, but their presence remains as a scenesetter for what's to come.
Quoted for truth and glory.
I'd also add that ME2 was more an expansion of the plot as opposed to a linear continuation. Like many 2nd acts from trilogies, it foucsed on some of the side stuff from the first act and either resolved them or set them up for the final act. I think some people are just missing the point of ME2, and I also think that what some people are calling side plots were actually major plot points.





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