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Voice recognition on PC?


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23 réponses à ce sujet

#1
DKnightPortela

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You know bioware Dev's that SOMEONE would post this eventually, voice
recognition is being used on kinetic to "upgrade" ME3 funcionality, but what
about the PC's players that had microphones in ages and most OS's already had
voice recognition? Why wasnt it made then? Why when only kinectic made use of it
(again why microsofts xbox360 is the reason to make a better game?) you
(bioware) used something that we had for ages? And finally but not least will PC
player's use the same voice recognition or is it Xbox only?../../../../images/forum/emoticons/angry.png

Modifié par DKnightPortela, 08 juin 2011 - 10:40 .


#2
Mihura

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I really want to know this too. I mean sure ME 3 is going to be a port but at least make it with all the functionalities that the Xbox 360 has.

#3
LPPrince

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Voice Recognition is a Kinect feature, thus to use it you'll need a Kinect Sensor and an Xbox 360.

#4
zweistein_J

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kinect can be connected in pc
but I don't think it's recognised or supported by PC games.

if there was a feature that could make ME3-PC be connected with a kinect on PC, that would be pure awesome.

on the other hand kinect is an expensive devise.
i personally can really do without it.

#5
Icinix

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Voice support works natively in newer versions of Windows AND I've had limited success with stuffing around in various games.

I guess it wasn't until an actual gameplay device came out that tauted its primary function as making your body the controller, also Microsoft wanted to get back into bed with the ME series, so they probably gave the good Dr's a big bag of moolah. Regardless, if its in the xbox game, I don't see why it would be difficult to set it up in some way on the PC version...I might even give it a whirl.

While we're on the topic of support between platforms..I think Microsoft should kick their windows system into high gear and allow a virtual xbox platform to play xbox discs.

That would throw a spanner in the ol' works!

#6
Mihura

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I still find this ridicules that they are doing this only to kinect, the PC has microphones in case bioware didn't know.

#7
DKnightPortela

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You dont NEED kinetic on PC to play with voice recognition, i have Tom Clancy's Endwar and Hawx 1 and 2 which all have voice commands, so its proven that it works, why only now bioware did this only bioware can answer. My point is will it be on PC AND PS3 (forgot about you fellow gamers appolagies) or again does it show the consumist trend of EA/Bioware and not the respect that they had to their gamers before the merge?

It is possible at least in PC so theres no excuse, other with more knowledge on PS3 can clarify us if the PS3 has the same voice recognition as kinetic or not, on that aspect im lacking.

#8
raz3r

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They're not answering this question and that makes me wonder. It is 100% clear that it will be an xbox exclusive. They had to find a way to use Kinect with their game because Microsoft asked for that. Remember that MS promised Kinect to be used even in hardcore games. No wonder they're not answering and no wonder it will be an xbox exclusive. Everyone knows that this feature only requires a microphone but still they will find some kind of excuse. Take it easy and don't bother, in the end is just an useless feature BUT that said any dev answer will be MUCH appreciated.

#9
sandokas

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This is a pertinent question. I would like to see an answer to this question too...

#10
DKnightPortela

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I'm quite calm when i asked this question raz3r_, but i couldnt be silent, there is alot of bioware fans from the PC community and PS3 community that deserve the same dedication, as you so well put you only need a microphone to make it work, i know no PC owner that doesnt own one. Yes it is redundant but thats not the point, its the principle of the thing, microsoft waves a wad of dollars and bioware forgets that we had this for years? I find that, disturbing.

Oh and im not waiting for a reply from a Dev very soon they are most probably commited on E3, i just ask the community not to let this thread die so that when they do come back they do see it.

Modifié par DKnightPortela, 08 juin 2011 - 01:37 .


#11
Iohanna

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raz3r_ wrote...

They're not answering this question and that makes me wonder. It is 100% clear that it will be an xbox exclusive. They had to find a way to use Kinect with their game because Microsoft asked for that. Remember that MS promised Kinect to be used even in hardcore games. No wonder they're not answering and no wonder it will be an xbox exclusive. Everyone knows that this feature only requires a microphone but still they will find some kind of excuse. Take it easy and don't bother, in the end is just an useless feature BUT that said any dev answer will be MUCH appreciated.


I'm with the people who think this will be a X-Box exclusive, but not by the reason people mention the most. Please bear in mind I don't own a Kinect, I'm only speaking from experience, so take anything I say with a grain of salt.

Yes, in practise it only requires a microphone. But don't forget that speech-to-text recognition is a very difficult technology to work with. I'm not sure how Kinect does it, but I'm sure there is no way to translate the development from Kinect directly to the PC. Kinect probably has some hardware/software specific to it to deal with the translation (and they are probably standard among all Kinects), the same software/hardware that PCs lack. Besides, as far as I know, Bioware isn't doing the speech-to-text recognition per se. Kinect must have a team from Microsoft working on that separately. Bioware is merely using it because it already exists and it works.

I'm sure there's also an exclusivity contract buried in there somewhere, but this is is the main reason, I think. Otherwise we could have seen this much earlier in development.

#12
Urrinor

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What you, Iohanna, said, makes sense indeed. However, I think it would be a great way for Bioware to show thei appreciation of all the fanbase by putting the same functionality on all the platforms ME3 is coming out in.

I believe, although I am by no means certain, that there are also programs that use this kind of technique on PC. Hell, I think even Windows has one! If Bioware took the time, they would probably be able to pull it out. About ps3, I really don't know how the situation is though.

Truth is, I don't really care much for voice recognition. But I do think that it is important to offer an equal experience to all platformers, if possible. So, imho, Bioware should at least justify the lack of this feature in PC, since another games have pulled it out before.

#13
DKnightPortela

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Iohanna check this video and you will see that windows 7 comes with voice recognition software.

http://www.5min.com/...ition-158092479

I hope this proves once and for all that theres no excuse to include this. Also i want to point out something that seams obvious but havent seen anyone point it out Xbox=microsoft, windows=microsoft, do i need to say more?

#14
raz3r

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Iohanna wrote...

raz3r_ wrote...

They're not answering this question and that makes me wonder. It is 100% clear that it will be an xbox exclusive. They had to find a way to use Kinect with their game because Microsoft asked for that. Remember that MS promised Kinect to be used even in hardcore games. No wonder they're not answering and no wonder it will be an xbox exclusive. Everyone knows that this feature only requires a microphone but still they will find some kind of excuse. Take it easy and don't bother, in the end is just an useless feature BUT that said any dev answer will be MUCH appreciated.


I'm with the people who think this will be a X-Box exclusive, but not by the reason people mention the most. Please bear in mind I don't own a Kinect, I'm only speaking from experience, so take anything I say with a grain of salt.

Yes, in practise it only requires a microphone. But don't forget that speech-to-text recognition is a very difficult technology to work with. I'm not sure how Kinect does it, but I'm sure there is no way to translate the development from Kinect directly to the PC. Kinect probably has some hardware/software specific to it to deal with the translation (and they are probably standard among all Kinects), the same software/hardware that PCs lack. Besides, as far as I know, Bioware isn't doing the speech-to-text recognition per se. Kinect must have a team from Microsoft working on that separately. Bioware is merely using it because it already exists and it works.

I'm sure there's also an exclusivity contract buried in there somewhere, but this is is the main reason, I think. Otherwise we could have seen this much earlier in development.

I am a .NET programmer and trust me, hw/sw is not a problem at all, it's all about marketing and we all know MS is only interested in his troll box (also known as xbox). I already explained why they're showing this right now. MS promised more hardcore game to use Kinect, clearly having an AAA title like Mass Effect into the Kinect games list is important. We won't see that on PS3 or PC trust me, otherwise devs would have answered already. Instead, they just change topic.

#15
DKnightPortela

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raz3r_ wrote...

Iohanna wrote...

raz3r_ wrote...

They're not answering this question and that makes me wonder. It is 100% clear that it will be an xbox exclusive. They had to find a way to use Kinect with their game because Microsoft asked for that. Remember that MS promised Kinect to be used even in hardcore games. No wonder they're not answering and no wonder it will be an xbox exclusive. Everyone knows that this feature only requires a microphone but still they will find some kind of excuse. Take it easy and don't bother, in the end is just an useless feature BUT that said any dev answer will be MUCH appreciated.


I'm with the people who think this will be a X-Box exclusive, but not by the reason people mention the most. Please bear in mind I don't own a Kinect, I'm only speaking from experience, so take anything I say with a grain of salt.

Yes, in practise it only requires a microphone. But don't forget that speech-to-text recognition is a very difficult technology to work with. I'm not sure how Kinect does it, but I'm sure there is no way to translate the development from Kinect directly to the PC. Kinect probably has some hardware/software specific to it to deal with the translation (and they are probably standard among all Kinects), the same software/hardware that PCs lack. Besides, as far as I know, Bioware isn't doing the speech-to-text recognition per se. Kinect must have a team from Microsoft working on that separately. Bioware is merely using it because it already exists and it works.

I'm sure there's also an exclusivity contract buried in there somewhere, but this is is the main reason, I think. Otherwise we could have seen this much earlier in development.

I am a .NET programmer and trust me, hw/sw is not a problem at all, it's all about marketing and we all know MS is only interested in his troll box (also known as xbox). I already explained why they're showing this right now. MS promised more hardcore game to use Kinect, clearly having an AAA title like Mass Effect into the Kinect games list is important. We won't see that on PS3 or PC trust me, otherwise devs would have answered already. Instead, they just change topic.


I know what you mean, and if this thread goes on without any reply for someone from bioware you are vindicated tenfold i have no doubt about it, but still i believe people have a right to defend themselfs, and i want to see whats the answer to my question, if none presents itself then we already know the answer dont we? I'm a curious man.

#16
raz3r

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I am interested in their answer as well as you are don't worry :P

#17
Medhia Nox

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C'mon OP - leave the console gamers their gimmick.

#18
DKnightPortela

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Glad to, they can have it, i'm just curious why now and why xbox360 when PC's have the hardware and software for it way before kinetic. In fact this silence from the Dev's is by itself very explanatory.

#19
ScepticMatt

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They could simply use a microphone. Heck, you can even connect a Kinect to a PC :)
I doubt they support it though. From the conference I'd gather that they did it to push Xbox Kinect.

Personally, I couldn't care less about speech recognition. 

Modifié par ScepticMatt, 09 juin 2011 - 07:38 .


#20
Biometry

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Dunno if y'all seen the article, but here: http://j.mp/lGv80O

#21
Sylvius the Mad

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Biometry wrote...

Dunno if y'all seen the article, but here: http://j.mp/lGv80O

It's yet another thing that distances the player from his character.

I don't mind missing out on this at all.

Modifié par Sylvius the Mad, 09 juin 2011 - 08:16 .


#22
In Exile

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It's also silly. It actually makes it more difficult to pick dialogue choices.

#23
DKnightPortela

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Biometry wrote...

Dunno if y'all seen the article, but here: http://j.mp/lGv80O


Thank you, also shows bioware reason's to be a bucket full of Horse S***. Kinetics "hardware" is the same as we have and also the software is based on windows so theres no reason why not expand the funcionality to us PC gamers. I wont support a company that doesnt support me.

#24
ScepticMatt

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Biometry wrote... here: http://j.mp/lGv80O

Still no reason they couldn't do it on PC.

In Exile wrote...
It actually makes it more difficult to pick dialogue choices.

I'll laugh at Microsoft if there is a flood of complaints about speech recognition choosing the wrong option...
:devil:

Modifié par ScepticMatt, 09 juin 2011 - 09:23 .