I'm experiencing a problem with the keys and walking animations. I created a cutscene, where the female actor I want to move later on argues with someone else, turns around and then walks away. In order to get the GAD working, I created a key where she is standing when arguing with her friend. Everything works fine, she turns around and walks away 5 paces. However, whenever I try to make her walk using the Walk 5 paces animation and the GAD again, she suddenly appears at the key I set at the argument location. I tried setting a new key at the place where she ends up after the first walking animation is completed, but she always "beams" back to the first key I sets and oddly floats her five paces.
Edit: I forgot to say, I set the "Extend GAD beyon action" on the first animation to "True".
Is there anything I can do to fix this?
Kind regards
Nick
Modifié par Latiro, 08 juin 2011 - 12:12 .





Retour en haut






