It's great to see they listened to the fans even during the crazy E3 rush! I think seeing this stuff is the one thing some of us needed to see after all the awesome they have already hit us with.
Not sure I understand all the hate for ammo powers, I find the ME2 system more intuitive on the whole and it helps further differentiate the classes. Those classes who go without a ammo power (although you can always select one as a bonus power) make up for it in other ways.
Loving the interface too, looks really clean and well thought out.
Phaedon wrote...
Tamahome560 wrote...
After I saw the Salarian Councillor on the Normandy I realized that he might be the person who says ''We need a plan to stop them'' in the Fall of Earth trailer.
Welp, you are right.
I guess those that thought it was Udina weren't far off the mark either... From a certain point of view. He will presumably replace that Councillor should you have made it a Human only Council. Unless they introduce a new Councillor in that situation, but that would seem an odd choice.
One thing I wish they had shown off at E3 is an example of how different events can be if character X is dead. Take Mordin for example, he featured prominently in one of the demos (despite not having his real VA *facepalm*) but presumably that whole sequence can play out with a completely different Salarian scientist or character?
Not to mention Garrus. Or Wrex waiting for you... Etc,