Aller au contenu

Photo

Gamespot's E3 Interview with Casey Hudson- Weapon customization confirmed and expanded powers + Screenshots


  • Veuillez vous connecter pour répondre
449 réponses à ce sujet

#351
Ghost Warrior

Ghost Warrior
  • Members
  • 1 846 messages

SalsaDMA wrote...


You started out by using disrupter ammo, right? YMIR is a mech. it's vulnerable to disrupter ammo.
I strated out trying to swap too when I started the game, then I could see with my own eyes that when I just stuck with disrupter ammo on the mechs things went faster than swapping ammo all the time.

I ended up only swapping ammo if I knew I would face off against specific enemies, and then did the swap before engaging them, never during actual combat.

I always use Incendiary ammo,seems to do extra damage to mechs too.

Modifié par Ghost Warrior, 08 juin 2011 - 09:43 .


#352
Captain_Obvious

Captain_Obvious
  • Members
  • 1 236 messages
Any word on a return of the mini-map or not?

#353
xSTONEYx187x

xSTONEYx187x
  • Members
  • 1 089 messages
Anyone got a working link to the video? I NEED to see.

#354
Vade Katana

Vade Katana
  • Members
  • 212 messages

jamesp81 wrote...

candidate88766 wrote...

jamesp81 wrote...

Relix28 wrote...

Some more screens.

Legion and some other fem Quarian on the 2nd.



Image IPB 



Holy ****.  See the sphere on the holo display, with the energy source in the center?  That's the True Geth's Dyson Sphere we've heard about.

I wonder what kind of a weapon you could power with an entire friggin' star onhand to drive it.


I thoughtthe outer sphere was the surface of Rannoch, which could mean their Dyson Sphere (or equivalent, Legion only said that was the best analogy) is inside the Quarian Homeworld.


Dyson Spheres are built around stars, not planets.  That red stuff in the middle?  That's a star.

Now, ponder for a moment what kind of heavy weapon you could power with the full power of a star at your disposal.

Harbinger better keep his cuttlefish ass away from that thing unless he likes being reduced to subatomic particles.


Klendagon type mass accelarator weapon anyone?

#355
Murmillos

Murmillos
  • Members
  • 706 messages

Bozorgmehr wrote...

The only two classes who have access to Disruptor Ammo can use their signature powers to avoid cover-time; ARush and Cloak also have a far greater impact on Shep's damage output than ammo has.


Depending on your squad mates, ALL classes have access to Disruptor Ammo; and I know that there always been a upgrade issue with the ammo powers vrs skills. But that isn't to say that switching to the correct ammo type when you have ample of time and changes shouldn't be ignored.

Do different ammo powers make a difference? Yes
Do different ammo powers make a difference that are absolutely game changing different? No

#356
Miroslav_s46

Miroslav_s46
  • Members
  • 63 messages
I suppose those ranting or making others look "optimistic" about the "RPG" elements are hoping to see ME3 fail instead of bringing a new installment, anyway, i expected the soldiers to have less ammo powers, either way, im in if they make worth my while (never completed ME2 with a soldier)

#357
The Spamming Troll

The Spamming Troll
  • Members
  • 6 252 messages

Bozorgmehr wrote...

Murmillos wrote...

Bozorgmehr wrote...
Switching ammo triggers activation animation - you can't shoot for a moment. The extra damage you gain through ammo cannot compensate the damage lost by activating it.


this blows my mind... seriously? You really believe this?

So.. not being able to shoot for 2 seconds (1 second for each power change) means you'll do less damage instead of using ammo that has 50% bonus damage to said protection?.. Unless stripping that protection off takes less then 2 seconds, you might be right.. but this is a YMIR mech they are talking about here.


I'm afraid so; ammo powers add very little damage - you'll be lucky if it's half of what the power-menu is saying. The % is applied to weapons' BASE damage. Upgrades and multipliers have no effect on ammo powers. Researching the Piercing Upgrade for assault rifles alone will add more damage against all defensive layers than whatever ammo power out there - for example.


altho ammo powers create excelent CC. a soldier using squad inferno ammo can do a good share of CC.

#358
Bozorgmehr

Bozorgmehr
  • Members
  • 2 321 messages
Sure, but unfortunately YMIRs can't dance :)

#359
ChristianSoldier

ChristianSoldier
  • Members
  • 178 messages
PHEWWWWWW!!! So these are the "RPG" elements in ME3. Looks like ME3 is LESS RPG oriented than ME1. I am so cool with that. We dont need too much RPG in ME3, but alittle bit is fine. GJ BIOWARE. ME3 looks like it got a little more upgrades than ME2 but that seems bout it. =D

#360
ironman001

ironman001
  • Members
  • 105 messages
You really keep your word more RPG in ME 3. Sorry for not believing in you Bioware (But after DA2 you can't be sure) now i can pre-order the game and end Shepard story with a smile :)

#361
ChristianSoldier

ChristianSoldier
  • Members
  • 178 messages

Il Divo wrote...

Assuming that image is legitimate, I'd say this falls under "greater rpg mechanics". Although, someone will probably find something to complain about.

Still, it looks good.


honestly, it looks like the rpg in ME3 based on those pictures are EXTENDED compared to ME2. There is just more upgrades. Like i said before and ill say it again. ME3 will have more RPG elements than ME2, but less RPG elements than ME1.

#362
ironman001

ironman001
  • Members
  • 105 messages

Modifié par ironman001, 08 juin 2011 - 10:18 .


#363
kyle Sibert

kyle Sibert
  • Members
  • 5 messages
Is cryo ammo going to be useful this time or...?

#364
Tasker

Tasker
  • Members
  • 1 320 messages

kyle Sibert wrote...

Is cryo ammo going to be useful this time or...?



Are you kidding.  Cryo in ME2 was great.  One shot to the head and they were an instant icecube.

#365
tonnactus

tonnactus
  • Members
  • 6 165 messages

crackseed wrote...

I don't think this is quite as strong an argument as you'd like to think it is. Why would an Adept or Engineer NEED ammo powers?


Why an adept wouldnt use any advantage she/he could get?

#366
M33T SH33LD

M33T SH33LD
  • Members
  • 17 messages
Has the video changed?  I've gone to the OP's link and clicked to the 17 and 21 minute marks, but I only get news on a Captain America game? 

#367
Gatt9

Gatt9
  • Members
  • 1 748 messages

ChristianSoldier wrote...

Il Divo wrote...

Assuming that image is legitimate, I'd say this falls under "greater rpg mechanics". Although, someone will probably find something to complain about.

Still, it looks good.


honestly, it looks like the rpg in ME3 based on those pictures are EXTENDED compared to ME2. There is just more upgrades. Like i said before and ill say it again. ME3 will have more RPG elements than ME2, but less RPG elements than ME1.


Pretty much.  It's about what I expected,  everything's combat focused,  and nothing non-combat related at all.  So it seems Norman's backpedaling a few weeks ago amounted to nothing,  there really isn't any non-combat related character development,  and no Character Based Skill at all.

It's a step in the right direction,  but it does definitively show that they're more interested in making a Shooter rather than an RPG.  Never thought I'd see the day when Fallout 3 was closer to being an RPG than a Bioware game,  guess I actually owe Bethseda an apology on that one...

#368
King Gigglez

King Gigglez
  • Members
  • 681 messages
Is there a way to download these videos?

#369
yuncas

yuncas
  • Members
  • 781 messages
Sooo... does this thing actually work or is there just constant reset/buffering going on still?

#370
Crackseed

Crackseed
  • Members
  • 1 344 messages

Gatt9 wrote...

ChristianSoldier wrote...

Il Divo wrote...

Assuming that image is legitimate, I'd say this falls under "greater rpg mechanics". Although, someone will probably find something to complain about.

Still, it looks good.


honestly, it looks like the rpg in ME3 based on those pictures are EXTENDED compared to ME2. There is just more upgrades. Like i said before and ill say it again. ME3 will have more RPG elements than ME2, but less RPG elements than ME1.


Pretty much.  It's about what I expected,  everything's combat focused,  and nothing non-combat related at all.  So it seems Norman's backpedaling a few weeks ago amounted to nothing,  there really isn't any non-combat related character development,  and no Character Based Skill at all.

It's a step in the right direction,  but it does definitively show that they're more interested in making a Shooter rather than an RPG.  Never thought I'd see the day when Fallout 3 was closer to being an RPG than a Bioware game,  guess I actually owe Bethseda an apology on that one...


Say what?

So the ability to dump points to push your influence up in your combat mastery, which controls conversations and out of combat abilities is not extra RPG elements w/o a combat focus? And please show me in ME1 where the RPG elements were not generally built around supporting the combat focus. Armor customization? Weapon mods? Inventory? Nope, that was all supporting combat.

Exploration is not a definining RPG point per se, so while we've yet to see hard news on that, it's not necessarily a failed promise. The only other angle is the squad convos, but since they haven't shown any of those off yet, we're not exactly able to judge it.

So, again - how did Christina or Bioware fail to uphold what they've been talking about thus far hmm?

#371
Biotic Sage

Biotic Sage
  • Members
  • 2 842 messages
Well done Bioware. Well done.

My one great fear has been lifted. Hooray for stats!!!

#372
Iakus

Iakus
  • Members
  • 30 334 messages
Just when I start becoming convinced ME 3 will be nothing more than ME 2.5, this show up.  

Between the customization of powers and modding of weapons, I feel in imminent danger of becoming optimistic about this game.

If we can get a certain brunette marine-turned-Spectre into some real armor, I may actually get downright excited.:P

#373
JeffZero

JeffZero
  • Members
  • 14 400 messages
BioWare, you make me proud to be your fan.

#374
javierabegazo

javierabegazo
  • Members
  • 6 257 messages
Added screens to OP

Screen Captures from the EA Live Demo with Jesse Houston + Q and A - ImageShack Album - 32 images


************************************************************

#375
Gibb_Shepard

Gibb_Shepard
  • Members
  • 3 694 messages
Those menus are ****ing boss. I LOVE the dark blue colour, it just radiates "Mass Effect".