SalsaDMA wrote...
Regarding the electronic/decryption skills. Having them made choice of who to bring along actually matter.
No, it didn't. Unless you thought the vendor trash and omigel loot had value. All these skills did was open a few random containers for + loot and minor + XP.
Easy as pie to figure out how to link a skill to the actual implementation in a meaningfull way,yet for some reason it seems like people do not WANT to do so, but keep in their mentality of "anything that isn't a twitch based shooter without real choices is bad, mkay?"...
That's not really the mentality.
On another note, I'm wondering what's up with Bioware dropping the ball on what their entire brand is about (RPGs) and going for an entire different market... If it's EA calling the shots on this silly behaviour, why buy out a brand that is known for one thing and then force it into entire different venue of products? After all, the brand was successfull in its productline, which was presumably the reason for the buyout, so why burn the bridges that were the reason for the brand being interesting in the first place? It's not like EA was short on divisions that built action games, after all...
Bioware stopped making 'traditional' RPGs almost a decade ago. Especially in the way people keep saying they used to. Even from the first BG, Bioware always made more story-driven and more linear & structured games than their competitors. BG I and BGII were a dramatic counter to IWD I and IWD II. KoTOR and JE were cinematic games.
Look at KoTOR, Jade Empire and Mass Effect. Hell, look at the fact Bioware picked the D&D Forgotten realms setting instead of a good PnP system.
Bioware is about story first, customizable characters through dialogue and apperance but with fixed backgrounds (even DA:O had the origins).
They're burning bridges at the moment, trying to reshape the Bioware brand from something which was a long series of successes in their respective brand into something that is just another ball in the tray ...
Bioware was never the company you think it was. Just look at the games they made, prior to EA. Look at the fact that they heavily debated PC VO in DA:O after ME was released.