DieHigh2012 wrote...
Eh, I really didn't mean to derail this thread like this.
It really ain't most peoples cup of tea guys, I only started commenting on it because rpgcodex guy tryed to claim the superiority of PnP. When the truth is most people do not play them or care to ever play them.
The point is you really love them, that's fine. Just don't expect a minor faction to set the rules for the majority
I'm still not sure you're getting what I'm/we're saying. Yes, the majority of people in our world doesn't play PnP RPGs. I'd also say that there are more people who don't play Mass Effect than there are ones who do play it. No idea what data you have, but quite a lot of people play PnP RPGs, just as quite a lot of people play RPGs on PC or console. Yes, more people play videogames in general, but as we tried to point out these two are drastically different mediums to begin with, so it's not necessarily useful to compare them. We told you why
in our opinion PnP is the more enjoyable and rewarding medium, but we're not here to convert you if you're not interested.
What I don't get completely is what brought this subject up in the first place. This whole discussion, as delightful as it is, doesn't really lead anywhere. You as somebody who's not interested in PnP don't need to feel threatened by it in any way. I don't see any danger of BioWare cancelling ME3 as a multiplatform digital game only to replace it with "Mass Effect 3 d20 Edition".
Would I wish for more traditional videogame RPG mechanics in ME3 than ME2 had? That I do, although I did love ME2 nearly as much as ME. In the end I just want a satisfying conclusion for two of my favourite games, which should include a great story, a good measure between action and non-action parts, a strong sense of continuity, well thought out character development, a killer soundtrack and several degrees of appropriate endings, from 'wow, happy end' to 'omg, we ****ed up, bye bye organic life!'.
And of course the lovely Ashley Williams still being herself...